Player Matchup

Sol
Sol
Matchola_Joker
Sol
Level 105
God Stats
3W - 2L
1,655 SR
Queue Stats
21W - 21L
1,507 Elo+
Solo
Fafnir
Fafnir
ReaperBBQ
Fafnir
Level 172
God Stats
4W - 2L
1,696 SR
Queue Stats
50W - 56L
1,520 Elo+
Solo
Hou Yi
Hou Yi
Rhyt
Hou Yi
Level 212
God Stats
5W - 9L
1,441 SR
Queue Stats
153W - 181L
1,417 Elo+
Solo
Awilix
Awilix
Wizardshotyu
Awilix
Level 62
God Stats
12W - 18L
1,296 SR
Queue Stats
152W - 160L
1,456 Elo+
Solo
Poseidon
Poseidon
apm140
Poseidon
Level 136
God Stats
45W - 64L
1,456 SR
Queue Stats
855W - 903L
1,458 Elo+
Solo
Team Averages
Level 137
1,509 SR
1,472 Elo+

VS

Team Averages
Level 100
1,511 SR
1,477 Elo+
Hades
Hades
 
Hades
Level 272
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EpidBomb12
Cthulhu
Level 68
God Stats
21W - 17L
1,564 SR
Queue Stats
76W - 94L
1,445 Elo+
Party 1
Ishtar
Ishtar
erfangh10
Ishtar
Level 65
God Stats
3W - 4L
1,395 SR
Queue Stats
22W - 25L
1,443 Elo+
Solo
Achilles
Achilles
hugaahugaa
Achilles
Level 69
God Stats
74W - 56L
1,604 SR
Queue Stats
210W - 191L
1,548 Elo+
Solo
Chang'e
Chang'e
paithepeasant
Chang'e
Level 26
God Stats
4W - 5L
1,492 SR
Queue Stats
70W - 87L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
8,080
1,154
10,871
5,767
1,953
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
ReaperBBQ
Fafnir
13
2 / 1 / 7
8,931
1,276
5,070
9,192
9,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hou Yi
Rhyt
Hou Yi
13
5 / 1 / 4
8,975
1,282
12,327
6,942
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
12
0 / 1 / 2
6,904
986
612
1,203
218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
apm140
Poseidon
14
2 / 4 / 6
8,707
1,244
10,464
7,191
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

285

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 0 / 3
8,246
1,178
7,536
12,229
8,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
EpidBomb12
Cthulhu
13
2 / 2 / 4
8,019
1,146
8,282
10,137
6,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
erfangh10
Ishtar
14
2 / 1 / 3
8,434
1,205
4,385
3,695
1,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
hugaahugaa
Achilles
14
3 / 3 / 4
8,931
1,276
6,250
11,783
11,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
13
0 / 3 / 2
8,211
1,173
1,922
6,057
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
9
Kills
8
8
Deaths
9
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
3
2.5
W
Cthulhu
EpidBomb12
Cthulhu
2
2
4
2
L
0
1
5
2.5
L
Fafnir
ReaperBBQ
Fafnir
2
1
7
5.5
L
Hou Yi
Rhyt
Hou Yi
5
1
4
7
L
Awilix
0
1
2
1
L
Poseidon
apm140
Poseidon
2
4
6
1.25
W
Ishtar
erfangh10
Ishtar
2
1
3
3.5
W
Achilles
hugaahugaa
Achilles
3
3
4
1.67
W
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,344
Damage
28,375
30,295
Taken
43,901
16,226
Mitigated
31,298
3,763
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,536
607
327
4,380
12,229
8,455
0
7,304
4,925
23,365
2,066
W
Cthulhu
EpidBomb12
Cthulhu
8,282
885
178
528
10,137
6,868
0
5,958
4,179
12,613
0
L
10,871
3,457
0
825
5,767
1,953
0
2,359
3,285
30,967
0
L
Fafnir
ReaperBBQ
Fafnir
5,070
1,267
0
1,149
9,192
9,978
0
5,002
3,523
10,239
1,145
L
Hou Yi
Rhyt
Hou Yi
12,327
6,894
0
845
6,942
2,260
0
4,310
2,269
0
17,391
L
Awilix
612
134
0
0
1,203
218
0
611
499
0
1,784
L
Poseidon
apm140
Poseidon
10,464
1,219
0
944
7,191
1,817
0
3,313
3,779
30,611
0
W
Ishtar
erfangh10
Ishtar
4,385
3,136
0
616
3,695
1,305
0
2,422
1,273
0
24,893
W
Achilles
hugaahugaa
Achilles
6,250
1,450
0
1,075
11,783
11,455
0
6,144
5,639
0
12,703
W
Chang'e
1,922
285
2,400
1,291
6,057
3,215
0
3,432
2,625
7,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
41,841
127
Minions Killed
159
8
Camps Cleared
4
538,401
Distance Traveled
758,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,246
1,178
66
9
1
140,232
0
W
Cthulhu
8,019
1,146
20
3
0
152,804
0
L
Sol
8,080
1,154
48
7
5
136,175
0
L
Fafnir
8,931
1,276
16
2
1
114,549
0
L
Hou Yi
8,975
1,282
13
2
0
107,273
0
L
Awilix
6,904
986
1
0
1
40,864
0
L
Poseidon
8,707
1,244
49
7
1
139,540
0
W
Ishtar
8,434
1,205
43
6
0
155,294
0
W
Achilles
8,931
1,276
12
2
2
160,091
0
W
Chang'e
8,211
1,173
18
3
1
150,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role