Player Matchup

Horus
Horus
Calamanº
Horus
Level 158
God Stats
1W - 1L
1,508 SR
Queue Stats
78W - 83L
1,514 Elo+
Party 1
Mulan
Mulan
DutchOwns
Mulan
Level 153
God Stats
7W - 1L
1,833 SR
Queue Stats
132W - 97L
1,615 Elo+
Solo
Nemesis
Nemesis
MooYeahMoose
Nemesis
Level 155
God Stats
5W - 2L
1,646 SR
Queue Stats
52W - 46L
1,541 Elo+
Solo
Ah Puch
Ah Puch
RumiruGabrys
Ah Puch
Level 159
God Stats
6W - 3L
1,632 SR
Queue Stats
588W - 509L
1,563 Elo+
Solo
Chronos
Chronos
florianthefool
Chronos
Level 159
God Stats
1W - 0L
1,538 SR
Queue Stats
55W - 50L
1,544 Elo+
Party 1
Team Averages
Level 157
1,631 SR
1,556 Elo+

VS

Team Averages
Level 128
1,582 SR
1,547 Elo+
Artio
Artio
 
Artio
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TheMarkham
King Arthur
Level 156
God Stats
1W - 2L
1,524 SR
Queue Stats
129W - 86L
1,607 Elo+
Solo
Nu Wa
Nu Wa
iZilduRzHeir1997
Nu Wa
Level 105
God Stats
12W - 8L
1,740 SR
Queue Stats
150W - 134L
1,609 Elo+
Solo
Medusa
Medusa
nyRX7koE
Medusa
Level 48
God Stats
2W - 2L
1,648 SR
Queue Stats
49W - 52L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Calamanº
Horus
10
2 / 1 / 3
6,295
525
4,259
8,795
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
DutchOwns
Mulan
13
3 / 2 / 0
7,716
643
10,034
12,389
11,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemesis
MooYeahMoose
Nemesis
13
4 / 0 / 6
7,499
625
7,935
8,305
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
RumiruGabrys
Ah Puch
14
3 / 1 / 3
8,264
689
6,002
5,364
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 2 / 3
6,813
568
9,949
9,969
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 2 / 2
6,930
578
5,041
13,875
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Poseidon
 
Poseidon
11
0 / 4 / 2
5,846
487
2,627
6,401
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
TheMarkham
King Arthur
12
0 / 3 / 2
6,299
525
6,682
13,926
10,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 2 / 1
7,278
607
6,840
4,879
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
nyRX7koE
Medusa
10
1 / 4 / 1
5,853
488
8,103
10,995
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
6
6
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
2
2
1.5
L
Poseidon
 
Poseidon
0
4
2
0.25
W
Horus
Calamanº
Horus
2
1
3
3.5
W
Mulan
DutchOwns
Mulan
3
2
0
1.5
W
Nemesis
MooYeahMoose
Nemesis
4
0
6
7
W
Ah Puch
RumiruGabrys
Ah Puch
3
1
3
4.5
L
King Arthur
TheMarkham
King Arthur
0
3
2
0.33
W
3
2
3
2.25
L
3
2
1
1.75
L
Medusa
nyRX7koE
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,179
Damage
29,293
44,822
Taken
50,076
24,232
Mitigated
28,306
15,997
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,041
322
640
4,944
13,875
11,401
0
7,122
6,706
15,002
0
L
Poseidon
 
Poseidon
2,627
348
0
1,884
6,401
1,596
0
1,330
5,071
39,132
544
W
Horus
Calamanº
Horus
4,259
1,910
371
3,544
8,795
5,091
0
1,674
7,010
0
11,011
W
Mulan
DutchOwns
Mulan
10,034
1,500
0
3,906
12,389
11,413
0
2,399
9,892
0
65,974
W
Nemesis
MooYeahMoose
Nemesis
7,935
2,907
0
1,669
8,305
2,745
0
4,549
3,451
0
55,618
W
Ah Puch
RumiruGabrys
Ah Puch
6,002
384
0
1,990
5,364
1,548
0
3,213
1,961
79,463
1,186
L
King Arthur
TheMarkham
King Arthur
6,682
796
0
3,835
13,926
10,466
0
0
13,926
444
48,375
W
9,949
6,745
0
4,517
9,969
3,435
0
1,978
7,955
55,749
0
L
6,840
1,007
0
78
4,879
1,309
0
1,530
3,339
57,839
822
L
Medusa
nyRX7koE
Medusa
8,103
3,697
0
2,698
10,995
3,534
0
5,804
5,191
0
50,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,587
Gold Earned
32,206
476
Minions Killed
391
0
Camps Cleared
0
1,303,223
Distance Traveled
1,267,360
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,930
578
10
1
0
266,043
8
L
Poseidon
5,846
487
71
6
0
286,745
0
W
Horus
6,295
525
15
1
0
256,031
0
W
Mulan
7,716
643
117
10
0
233,418
2
W
Nemesis
7,499
625
94
8
0
327,403
2
W
Ah Puch
8,264
689
156
13
0
254,329
4
L
King Arthur
6,299
525
84
7
0
238,152
2
W
Chronos
6,813
568
94
8
0
232,042
1
L
Nu Wa
7,278
607
134
11
0
239,775
0
L
Medusa
5,853
488
92
8
0
236,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role