Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Fajsi
Ymir
Level 152
God Stats
5W - 2L
1,645 SR
Queue Stats
133W - 98L
1,675 Elo+
Party 1
Cupid
Cupid
Jobfighter
Cupid
Level 159
God Stats
2W - 0L
1,862 SR
Queue Stats
80W - 40L
1,708 Elo+
Party 1
Eset
Eset
TakaNe4
Eset
Level 143
God Stats
9W - 1L
1,862 SR
Queue Stats
110W - 107L
1,568 Elo+
Party 1
Nemesis
Nemesis
spooderphat
Nemesis
Level 159
God Stats
2W - 2L
1,494 SR
Queue Stats
83W - 108L
1,506 Elo+
Party 1
Team Averages
Level 164
1,673 SR
1,592 Elo+

VS

Team Averages
Level 132
1,566 SR
1,519 Elo+
Thanatos
Thanatos
 
Thanatos
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EvilKoo
King Arthur
Level 127
God Stats
22W - 15L
1,678 SR
Queue Stats
101W - 80L
1,527 Elo+
Party 2
Izanami
Izanami
TheTerminator01
Izanami
Level 107
God Stats
0W - 2L
1,243 SR
Queue Stats
69W - 61L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Variyne
Kumbhakarna
Level 133
God Stats
18W - 13L
1,629 SR
Queue Stats
105W - 82L
1,527 Elo+
Party 2
Thoth
Thoth
ckynexus
Thoth
Level 101
God Stats
7W - 3L
1,783 SR
Queue Stats
112W - 86L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 0
6,183
618
6,198
10,075
5,894
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Fajsi
Ymir
10
1 / 0 / 2
5,832
583
2,445
5,140
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
13
2 / 0 / 1
6,957
696
3,657
1,331
433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
TakaNe4
Eset
11
0 / 1 / 2
5,829
583
4,166
5,047
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
spooderphat
Nemesis
10
4 / 1 / 2
6,019
602
5,509
5,953
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 2 / 0
5,141
514
1,556
9,199
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
EvilKoo
King Arthur
11
1 / 2 / 1
6,296
630
6,081
9,608
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 3 / 0
5,317
532
651
5,361
1,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Variyne
Kumbhakarna
8
1 / 1 / 2
5,302
530
1,739
5,681
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
ckynexus
Thoth
10
0 / 2 / 1
5,289
529
3,515
5,229
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
3
3
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
0
2
L
Thanatos
 
Thanatos
0
2
0
0
L
King Arthur
EvilKoo
King Arthur
1
2
1
0.75
W
Ymir
Fajsi
Ymir
1
0
2
2
W
Cupid
2
0
1
2.5
W
Eset
TakaNe4
Eset
0
1
2
1
L
1
3
0
0.33
L
Kumbhakarna
Variyne
Kumbhakarna
1
1
2
2
L
Thoth
ckynexus
Thoth
0
2
1
0.25
W
Nemesis
spooderphat
Nemesis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,975
Damage
13,542
27,546
Taken
35,078
12,749
Mitigated
13,168
11,934
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,198
1,439
0
5,104
10,075
5,894
0
363
9,712
0
36,940
L
Thanatos
 
Thanatos
1,556
717
0
7,176
9,199
2,587
0
2,006
7,193
0
45,295
L
King Arthur
EvilKoo
King Arthur
6,081
654
0
2,657
9,608
5,478
0
720
8,214
0
41,624
W
Ymir
Fajsi
Ymir
2,445
684
0
1,703
5,140
3,358
0
804
4,296
22,263
0
W
Cupid
3,657
1,980
109
882
1,331
433
360
75
1,256
0
63,931
W
Eset
TakaNe4
Eset
4,166
65
75
1,299
5,047
1,347
0
2,438
2,135
35,106
1,898
L
651
397
0
1,090
5,361
1,426
0
460
4,901
0
30,108
L
Kumbhakarna
Variyne
Kumbhakarna
1,739
34
0
1,045
5,681
2,576
0
1,078
4,564
10,361
0
L
Thoth
ckynexus
Thoth
3,515
188
0
905
5,229
1,101
0
2,326
2,903
27,919
402
W
Nemesis
spooderphat
Nemesis
5,509
2,762
0
2,762
5,953
1,717
0
924
4,893
0
35,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
27,345
363
Minions Killed
300
0
Camps Cleared
0
1,025,882
Distance Traveled
1,070,490
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,183
618
72
7
0
197,190
1
L
Thanatos
5,141
514
80
8
0
240,204
0
L
King Arthur
6,296
630
75
8
0
206,980
0
W
Ymir
5,832
583
24
2
0
178,212
1
W
Cupid
6,957
696
124
12
0
189,059
0
W
Eset
5,829
583
83
8
0
233,040
2
L
Izanami
5,317
532
68
7
0
198,591
0
L
Kumbhakarna
5,302
530
16
2
0
203,230
0
L
Thoth
5,289
529
61
6
0
221,485
0
W
Nemesis
6,019
602
60
6
0
228,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role