Player Matchup

Thanatos
Thanatos
Aj-FOX-1995
Thanatos
Level 28
God Stats
1W - 5L
1,367 SR
Queue Stats
60W - 91L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
AnasHishmeh
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,470 Elo+
Party 1
He Bo
He Bo
FattyDabbs
He Bo
Level 127
God Stats
1W - 3L
1,435 SR
Queue Stats
90W - 87L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
Vladx03
Guan Yu
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,461 Elo+
Solo
Pele
Pele
m75amd
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 122L
1,519 Elo+
Party 1
Team Averages
Level 78
1,460 SR
1,472 Elo+

VS

Team Averages
Level 107
1,577 SR
1,510 Elo+
Horus
Horus
GryfnoHilda
Horus
Level 45
God Stats
3W - 0L
1,697 SR
Queue Stats
96W - 106L
1,384 Elo+
Solo
Kuzenbo
Kuzenbo
Gushcha
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,496 Elo+
Party 2
Agni
Agni
MaybeDefinite
Agni
Level 126
God Stats
7W - 1L
1,769 SR
Queue Stats
719W - 162L
1,687 Elo+
Solo
Ne Zha
Ne Zha
SHM1DT
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,496 Elo+
Party 2
Baba Yaga
Baba Yaga
sejky777
Baba Yaga
Level 129
God Stats
6W - 6L
1,422 SR
Queue Stats
368W - 368L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aj-FOX-1995
Thanatos
13
1 / 8 / 3
6,939
694
4,424
10,031
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
AnasHishmeh
Ah Puch
14
5 / 7 / 4
8,715
872
12,784
10,052
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
14
3 / 4 / 6
7,984
798
9,899
7,861
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Vladx03
Guan Yu
10
0 / 7 / 6
6,294
629
4,947
14,479
6,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pele
m75amd
Pele
13
3 / 7 / 4
7,644
764
11,810
13,513
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 23
9,696
970
3,833
12,802
12,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
Gushcha
Kuzenbo
15
4 / 3 / 23
9,665
967
11,267
19,877
19,195
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
11 / 2 / 13
10,030
1,003
14,832
5,560
2,505
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
SHM1DT
Ne Zha
16
6 / 4 / 20
9,569
957
13,832
11,376
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
sejky777
Baba Yaga
15
8 / 3 / 15
9,510
951
8,535
6,070
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
127
12
Kills
33
33
Deaths
13
23
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aj-FOX-1995
Thanatos
1
8
3
0.31
L
Ah Puch
AnasHishmeh
Ah Puch
5
7
4
1
L
He Bo
3
4
6
1.5
W
4
1
23
15.5
W
Kuzenbo
Gushcha
Kuzenbo
4
3
23
5.17
W
11
2
13
8.75
W
Ne Zha
SHM1DT
Ne Zha
6
4
20
4
L
Guan Yu
Vladx03
Guan Yu
0
7
6
0.43
L
Pele
m75amd
Pele
3
7
4
0.71
W
Baba Yaga
sejky777
Baba Yaga
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,864
Damage
52,299
55,936
Taken
55,685
20,040
Mitigated
47,880
12,526
Healing
27,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aj-FOX-1995
Thanatos
4,424
197
0
1,623
10,031
3,181
0
6,541
3,198
0
9,892
L
Ah Puch
AnasHishmeh
Ah Puch
12,784
262
915
1,150
10,052
3,185
0
6,687
2,906
24,473
0
L
He Bo
9,899
245
660
1,585
7,861
2,462
0
5,248
2,270
14,260
0
W
3,833
1,515
3,700
5,637
12,802
12,313
283
4,597
8,205
1,379
6,341
W
Kuzenbo
Gushcha
Kuzenbo
11,267
3,642
3,172
7,846
19,877
19,195
27
7,064
12,813
15,263
1,062
W
14,832
1,374
375
257
5,560
2,505
1,658
2,067
3,493
27,380
925
W
Ne Zha
SHM1DT
Ne Zha
13,832
3,024
2,045
2,979
11,376
11,411
463
5,072
6,304
1,181
21,367
L
Guan Yu
Vladx03
Guan Yu
4,947
888
814
2,427
14,479
6,654
0
8,484
5,585
0
8,382
L
Pele
m75amd
Pele
11,810
1,935
64
3,288
13,513
4,558
0
6,890
6,279
0
27,222
W
Baba Yaga
sejky777
Baba Yaga
8,535
1,197
458
1,247
6,070
2,456
836
3,883
2,187
18,372
624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,576
Gold Earned
48,470
83
Minions Killed
116
0
Camps Cleared
0
862,471
Distance Traveled
1,007,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,939
694
14
1
0
179,972
0
L
Ah Puch
8,715
872
20
2
0
156,432
0
L
He Bo
7,984
798
13
1
0
180,409
0
W
Horus
9,696
970
10
1
0
236,556
0
W
Kuzenbo
9,665
967
17
2
0
207,588
0
W
Agni
10,030
1,003
43
4
0
185,830
0
W
Ne Zha
9,569
957
16
2
0
200,403
0
L
Guan Yu
6,294
629
7
1
0
158,327
0
L
Pele
7,644
764
29
3
0
187,331
0
W
Baba Yaga
9,510
951
30
3
0
176,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role