Player Matchup

Mulan
Mulan
Meitain
Mulan
Level 60
God Stats
6W - 4L
1,548 SR
Queue Stats
134W - 158L
1,524 Elo+
Party 1
Scylla
Scylla
PXray
Scylla
Level 50
God Stats
19W - 10L
1,661 SR
Queue Stats
114W - 125L
1,561 Elo+
Party 1
Ra
Ra
THE-_-JT
Ra
Level 189
God Stats
9W - 2L
1,686 SR
Queue Stats
202W - 192L
1,552 Elo+
Solo
Set
Set
lilsplit158
Set
Level 139
God Stats
4W - 3L
1,597 SR
Queue Stats
19W - 16L
1,565 Elo+
Solo
Ymir
Ymir
pocketsxAzul
Ymir
Level 102
God Stats
4W - 2L
1,579 SR
Queue Stats
70W - 49L
1,579 Elo+
Solo
Team Averages
Level 108
1,614 SR
1,556 Elo+

VS

Team Averages
Level 134
1,559 SR
1,515 Elo+
Vulcan
Vulcan
J0zzzh_
Vulcan
Level 305
God Stats
3W - 3L
1,200 SR
Queue Stats
54W - 38L
1,586 Elo+
Solo
Hades
Hades
ShadowVanish3r
Hades
Level 117
God Stats
5W - 7L
1,492 SR
Queue Stats
52W - 42L
1,567 Elo+
Solo
Izanami
Izanami
Swamiplzz
Izanami
Level 36
God Stats
7W - 12L
1,478 SR
Queue Stats
8W - 12L
1,421 Elo+
Party 2
Hun Batz
Hun Batz
TehBiggestRed
Hun Batz
Level 170
God Stats
3W - 2L
1,827 SR
Queue Stats
106W - 100L
1,546 Elo+
Solo
Cthulhu
Cthulhu
iKrag
Cthulhu
Level 42
God Stats
2W - 2L
1,801 SR
Queue Stats
21W - 32L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Meitain
Mulan
7
3 / 3 / 0
4,457
743
5,547
5,932
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
PXray
Scylla
7
0 / 1 / 2
3,660
610
1,405
2,224
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 0 / 2
4,861
810
647
1,533
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 1 / 1
4,614
769
3,257
4,243
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 0 / 2
4,486
748
1,491
3,516
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
J0zzzh_
Vulcan
1
0 / 0 / 0
2,763
461
0
0
0
8
2 / 3 / 1
4,628
771
2,678
7,189
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Swamiplzz
Izanami
7
0 / 1 / 1
3,578
596
2,267
3,752
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hun Batz
TehBiggestRed
Hun Batz
10
1 / 1 / 0
4,601
767
167
3,241
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
iKrag
Cthulhu
7
2 / 2 / 0
4,194
699
2,113
4,404
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
5
5
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
J0zzzh_
Vulcan
0
0
0
0
W
Mulan
Meitain
Mulan
3
3
0
1
W
Scylla
PXray
Scylla
0
1
2
1
L
2
3
1
0.83
L
Izanami
Swamiplzz
Izanami
0
1
1
0.5
W
0
0
2
1
L
Hun Batz
TehBiggestRed
Hun Batz
1
1
0
1
L
Cthulhu
iKrag
Cthulhu
2
2
0
1
W
2
1
1
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,347
Damage
7,225
17,448
Taken
18,586
5,720
Mitigated
6,382
7,639
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
J0zzzh_
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
Meitain
Mulan
5,547
1,404
0
1,721
5,932
1,960
0
2,678
3,254
0
23,668
W
Scylla
PXray
Scylla
1,405
292
0
260
2,224
493
0
1,199
1,025
12,791
309
L
2,678
450
0
4,357
7,189
2,197
0
188
7,001
21,462
0
L
Izanami
Swamiplzz
Izanami
2,267
1,612
0
1,426
3,752
732
0
525
3,227
0
19,089
W
647
44
119
1,084
1,533
425
0
0
1,533
33,299
351
L
Hun Batz
TehBiggestRed
Hun Batz
167
0
0
1,757
3,241
926
0
853
2,388
0
31,704
L
Cthulhu
iKrag
Cthulhu
2,113
311
0
1,287
4,404
2,527
0
1,676
2,494
15,284
0
W
3,257
1,766
0
2,195
4,243
1,611
0
670
3,573
0
25,832
W
1,491
245
0
2,260
3,516
1,231
0
244
3,272
24,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,078
Gold Earned
19,764
228
Minions Killed
176
0
Camps Cleared
0
659,427
Distance Traveled
530,026
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
2,763
461
0
0
0
0
0
W
Mulan
4,457
743
30
5
0
111,357
2
W
Scylla
3,660
610
24
4
0
126,625
4
L
Hades
4,628
771
44
7
0
127,223
2
L
Izanami
3,578
596
31
5
0
130,119
0
W
Ra
4,861
810
71
12
0
138,616
0
L
Hun Batz
4,601
767
74
12
0
141,423
0
L
Cthulhu
4,194
699
27
5
0
131,261
0
W
Set
4,614
769
48
8
0
141,239
0
W
Ymir
4,486
748
55
9
0
141,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role