Player Matchup

Kukulkan
Kukulkan
Jaguaro
Kukulkan
Level 125
God Stats
9W - 3L
1,702 SR
Queue Stats
139W - 142L
1,439 Elo+
Party 1
Fafnir
Fafnir
LittleTea
Fafnir
Level 106
God Stats
5W - 3L
1,565 SR
Queue Stats
410W - 400L
1,535 Elo+
Solo
He Bo
He Bo
Rikkerson
He Bo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,455 Elo+
Solo
Hun Batz
Hun Batz
SPLlTSECOND
Hun Batz
Level 155
God Stats
11W - 4L
1,485 SR
Queue Stats
307W - 300L
1,565 Elo+
Solo
Ah Puch
Ah Puch
sosnickin
Ah Puch
Level 142
God Stats
4W - 4L
1,352 SR
Queue Stats
140W - 142L
1,446 Elo+
Party 1
Team Averages
Level 125
1,521 SR
1,488 Elo+

VS

Team Averages
Level 135
1,363 SR
1,527 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Palladez
Sun Wukong
Level 126
God Stats
3W - 9L
1,305 SR
Queue Stats
204W - 221L
1,510 Elo+
Party 2
Fenrir
Fenrir
TheBizzz
Fenrir
Level 149
God Stats
0W - 4L
1,132 SR
Queue Stats
293W - 286L
1,587 Elo+
Party 2
Izanami
Izanami
Yurcat
Izanami
Level 148
God Stats
2W - 4L
1,454 SR
Queue Stats
182W - 209L
1,527 Elo+
Solo
Hachiman
Hachiman
masterlznf
Hachiman
Level 107
God Stats
2W - 4L
1,423 SR
Queue Stats
172W - 154L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jaguaro
Kukulkan
14
2 / 2 / 9
8,050
1,006
7,424
3,503
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
LittleTea
Fafnir
14
7 / 2 / 9
8,882
1,110
4,748
7,053
11,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Rikkerson
He Bo
14
3 / 2 / 6
7,972
997
4,095
5,756
2,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
SPLlTSECOND
Hun Batz
14
2 / 3 / 9
8,043
1,005
14,458
8,553
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
sosnickin
Ah Puch
15
5 / 0 / 11
8,553
1,069
8,034
4,717
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 3 / 3
6,712
839
6,829
10,247
10,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Palladez
Sun Wukong
13
0 / 4 / 6
6,698
837
4,773
10,523
11,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Fenrir
TheBizzz
Fenrir
8
0 / 3 / 3
5,717
715
1,403
4,317
2,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Yurcat
Izanami
14
3 / 4 / 3
7,248
906
5,203
8,156
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
masterlznf
Hachiman
11
2 / 5 / 3
6,896
862
4,116
7,567
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
19
Kills
6
9
Deaths
19
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
3
0.83
W
Kukulkan
Jaguaro
Kukulkan
2
2
9
3.25
W
Fafnir
LittleTea
Fafnir
7
2
9
5.75
L
Sun Wukong
Palladez
Sun Wukong
0
4
6
0.75
W
He Bo
Rikkerson
He Bo
3
2
6
3
W
Hun Batz
SPLlTSECOND
Hun Batz
2
3
9
2.17
L
Fenrir
TheBizzz
Fenrir
0
3
3
0.5
L
Izanami
Yurcat
Izanami
3
4
3
1.13
L
Hachiman
masterlznf
Hachiman
2
5
3
0.7
W
Ah Puch
sosnickin
Ah Puch
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,759
Damage
22,324
29,582
Taken
40,810
22,258
Mitigated
30,208
7,576
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,829
40
247
2,320
10,247
10,292
0
6,211
3,878
16,135
0
W
Kukulkan
Jaguaro
Kukulkan
7,424
319
1,186
316
3,503
1,621
584
1,946
1,557
24,778
0
W
Fafnir
LittleTea
Fafnir
4,748
1,031
0
1,167
7,053
11,728
226
804
6,249
5,701
1,760
L
Sun Wukong
Palladez
Sun Wukong
4,773
602
578
1,497
10,523
11,298
0
5,884
4,464
0
11,469
W
He Bo
Rikkerson
He Bo
4,095
86
319
355
5,756
2,357
402
1,554
4,202
12,982
0
W
Hun Batz
SPLlTSECOND
Hun Batz
14,458
1,592
103
1,806
8,553
4,347
1,137
1,347
7,206
0
24,379
L
Fenrir
TheBizzz
Fenrir
1,403
238
343
452
4,317
2,439
0
2,368
1,928
0
1,662
L
Izanami
Yurcat
Izanami
5,203
2,200
757
1,570
8,156
3,347
0
4,058
3,935
0
22,232
L
Hachiman
masterlznf
Hachiman
4,116
2,516
488
479
7,567
2,832
0
4,442
3,078
0
8,184
W
Ah Puch
sosnickin
Ah Puch
8,034
224
874
1,450
4,717
2,205
697
1,178
3,539
14,765
469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
33,271
110
Minions Killed
95
0
Camps Cleared
0
878,777
Distance Traveled
784,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,712
839
12
2
0
185,403
0
W
Kukulkan
8,050
1,006
44
6
0
181,985
0
W
Fafnir
8,882
1,110
2
0
0
158,988
0
L
Sun Wukong
6,698
837
30
4
0
160,900
0
W
He Bo
7,972
997
20
3
0
186,416
0
W
Hun Batz
8,043
1,005
19
2
0
169,144
0
L
Fenrir
5,717
715
1
0
0
134,287
0
L
Izanami
7,248
906
38
5
0
158,283
0
L
Hachiman
6,896
862
14
2
0
145,751
0
W
Ah Puch
8,553
1,069
25
3
0
182,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role