Player Matchup

Nu Wa
Nu Wa
BurningMan003
Nu Wa
Level 157
God Stats
43W - 25L
1,627 SR
Queue Stats
545W - 502L
1,533 Elo+
Solo
Medusa
Medusa
HashCorp_
Medusa
Level 158
God Stats
7W - 14L
1,477 SR
Queue Stats
288W - 286L
1,451 Elo+
Party 1
Sobek
Sobek
Pyro_HAT
Sobek
Level 88
God Stats
0W - 3L
1,177 SR
Queue Stats
3W - 12L
1,192 Elo+
Solo
Horus
Horus
grizzledemz
Horus
Level 103
God Stats
15W - 21L
1,496 SR
Queue Stats
160W - 173L
1,451 Elo+
Party 1
Anubis
Anubis
lilblade
Anubis
Level 85
God Stats
142W - 142L
1,482 SR
Queue Stats
277W - 276L
1,457 Elo+
Party 1
Team Averages
Level 118
1,452 SR
1,417 Elo+

VS

Team Averages
Level 129
1,542 SR
1,487 Elo+
Surtr
Surtr
James007Bondage
Surtr
Level 128
God Stats
2W - 5L
1,443 SR
Queue Stats
18W - 21L
1,357 Elo+
Party 2
Kuzenbo
Kuzenbo
Lord_Steens
Kuzenbo
Level 138
God Stats
3W - 2L
1,328 SR
Queue Stats
21W - 23L
1,357 Elo+
Party 2
Scylla
Scylla
Stuy126
Scylla
Level 144
God Stats
14W - 12L
1,871 SR
Queue Stats
119W - 78L
1,665 Elo+
Solo
Bacchus
Bacchus
XbalaoX
Bacchus
Level 132
God Stats
28W - 28L
1,519 SR
Queue Stats
333W - 338L
1,529 Elo+
Solo
Medusa
Medusa
oP V1P
Medusa
Level 104
God Stats
195W - 173L
1,551 SR
Queue Stats
491W - 477L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,491
499
14,175
8,818
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
HashCorp_
Medusa
13
1 / 6 / 0
7,450
438
5,980
11,721
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Sobek
Pyro_HAT
Sobek
13
1 / 4 / 1
7,477
440
6,002
13,904
9,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 0
6,835
402
3,340
13,997
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
lilblade
Anubis
12
0 / 5 / 0
6,857
403
6,695
10,590
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
8,926
525
6,779
11,858
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kuzenbo
Lord_Steens
Kuzenbo
14
2 / 1 / 7
8,201
482
6,147
13,409
7,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Scylla
Stuy126
Scylla
17
12 / 1 / 3
10,363
610
14,364
11,174
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
XbalaoX
Bacchus
13
0 / 1 / 13
8,405
494
5,800
15,586
16,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
oP V1P
Medusa
15
5 / 0 / 8
8,672
510
10,811
7,323
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
3
Kills
23
23
Deaths
4
1
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Medusa
HashCorp_
Medusa
1
6
0
0.17
W
4
1
10
9
W
Kuzenbo
Lord_Steens
Kuzenbo
2
1
7
5.5
L
Sobek
Pyro_HAT
Sobek
1
4
1
0.38
W
Scylla
Stuy126
Scylla
12
1
3
13.5
W
Bacchus
XbalaoX
Bacchus
0
1
13
6.5
L
0
3
0
0
L
Anubis
lilblade
Anubis
0
5
0
0
W
Medusa
oP V1P
Medusa
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,192
Damage
43,901
59,030
Taken
59,350
32,018
Mitigated
40,194
16,102
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,175
4,608
0
570
8,818
2,941
129
4,829
3,660
60,370
403
L
Medusa
HashCorp_
Medusa
5,980
2,562
0
1,424
11,721
3,827
503
4,589
7,008
0
53,792
W
6,779
1,370
0
1,984
11,858
10,582
626
5,936
5,636
2,654
47,352
W
Kuzenbo
Lord_Steens
Kuzenbo
6,147
1,531
0
4,609
13,409
7,621
18
4,728
8,448
58,965
0
L
Sobek
Pyro_HAT
Sobek
6,002
445
0
4,941
13,904
9,602
0
5,669
7,479
43,828
5,731
W
Scylla
Stuy126
Scylla
14,364
1,544
0
2,602
11,174
3,114
857
6,504
4,204
94,984
1,982
W
Bacchus
XbalaoX
Bacchus
5,800
416
305
5,828
15,586
16,057
399
5,840
9,475
27,338
3,016
L
3,340
1,428
1,650
3,751
13,997
11,279
0
7,073
6,711
0
22,355
L
Anubis
lilblade
Anubis
6,695
354
0
3,766
10,590
4,369
132
3,649
6,737
54,148
0
W
Medusa
oP V1P
Medusa
10,811
3,534
0
2,190
7,323
2,820
954
2,361
4,766
0
65,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
44,567
384
Minions Killed
473
0
Camps Cleared
0
1,563,398
Distance Traveled
1,726,690
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,491
499
84
5
0
297,142
2
L
Medusa
7,450
438
90
5
0
319,567
0
W
Surtr
8,926
525
95
6
0
320,385
0
W
Kuzenbo
8,201
482
83
5
0
371,041
0
L
Sobek
7,477
440
75
4
0
281,083
2
W
Scylla
10,363
610
167
10
0
354,605
3
W
Bacchus
8,405
494
38
2
0
330,650
7
L
Horus
6,835
402
48
3
0
328,728
4
L
Anubis
6,857
403
87
5
0
336,878
0
W
Medusa
8,672
510
90
5
0
350,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role