Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Apachibla
Aphrodite
Level 67
God Stats
15W - 16L
1,527 SR
Queue Stats
41W - 43L
1,509 Elo+
Solo
Atlas
Atlas
METALMIKE
Atlas
Level 159
God Stats
4W - 9L
1,446 SR
Queue Stats
246W - 271L
1,492 Elo+
Solo
Thanatos
Thanatos
OBIWan_Kenobi188
Thanatos
Level 68
God Stats
1W - 1L
1,813 SR
Queue Stats
3W - 4L
1,487 Elo+
Solo
Ullr
Ullr
eisteezitron
Ullr
Level 133
God Stats
0W - 7L
1,220 SR
Queue Stats
184W - 215L
1,413 Elo+
Solo
Team Averages
Level 114
1,501 SR
1,480 Elo+

VS

Team Averages
Level 123
1,559 SR
1,604 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DaemHook
Tiamat
Level 121
God Stats
1W - 0L
1,740 SR
Queue Stats
3W - 1L
1,793 Elo+
Party 1
Ra
Ra
Kamachiro
Ra
Level 129
God Stats
11W - 1L
1,849 SR
Queue Stats
56W - 12L
1,818 Elo+
Party 2
Izanami
Izanami
Kunnl
Izanami
Level 80
God Stats
1W - 1L
1,207 SR
Queue Stats
2W - 3L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 0 / 0
5,861
1,172
2,128
2,161
670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Apachibla
Aphrodite
10
0 / 5 / 2
5,626
1,125
2,797
6,672
3,195
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
METALMIKE
Atlas
10
0 / 1 / 2
5,685
1,137
4,101
5,437
4,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
3,454
691
0
0
0
8
0 / 0 / 0
3,454
691
0
0
0
Team 1 Tickets

302

VS

Team 2 Tickets

437

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 1
6,482
1,296
1,589
951
328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
 
King Arthur
11
0 / 0 / 3
5,619
1,124
2,178
3,392
2,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Tiamat
DaemHook
Tiamat
11
1 / 1 / 4
5,994
1,199
2,965
4,031
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
6,067
1,213
3,321
2,007
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Kunnl
Izanami
11
0 / 1 / 5
5,874
1,175
2,947
2,809
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
6
6
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
0
0
2
W
Medusa
 
Medusa
3
0
1
3.5
W
King Arthur
 
King Arthur
0
0
3
1.5
L
Aphrodite
Apachibla
Aphrodite
0
5
2
0.2
W
Tiamat
DaemHook
Tiamat
1
1
4
3
W
2
0
3
3.5
W
Izanami
Kunnl
Izanami
0
1
5
2.5
L
Atlas
METALMIKE
Atlas
0
1
2
1
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,026
Damage
13,000
14,270
Taken
13,190
7,960
Mitigated
6,996
2,240
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,128
81
412
309
2,161
670
0
1,025
1,136
5,566
0
W
Medusa
 
Medusa
1,589
530
0
189
951
328
0
675
276
0
12,881
W
King Arthur
 
King Arthur
2,178
539
0
153
3,392
2,589
0
1,583
1,809
0
7,090
L
Aphrodite
Apachibla
Aphrodite
2,797
223
271
965
6,672
3,195
0
3,192
3,434
13,790
0
W
Tiamat
DaemHook
Tiamat
2,965
181
0
214
4,031
2,373
0
3,230
801
10,448
396
W
3,321
436
1,073
1,162
2,007
724
0
1,106
901
18,168
0
W
Izanami
Kunnl
Izanami
2,947
1,857
0
329
2,809
982
0
2,432
377
0
14,461
L
Atlas
METALMIKE
Atlas
4,101
1,662
0
283
5,437
4,095
0
1,712
3,630
10,180
0
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
30,036
49
Minions Killed
126
1
Camps Cleared
9
269,566
Distance Traveled
461,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,861
1,172
10
2
0
100,699
0
W
Medusa
6,482
1,296
32
6
2
95,394
0
W
King Arthur
5,619
1,124
14
3
1
91,619
0
L
Aphrodite
5,626
1,125
30
6
0
87,281
0
W
Tiamat
5,994
1,199
23
5
1
98,244
0
W
Ra
6,067
1,213
23
5
4
99,643
0
W
Izanami
5,874
1,175
34
7
1
76,411
0
L
Atlas
5,685
1,137
9
2
1
81,586
0
L
Thanatos
3,454
691
0
0
0
0
0
L
Ullr
3,454
691
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role