Player Matchup

Danzaburou
Danzaburou
Mery_gon
Danzaburou
Level 64
God Stats
23W - 11L
1,619 SR
Queue Stats
93W - 114L
1,478 Elo+
Party 2
Bellona
Bellona
MiNi_TcS
Bellona
Level 44
God Stats
4W - 4L
1,534 SR
Queue Stats
34W - 61L
1,341 Elo+
Party 2
Arachne
Arachne
SpacialZebra816
Arachne
Level 50
God Stats
19W - 12L
1,622 SR
Queue Stats
67W - 74L
1,515 Elo+
Party 1
Hel
Hel
Sr2Caras
Hel
Level 18
God Stats
10W - 4L
1,765 SR
Queue Stats
12W - 15L
1,418 Elo+
Party 1
Bacchus
Bacchus
kayannie3
Bacchus
Level 57
God Stats
40W - 20L
1,611 SR
Queue Stats
80W - 83L
1,507 Elo+
Party 2
Team Averages
Level 47
1,630 SR
1,452 Elo+

VS

Team Averages
Level 86
1,544 SR
1,451 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Pyronexus
Bastet
Level 94
God Stats
4W - 4L
1,520 SR
Queue Stats
346W - 342L
1,440 Elo+
Solo
Bacchus
Bacchus
iiMadara-89ii
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,436 Elo+
Solo
Janus
Janus
redox_eraser7
Janus
Level 49
God Stats
20W - 18L
1,494 SR
Queue Stats
62W - 83L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
thebigrube
Cu Chulainn
Level 158
God Stats
0W - 1L
1,705 SR
Queue Stats
36W - 41L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mery_gon
Danzaburou
10
2 / 0 / 1
5,628
563
2,338
1,989
565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
MiNi_TcS
Bellona
9
1 / 0 / 0
5,775
578
1,305
4,824
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 0
6,251
625
2,783
6,711
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

9
0 / 6 / 2
5,117
512
849
6,159
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
kayannie3
Bacchus
9
2 / 0 / 1
5,827
583
5,286
6,379
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 0
4,707
471
1,651
5,235
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Pyronexus
Bastet
9
2 / 2 / 3
5,649
565
3,084
6,822
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
9
0 / 1 / 0
5,062
506
1,646
5,218
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 2 / 1
6,427
643
5,107
3,744
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
thebigrube
Cu Chulainn
1
0 / 1 / 0
3,512
351
0
653
192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
8
Kills
7
7
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Danzaburou
Mery_gon
Danzaburou
2
0
1
2.5
W
Bellona
MiNi_TcS
Bellona
1
0
0
1
L
Bastet
Pyronexus
Bastet
2
2
3
1.75
W
3
1
0
3
W
0
6
2
0.17
L
Bacchus
0
1
0
0
W
Bacchus
kayannie3
Bacchus
2
0
1
2.5
L
5
2
1
2.75
L
Cu Chulainn
thebigrube
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,561
Damage
11,488
26,062
Taken
21,672
13,850
Mitigated
8,844
10,227
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,651
814
0
2,588
5,235
1,565
0
2,798
2,437
0
25,377
W
Danzaburou
Mery_gon
Danzaburou
2,338
791
0
1,122
1,989
565
0
388
1,601
0
22,361
W
Bellona
MiNi_TcS
Bellona
1,305
559
0
1,171
4,824
4,464
407
0
4,824
0
26,675
L
Bastet
Pyronexus
Bastet
3,084
936
0
2,604
6,822
2,186
436
1,051
5,697
0
25,006
W
2,783
2,361
0
4,295
6,711
1,851
0
1,133
5,504
0
37,738
W
849
118
114
807
6,159
1,474
0
3,536
2,277
16,410
0
L
Bacchus
1,646
114
0
1,095
5,218
3,893
0
1,322
3,896
14,049
0
W
Bacchus
kayannie3
Bacchus
5,286
558
0
2,718
6,379
5,496
0
1,258
5,121
17,829
2,485
L
5,107
374
0
939
3,744
1,008
0
442
3,302
32,074
856
L
Cu Chulainn
thebigrube
Cu Chulainn
0
0
0
0
653
192
0
0
597
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,598
Gold Earned
25,357
209
Minions Killed
179
0
Camps Cleared
0
964,438
Distance Traveled
747,427
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,707
471
43
4
0
172,729
0
W
Danzaburou
5,628
563
37
4
0
183,848
4
W
Bellona
5,775
578
45
5
0
149,919
2
L
Bastet
5,649
565
45
5
0
190,131
0
W
Arachne
6,251
625
74
7
0
218,187
0
W
Hel
5,117
512
26
3
0
212,810
0
L
Bacchus
5,062
506
24
2
0
190,316
0
W
Bacchus
5,827
583
27
3
0
199,674
1
L
Janus
6,427
643
67
7
0
178,137
0
L
Cu Chulainn
3,512
351
0
0
0
16,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role