Player Matchup

Olorun
Olorun
Platinum III
 
Olorun
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Eric0409
Kuzenbo
Gold II
Level 126
God Stats
1W - 2L
1,397 SR
Queue Stats
106W - 103L
1,614 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
GibbyDKill
Gilgamesh
Gold V
Level 125
God Stats
10W - 7L
1,614 SR
Queue Stats
17W - 16L
1,620 MMR
Solo
Susano
Susano
Platinum IV
SmiteIsDyingGame
Susano
Platinum IV
Level 88
God Stats
10W - 2L
1,912 SR
Queue Stats
132W - 115L
1,677 MMR
Solo
Fenrir
Fenrir
Gold I
magiaaaa
Fenrir
Gold I
Level 146
God Stats
23W - 14L
1,706 SR
Queue Stats
175W - 170L
1,605 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,626 SR
1,603 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,590 SR
1,604 MMR
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold II
KSdude
Amaterasu
Gold II
Level 182
God Stats
2W - 4L
1,516 SR
Queue Stats
48W - 44L
1,659 MMR
Solo
Arachne
Arachne
Silver I
Smurfylippon
Arachne
Silver I
Level 96
God Stats
1W - 1L
1,751 SR
Queue Stats
11W - 4L
1,637 MMR
Party 1
Danzaburou
Danzaburou
Gold III
foxwarrior112
Danzaburou
Gold III
Level 151
God Stats
27W - 54L
1,453 SR
Queue Stats
1,013W - 1,031L
1,586 MMR
Solo
Chronos
Chronos
Silver II
wTRoyaLz
Chronos
Silver II
Level 127
God Stats
2W - 1L
1,728 SR
Queue Stats
11W - 6L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 0 / 0
3,473
695
785
1,239
293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Eric0409
Kuzenbo
6
0 / 1 / 0
3,478
696
808
2,595
1,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
GibbyDKill
Gilgamesh
6
1 / 1 / 0
3,630
726
2,298
4,045
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
2 / 1 / 1
3,905
781
1,900
2,392
594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
magiaaaa
Fenrir
6
1 / 3 / 1
3,409
682
2,118
5,712
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
AthenaBakasuraAo KuangAgni

VS

Bans
BastetNeithKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
2,418
484
0
0
0
Amaterasu
KSdude
Amaterasu
7
0 / 1 / 1
3,801
760
1,789
4,398
1,938
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
Smurfylippon
Arachne
7
4 / 0 / 0
4,013
803
3,239
4,907
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
foxwarrior112
Danzaburou
1
0 / 0 / 0
2,464
493
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chronos
wTRoyaLz
Chronos
6
1 / 3 / 3
3,915
783
1,768
3,058
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
5
6
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
L
Ymir
 
Ymir
0
0
0
0
W
Kuzenbo
Eric0409
Kuzenbo
0
1
0
0
W
Gilgamesh
GibbyDKill
Gilgamesh
1
1
0
1
L
Amaterasu
KSdude
Amaterasu
0
1
1
0.5
W
2
1
1
2.5
L
Arachne
Smurfylippon
Arachne
4
0
0
4
L
Danzaburou
foxwarrior112
Danzaburou
0
0
0
0
W
Fenrir
magiaaaa
Fenrir
1
3
1
0.5
L
Chronos
wTRoyaLz
Chronos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,909
Damage
6,796
15,983
Taken
12,363
5,177
Mitigated
4,264
5,984
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
785
276
0
742
1,239
293
68
0
1,239
24,824
0
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
Eric0409
Kuzenbo
808
362
0
577
2,595
1,592
4
445
2,150
7,321
0
W
Gilgamesh
GibbyDKill
Gilgamesh
2,298
752
0
1,011
4,045
1,024
0
0
3,820
0
17,203
L
Amaterasu
KSdude
Amaterasu
1,789
546
0
2,428
4,398
1,938
0
0
4,398
0
20,138
W
1,900
450
0
777
2,392
594
0
1,027
1,365
0
15,321
L
Arachne
Smurfylippon
Arachne
3,239
2,727
0
1,559
4,907
1,651
0
1,593
3,314
0
16,006
L
Danzaburou
foxwarrior112
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
magiaaaa
Fenrir
2,118
672
0
2,877
5,712
1,674
6
296
5,416
0
19,246
L
Chronos
wTRoyaLz
Chronos
1,768
436
0
631
3,058
675
0
0
3,058
14,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,895
Gold Earned
16,611
175
Minions Killed
92
0
Camps Cleared
0
517,032
Distance Traveled
316,556
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,473
695
49
10
0
77,513
0
L
Ymir
2,418
484
0
0
0
0
0
W
Kuzenbo
3,478
696
12
2
0
97,368
1
W
Gilgamesh
3,630
726
39
8
0
110,061
0
L
Amaterasu
3,801
760
35
7
0
112,141
0
W
Susano
3,905
781
32
6
0
114,251
0
L
Arachne
4,013
803
29
6
0
109,928
0
L
Danzaburou
2,464
493
0
0
0
1,282
0
W
Fenrir
3,409
682
43
9
0
117,839
0
L
Chronos
3,915
783
28
6
0
93,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role