Player Matchup

Skadi
Skadi
DadPink
Skadi
Level 28
God Stats
1W - 1L
1,702 SR
Queue Stats
53W - 62L
1,488 Elo+
Solo
Bakasura
Bakasura
Das_Gefahr
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,493 Elo+
Solo
Sol
Sol
Gulo Gulo Bibax
Sol
Level 128
God Stats
2W - 1L
1,696 SR
Queue Stats
399W - 420L
1,413 Elo+
Solo
Ymir
Ymir
TheFunkyMonkey44
Ymir
Level 29
God Stats
1W - 3L
1,284 SR
Queue Stats
169W - 168L
1,492 Elo+
Party 1
Ra
Ra
laceinyofacee
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 121L
1,487 Elo+
Party 1
Team Averages
Level 84
1,536 SR
1,475 Elo+

VS

Team Averages
Level 128
1,584 SR
1,462 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Mira6425
Terra
Level 146
God Stats
4W - 1L
1,713 SR
Queue Stats
375W - 413L
1,421 Elo+
Solo
Jing Wei
Jing Wei
MoonManXXV
Jing Wei
Level 116
God Stats
2W - 3L
1,399 SR
Queue Stats
366W - 381L
1,393 Elo+
Solo
Hera
Hera
RapidCalf238507
Hera
Level 140
God Stats
7W - 0L
1,915 SR
Queue Stats
413W - 432L
1,450 Elo+
Solo
Sol
Sol
TheDocTrax
Sol
Level 89
God Stats
4W - 4L
1,394 SR
Queue Stats
175W - 173L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DadPink
Skadi
16
2 / 2 / 3
8,236
915
17,196
9,460
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Das_Gefahr
Bakasura
9
1 / 4 / 1
6,259
695
3,111
5,433
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 6 / 2
6,405
712
4,496
8,528
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 2 / 1
7,453
828
4,098
12,393
11,321
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 2
7,306
812
4,540
6,397
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 1 / 9
7,867
874
8,921
6,557
2,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Terra
Mira6425
Terra
15
2 / 1 / 13
8,230
914
2,368
14,896
10,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
MoonManXXV
Jing Wei
15
3 / 1 / 10
8,413
935
7,446
6,503
2,663
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
4 / 2 / 8
8,660
962
11,672
6,685
2,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 9
8,450
939
8,891
6,091
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
6
Kills
16
16
Deaths
6
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
9
7.5
L
Skadi
DadPink
Skadi
2
2
3
1.75
L
Bakasura
Das_Gefahr
Bakasura
1
4
1
0.38
L
0
6
2
0.17
W
Terra
Mira6425
Terra
2
1
13
8.5
W
Jing Wei
MoonManXXV
Jing Wei
3
1
10
8
W
4
2
8
4
W
4
1
9
8.5
L
2
2
1
1.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,441
Damage
39,298
42,211
Taken
40,732
24,336
Mitigated
20,282
16,238
Healing
24,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,921
3,323
783
1,219
6,557
2,799
410
2,602
3,945
0
12,846
L
Skadi
DadPink
Skadi
17,196
3,062
612
769
9,460
4,504
0
4,717
4,674
0
39,457
L
Bakasura
Das_Gefahr
Bakasura
3,111
1,914
475
739
5,433
2,855
0
3,413
1,974
0
6,756
L
4,496
1,224
0
1,258
8,528
2,970
0
4,440
4,006
8,902
0
W
Terra
Mira6425
Terra
2,368
725
8,688
8,412
14,896
10,297
111
5,265
9,512
4,623
0
W
Jing Wei
MoonManXXV
Jing Wei
7,446
4,551
1,731
1,167
6,503
2,663
303
1,708
4,755
0
22,932
W
11,672
1,956
750
402
6,685
2,317
162
2,324
4,293
27,738
883
W
8,891
1,219
449
1,167
6,091
2,206
500
990
5,051
22,914
0
L
4,098
393
493
1,029
12,393
11,321
0
5,897
6,278
8,354
214
L
4,540
216
8,047
2,816
6,397
2,686
0
3,393
2,878
15,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
41,620
102
Minions Killed
124
0
Camps Cleared
0
773,184
Distance Traveled
909,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,867
874
10
1
0
167,047
0
L
Skadi
8,236
915
52
6
0
181,771
0
L
Bakasura
6,259
695
8
1
0
104,617
0
L
Sol
6,405
712
8
1
0
129,222
0
W
Terra
8,230
914
6
1
0
185,032
0
W
Jing Wei
8,413
935
32
4
0
202,713
0
W
Hera
8,660
962
46
5
0
168,009
0
W
Sol
8,450
939
30
3
0
186,344
0
L
Ymir
7,453
828
14
2
0
165,266
0
L
Ra
7,306
812
20
2
0
192,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role