Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
II SITHIS II
Hades
Level 48
God Stats
18W - 8L
1,375 SR
Queue Stats
269W - 304L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Praecherz
Nu Wa
Level 34
God Stats
3W - 3L
1,227 SR
Queue Stats
28W - 36L
1,192 Elo+
Solo
Zhong Kui
Zhong Kui
sprtanos9
Zhong Kui
Level 89
God Stats
11W - 8L
1,515 SR
Queue Stats
79W - 104L
1,418 Elo+
Solo
Team Averages
Level 92
1,423 SR
1,399 Elo+

VS

Team Averages
Level 86
1,482 SR
1,447 Elo+
Discordia
Discordia
 
Discordia
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BigHope24
Osiris
Level 89
God Stats
11W - 14L
1,431 SR
Queue Stats
247W - 238L
1,492 Elo+
Solo
Cerberus
Cerberus
DinoCostume7
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,454 Elo+
Party 1
Sol
Sol
KrisP Bacon8135
Sol
Level 146
God Stats
17W - 11L
1,584 SR
Queue Stats
318W - 309L
1,392 Elo+
Solo
Ratatoskr
Ratatoskr
shepherd746funny
Ratatoskr
Level 126
God Stats
1W - 1L
1,394 SR
Queue Stats
257W - 265L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
2 / 2 / 1
5,702
634
4,677
4,666
1,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
 
Ravana
9
5 / 2 / 1
5,694
633
3,096
3,705
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 1
5,638
626
3,644
4,396
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Praecherz
Nu Wa
6
0 / 1 / 3
4,189
465
2,261
2,903
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
sprtanos9
Zhong Kui
7
0 / 3 / 0
4,639
515
3,443
6,272
3,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 2 / 0
4,495
499
2,160
5,217
1,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Osiris
BigHope24
Osiris
10
3 / 1 / 0
6,062
674
4,364
7,668
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
DinoCostume7
Cerberus
8
2 / 3 / 2
4,985
554
3,095
9,988
5,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
1 / 2 / 0
3,836
426
423
1,756
301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
10
1 / 1 / 1
4,988
554
974
4,544
1,205
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
7
8
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
1
1.25
W
Ravana
 
Ravana
5
2
1
2.75
L
Discordia
 
Discordia
0
2
0
0
L
Osiris
BigHope24
Osiris
3
1
0
3
L
Cerberus
DinoCostume7
Cerberus
2
3
2
1
W
2
0
1
2.5
L
1
2
0
0.5
W
Nu Wa
Praecherz
Nu Wa
0
1
3
1.5
L
Ratatoskr
1
1
1
1.5
W
Zhong Kui
sprtanos9
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,121
Damage
11,016
21,942
Taken
29,173
8,741
Mitigated
12,339
8,233
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,677
707
0
2,030
4,666
1,717
84
1,842
2,824
37,085
1,108
W
Ravana
 
Ravana
3,096
972
0
353
3,705
1,293
0
325
3,380
0
28,485
L
Discordia
 
Discordia
2,160
173
0
2,088
5,217
1,288
0
3,149
1,644
26,921
0
L
Osiris
BigHope24
Osiris
4,364
1,630
0
2,015
7,668
3,862
0
3,507
4,161
0
40,925
L
Cerberus
DinoCostume7
Cerberus
3,095
608
0
3,807
9,988
5,683
0
5,630
4,358
17,854
318
W
3,644
259
40
2,787
4,396
1,518
0
2,160
2,236
26,060
2,369
L
423
209
0
345
1,756
301
0
887
829
3,742
843
W
Nu Wa
Praecherz
Nu Wa
2,261
746
0
760
2,903
619
306
1,225
1,678
8,698
0
L
Ratatoskr
974
190
0
2,063
4,544
1,205
0
363
4,181
0
30,364
W
Zhong Kui
sprtanos9
Zhong Kui
3,443
440
0
2,263
6,272
3,594
0
0
6,272
22,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
24,366
221
Minions Killed
233
0
Camps Cleared
0
791,171
Distance Traveled
799,233
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,702
634
68
8
0
154,705
2
W
Ravana
5,694
633
52
6
0
182,919
0
L
Discordia
4,495
499
42
5
0
175,399
2
L
Osiris
6,062
674
79
9
0
178,618
3
L
Cerberus
4,985
554
37
4
0
164,281
0
W
Hades
5,638
626
50
6
0
159,410
0
L
Sol
3,836
426
12
1
0
59,761
0
W
Nu Wa
4,189
465
16
2
0
148,586
2
L
Ratatoskr
4,988
554
63
7
0
221,174
0
W
Zhong Kui
4,639
515
35
4
0
145,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role