Player Matchup

Janus
Janus
Enemize
Janus
Level 121
God Stats
84W - 79L
1,561 SR
Queue Stats
510W - 504L
1,597 Elo+
Solo
Achilles
Achilles
HiddenShad0w1
Achilles
Level 172
God Stats
1W - 1L
1,267 SR
Queue Stats
95W - 69L
1,573 Elo+
Solo
Mulan
Mulan
Udesky
Mulan
Level 157
God Stats
20W - 12L
1,668 SR
Queue Stats
677W - 646L
1,465 Elo+
Solo
Charybdis
Charybdis
lHane
Charybdis
Level 74
God Stats
15W - 6L
1,522 SR
Queue Stats
65W - 61L
1,501 Elo+
Solo
Heimdallr
Heimdallr
minnipanther
Heimdallr
Level 45
God Stats
1W - 1L
1,331 SR
Queue Stats
3W - 2L
1,780 Elo+
Solo
Team Averages
Level 114
1,470 SR
1,583 Elo+

VS

Team Averages
Level 119
1,613 SR
1,519 Elo+
Nu Wa
Nu Wa
Andrewson81
Nu Wa
Level 148
God Stats
122W - 94L
1,604 SR
Queue Stats
514W - 517L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
Beatyoas1016
Sun Wukong
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 20L
1,400 Elo+
Solo
Mercury
Mercury
DAQUI5909
Mercury
Level 159
God Stats
7W - 5L
1,759 SR
Queue Stats
398W - 370L
1,526 Elo+
Solo
Apollo
Apollo
JustStrong
Apollo
Level 149
God Stats
10W - 12L
1,599 SR
Queue Stats
283W - 280L
1,584 Elo+
Solo
Sobek
Sobek
OiiNamiSwan
Sobek
Level 128
God Stats
11W - 11L
1,601 SR
Queue Stats
119W - 109L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Enemize
Janus
16
5 / 0 / 8
9,655
966
11,293
3,993
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
HiddenShad0w1
Achilles
15
6 / 0 / 5
9,596
960
7,008
9,112
10,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
Udesky
Mulan
15
1 / 1 / 11
9,074
907
7,721
9,628
7,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
lHane
Charybdis
15
2 / 3 / 8
9,204
920
8,588
8,521
2,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heimdallr
minnipanther
Heimdallr
15
3 / 1 / 4
8,875
888
5,682
5,926
2,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,011
901
13,404
7,341
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Beatyoas1016
Sun Wukong
13
0 / 3 / 1
7,649
765
1,509
9,609
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
DAQUI5909
Mercury
14
1 / 3 / 2
8,536
854
3,848
5,814
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
JustStrong
Apollo
15
2 / 1 / 1
8,743
874
6,837
7,912
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 1
8,291
829
3,131
15,112
14,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
17
Kills
5
5
Deaths
17
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Sun Wukong
Beatyoas1016
Sun Wukong
0
3
1
0.17
L
Mercury
DAQUI5909
Mercury
1
3
2
0.67
W
Janus
Enemize
Janus
5
0
8
9
W
Achilles
HiddenShad0w1
Achilles
6
0
5
8.5
L
Apollo
JustStrong
Apollo
2
1
1
2.5
L
0
6
1
0.08
W
Mulan
Udesky
Mulan
1
1
11
6.5
W
Charybdis
lHane
Charybdis
2
3
8
2
W
Heimdallr
minnipanther
Heimdallr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,292
Damage
28,729
37,180
Taken
45,788
25,027
Mitigated
27,669
9,677
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,404
4,860
0
310
7,341
2,083
651
1,407
5,395
35,796
747
L
Sun Wukong
Beatyoas1016
Sun Wukong
1,509
0
10
359
9,609
5,720
0
2,471
6,639
0
11,081
L
Mercury
DAQUI5909
Mercury
3,848
1,017
0
0
5,814
2,194
0
454
5,123
0
19,660
W
Janus
Enemize
Janus
11,293
349
0
1,167
3,993
1,693
0
1,545
2,448
32,559
0
W
Achilles
HiddenShad0w1
Achilles
7,008
413
0
1,880
9,112
10,929
0
3,635
5,477
0
18,891
L
Apollo
JustStrong
Apollo
6,837
4,393
0
4,035
7,912
3,497
0
2,582
5,008
0
29,191
L
3,131
293
0
2,327
15,112
14,175
0
3,426
10,890
8,665
276
W
Mulan
Udesky
Mulan
7,721
1,524
0
2,790
9,628
7,261
30
3,620
6,008
0
22,544
W
Charybdis
lHane
Charybdis
8,588
4,903
0
2,487
8,521
2,941
1,309
4,343
4,178
0
39,055
W
Heimdallr
minnipanther
Heimdallr
5,682
2,506
0
1,353
5,926
2,203
260
2,975
2,951
0
30,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,404
Gold Earned
42,230
260
Minions Killed
212
0
Camps Cleared
0
1,100,072
Distance Traveled
964,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,011
901
59
6
0
195,348
0
L
Sun Wukong
7,649
765
23
2
0
172,379
0
L
Mercury
8,536
854
45
5
0
218,197
0
W
Janus
9,655
966
70
7
0
238,561
0
W
Achilles
9,596
960
20
2
0
243,300
0
L
Apollo
8,743
874
68
7
0
193,954
0
L
Sobek
8,291
829
17
2
0
184,548
0
W
Mulan
9,074
907
42
4
0
227,711
0
W
Charybdis
9,204
920
74
7
0
174,040
0
W
Heimdallr
8,875
888
54
5
0
216,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role