Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DeathScythe999
Nut
Level 78
God Stats
22W - 11L
1,741 SR
Queue Stats
225W - 193L
1,546 Elo+
Solo
Tiamat
Tiamat
I SoIace I
Tiamat
Level 148
God Stats
6W - 12L
1,447 SR
Queue Stats
210W - 216L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
oX3RUSo
Cu Chulainn
Level 86
God Stats
157W - 110L
1,679 SR
Queue Stats
404W - 372L
1,555 Elo+
Party 1
Team Averages
Level 134
1,573 SR
1,517 Elo+

VS

Team Averages
Level 153
1,549 SR
1,528 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DoujinFoo
Anhur
Level 219
God Stats
25W - 21L
1,512 SR
Queue Stats
390W - 342L
1,618 Elo+
Solo
Cthulhu
Cthulhu
GaruuARG
Cthulhu
Level 121
God Stats
13W - 9L
1,601 SR
Queue Stats
561W - 530L
1,538 Elo+
Solo
Poseidon
Poseidon
ZigZagElk17
Poseidon
Level 101
God Stats
9W - 14L
1,472 SR
Queue Stats
394W - 419L
1,433 Elo+
Solo
Vulcan
Vulcan
fancypants99
Vulcan
Level 118
God Stats
52W - 34L
1,661 SR
Queue Stats
210W - 193L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
1 / 1 / 5
4,075
815
1,551
3,575
1,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
 
Charybdis
8
0 / 0 / 0
3,913
783
573
3,676
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
5 / 0 / 1
4,568
914
2,891
3,240
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
I SoIace I
Tiamat
6
1 / 1 / 0
3,716
743
1,865
2,916
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cu Chulainn
oX3RUSo
Cu Chulainn
7
0 / 0 / 0
4,219
844
1,343
3,579
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
2 / 0 / 0
3,767
753
1,521
3,062
745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
DoujinFoo
Anhur
7
0 / 0 / 0
3,542
708
1,946
2,716
791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GaruuARG
Cthulhu
2
0 / 1 / 0
2,719
544
1,009
1,250
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
ZigZagElk17
Poseidon
5
0 / 5 / 0
3,159
632
1,891
3,888
744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
7
0 / 1 / 1
3,676
735
2,173
2,932
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
5
3.5
W
Charybdis
 
Charybdis
0
0
0
0
L
Hou Yi
 
Hou Yi
2
0
0
2
W
5
0
1
5.5
L
Anhur
DoujinFoo
Anhur
0
0
0
0
L
Cthulhu
GaruuARG
Cthulhu
0
1
0
0
W
Tiamat
I SoIace I
Tiamat
1
1
0
1
L
Poseidon
ZigZagElk17
Poseidon
0
5
0
0
L
Vulcan
0
1
1
0.5
W
Cu Chulainn
oX3RUSo
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,223
Damage
8,540
16,986
Taken
13,848
5,229
Mitigated
3,478
8,596
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,551
632
0
1,146
3,575
1,437
0
1,804
1,673
11,145
0
W
Charybdis
 
Charybdis
573
139
0
2,037
3,676
884
0
323
3,353
0
29,539
L
Hou Yi
 
Hou Yi
1,521
761
0
1,794
3,062
745
0
506
2,556
0
14,905
W
2,891
1,823
0
2,368
3,240
793
10
860
2,248
0
19,939
L
Anhur
DoujinFoo
Anhur
1,946
806
0
942
2,716
791
0
0
2,716
0
18,243
L
Cthulhu
GaruuARG
Cthulhu
1,009
217
0
260
1,250
436
0
144
1,106
3,011
0
W
Tiamat
I SoIace I
Tiamat
1,865
130
0
1,346
2,916
1,028
0
1,675
1,241
16,208
0
L
Poseidon
ZigZagElk17
Poseidon
1,891
682
0
691
3,888
744
0
1,114
2,774
12,882
215
L
Vulcan
2,173
86
0
750
2,932
762
0
1,652
1,280
17,395
1,785
W
Cu Chulainn
oX3RUSo
Cu Chulainn
1,343
41
0
1,699
3,579
1,087
0
0
3,364
0
27,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,491
Gold Earned
16,863
192
Minions Killed
130
0
Camps Cleared
0
560,176
Distance Traveled
484,423
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,075
815
18
4
0
107,823
0
W
Charybdis
3,913
783
59
12
0
112,129
0
L
Hou Yi
3,767
753
37
7
0
114,138
1
W
Nut
4,568
914
32
6
0
106,836
2
L
Anhur
3,542
708
37
7
0
98,594
0
L
Cthulhu
2,719
544
8
2
0
39,877
0
W
Tiamat
3,716
743
36
7
0
102,897
0
L
Poseidon
3,159
632
19
4
0
114,073
0
L
Vulcan
3,676
735
29
6
0
117,741
0
W
Cu Chulainn
4,219
844
47
9
0
130,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role