Player Matchup

Skadi
Skadi
 
Skadi
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LordSaduZ
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 88L
1,337 Elo+
Solo
Team Averages
Level 152
1,500 SR
1,467 Elo+

VS

Team Averages
Level 132
1,714 SR
1,464 Elo+
Morgan Le Fay
Morgan Le Fay
AgustixCF
Morgan Le Fay
Level 128
God Stats
8W - 3L
1,696 SR
Queue Stats
588W - 500L
1,597 Elo+
Solo
Thoth
Thoth
Dariuzbd
Thoth
Level 158
God Stats
2W - 1L
1,762 SR
Queue Stats
129W - 221L
1,331 Elo+
Party 1
Martichoras
Martichoras
Leghions
Martichoras
Level 195
God Stats
4W - 0L
1,817 SR
Queue Stats
138W - 236L
1,331 Elo+
Party 1
Bacchus
Bacchus
Snake2015LT
Bacchus
Level 126
God Stats
3W - 1L
1,791 SR
Queue Stats
433W - 410L
1,632 Elo+
Solo
Horus
Horus
monstersyst
Horus
Level 52
God Stats
2W - 1L
1,504 SR
Queue Stats
74W - 112L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 1 / 4
6,030
1,005
5,393
4,398
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Xing Tian
 
Xing Tian
10
0 / 2 / 4
5,619
937
2,902
7,175
5,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
 
Anubis
8
3 / 2 / 0
5,546
924
1,954
2,512
1,453
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
 
Heimdallr
9
1 / 3 / 4
5,484
914
2,644
4,530
1,740
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 2 / 5
5,313
886
2,670
3,923
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AgustixCF
Morgan Le Fay
13
4 / 1 / 6
7,461
1,244
5,730
4,252
1,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Dariuzbd
Thoth
12
3 / 1 / 5
6,684
1,114
2,591
2,721
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
Leghions
Martichoras
12
3 / 1 / 7
6,758
1,126
6,949
3,353
1,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Snake2015LT
Bacchus
10
0 / 2 / 9
6,193
1,032
3,771
5,212
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 0 / 8
5,954
992
2,014
4,042
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
5
Kills
10
10
Deaths
5
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
4
3
L
Xing Tian
 
Xing Tian
0
2
4
1
L
Anubis
 
Anubis
3
2
0
1.5
L
Heimdallr
 
Heimdallr
1
3
4
1
W
Morgan Le Fay
AgustixCF
Morgan Le Fay
4
1
6
7
W
Thoth
Dariuzbd
Thoth
3
1
5
5.5
W
Martichoras
Leghions
Martichoras
3
1
7
6.5
L
0
2
5
1.25
W
Bacchus
Snake2015LT
Bacchus
0
2
9
2.25
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,563
Damage
21,055
22,538
Taken
19,580
12,289
Mitigated
11,261
7,078
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,393
1,349
697
553
4,398
1,796
0
2,534
1,864
0
18,643
L
Xing Tian
 
Xing Tian
2,902
321
819
1,403
7,175
5,909
0
3,089
4,086
5,103
0
L
Anubis
 
Anubis
1,954
0
124
114
2,512
1,453
0
1,827
685
2,399
110
L
Heimdallr
 
Heimdallr
2,644
1,418
0
524
4,530
1,740
0
3,214
1,316
0
5,270
W
Morgan Le Fay
AgustixCF
Morgan Le Fay
5,730
227
393
1,462
4,252
1,955
169
361
3,891
13,172
570
W
Thoth
Dariuzbd
Thoth
2,591
109
0
1,082
2,721
842
472
1,469
1,252
7,787
97
W
Martichoras
Leghions
Martichoras
6,949
887
271
469
3,353
1,216
536
525
2,828
0
19,537
L
2,670
31
1,537
1,307
3,923
1,391
0
1,941
1,982
7,447
0
W
Bacchus
Snake2015LT
Bacchus
3,771
269
171
1,316
5,212
4,643
0
2,380
2,832
4,785
798
W
2,014
645
497
1,166
4,042
2,605
0
2,624
1,337
1,670
3,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,992
Gold Earned
33,050
52
Minions Killed
72
0
Camps Cleared
0
518,999
Distance Traveled
561,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,030
1,005
26
4
0
111,034
0
L
Xing Tian
5,619
937
6
1
0
109,322
0
L
Anubis
5,546
924
3
1
0
72,447
0
L
Heimdallr
5,484
914
6
1
0
123,073
0
W
Morgan Le Fay
7,461
1,244
23
4
0
110,012
0
W
Thoth
6,684
1,114
15
3
0
113,016
0
W
Martichoras
6,758
1,126
24
4
0
122,677
0
L
Ra
5,313
886
11
2
0
103,123
0
W
Bacchus
6,193
1,032
5
1
0
112,142
0
W
Horus
5,954
992
5
1
0
103,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role