Player Matchup

Loki
Loki
 
Loki
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AwesomeMedusa
Nut
Level 97
God Stats
5W - 12L
1,331 SR
Queue Stats
83W - 93L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
Cptblazer7474
Baron Samedi
Level 104
God Stats
64W - 67L
1,475 SR
Queue Stats
564W - 623L
1,451 Elo+
Solo
Geb
Geb
Lethal Advent
Geb
Level 142
God Stats
8W - 5L
1,644 SR
Queue Stats
370W - 389L
1,471 Elo+
Solo
Zeus
Zeus
walshaldinho88
Zeus
Level 132
God Stats
22W - 15L
1,584 SR
Queue Stats
96W - 105L
1,469 Elo+
Party 1
Team Averages
Level 125
1,507 SR
1,474 Elo+

VS

Team Averages
Level 176
1,507 SR
1,518 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
GoldenYaz
Ratatoskr
Level 203
God Stats
12W - 12L
1,540 SR
Queue Stats
162W - 131L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
QuotablePoem531
Kuzenbo
Level 180
God Stats
4W - 4L
1,573 SR
Queue Stats
235W - 250L
1,515 Elo+
Solo
Artemis
Artemis
floater9976
Artemis
Level 175
God Stats
76W - 89L
1,425 SR
Queue Stats
1,234W - 1,381L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 5 / 0
5,905
1,181
5,585
7,885
2,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 1
5,681
1,136
1,363
6,541
2,235
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Cptblazer7474
Baron Samedi
10
0 / 2 / 0
5,276
1,055
1,835
2,913
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 0
5,564
1,113
1,560
2,668
895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,525
1,105
5,564
5,366
1,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

240

VS

Team 2 Tickets

431

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 0 / 10
7,448
1,490
2,684
3,471
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
 
King Arthur
12
5 / 0 / 10
7,307
1,461
6,018
6,094
4,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ratatoskr
GoldenYaz
Ratatoskr
12
7 / 0 / 5
7,478
1,496
6,725
4,911
1,819
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 7
6,724
1,345
2,680
3,374
3,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
floater9976
Artemis
12
1 / 1 / 11
6,622
1,324
4,219
2,477
910
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
60
1
Kills
17
17
Deaths
1
1
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
0
0.2
W
Chang'e
 
Chang'e
1
0
10
6
W
King Arthur
 
King Arthur
5
0
10
10
L
0
6
1
0.08
L
Baron Samedi
Cptblazer7474
Baron Samedi
0
2
0
0
W
Ratatoskr
GoldenYaz
Ratatoskr
7
0
5
9.5
L
0
1
0
0
W
3
0
7
6.5
W
Artemis
floater9976
Artemis
1
1
11
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
22,326
25,373
Taken
20,327
7,741
Mitigated
13,870
1,465
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,585
1,824
0
128
7,885
2,196
0
1,154
6,731
0
16,212
W
Chang'e
 
Chang'e
2,684
91
713
1,837
3,471
2,477
0
1,281
2,190
21,300
0
W
King Arthur
 
King Arthur
6,018
429
0
375
6,094
4,693
0
2,805
3,289
0
18,447
L
1,363
667
0
0
6,541
2,235
0
1,598
4,943
0
4,597
L
Baron Samedi
Cptblazer7474
Baron Samedi
1,835
322
106
62
2,913
1,065
0
844
2,069
5,800
0
W
Ratatoskr
GoldenYaz
Ratatoskr
6,725
1,298
0
1,034
4,911
1,819
0
1,942
2,969
0
14,986
L
1,560
31
597
572
2,668
895
0
641
2,027
4,244
0
W
2,680
1,084
0
122
3,374
3,971
0
2,048
1,326
4,131
1,372
W
Artemis
floater9976
Artemis
4,219
1,542
0
250
2,477
910
0
883
1,594
0
12,548
L
5,564
293
0
0
5,366
1,350
0
897
4,469
15,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
35,579
72
Minions Killed
116
3
Camps Cleared
7
306,039
Distance Traveled
554,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,905
1,181
27
5
1
96,523
0
W
Chang'e
7,448
1,490
53
11
2
96,771
0
W
King Arthur
7,307
1,461
23
5
1
103,939
0
L
Nut
5,681
1,136
10
2
0
58,014
0
L
Baron Samedi
5,276
1,055
6
1
0
45,899
0
W
Ratatoskr
7,478
1,496
15
3
3
136,821
0
L
Geb
5,564
1,113
2
0
0
35,511
0
W
Kuzenbo
6,724
1,345
6
1
0
106,521
0
W
Artemis
6,622
1,324
19
4
1
110,646
0
L
Zeus
5,525
1,105
27
5
2
70,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role