Player Matchup

Janus
Janus
DARKUZZOLO
Janus
Level 181
God Stats
21W - 17L
1,618 SR
Queue Stats
385W - 355L
1,480 Elo+
Solo
Anhur
Anhur
Gufft
Anhur
Level 13
God Stats
13W - 11L
1,131 SR
Queue Stats
18W - 22L
1,233 Elo+
Party 2
Sobek
Sobek
Mr Kalaspuff
Sobek
Level 39
God Stats
1W - 2L
1,150 SR
Queue Stats
38W - 39L
1,315 Elo+
Party 2
Cabrakan
Cabrakan
car798kind
Cabrakan
Level 117
God Stats
106W - 95L
1,619 SR
Queue Stats
212W - 204L
1,515 Elo+
Solo
Guan Yu
Guan Yu
klaver2428
Guan Yu
Level 152
God Stats
2W - 0L
1,457 SR
Queue Stats
39W - 36L
1,476 Elo+
Solo
Team Averages
Level 100
1,395 SR
1,404 Elo+

VS

Team Averages
Level 89
1,439 SR
1,481 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MagicanLK
Chaac
Level 62
God Stats
3W - 7L
1,351 SR
Queue Stats
159W - 176L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
Nightmare8
Xing Tian
Level 123
God Stats
3W - 4L
1,391 SR
Queue Stats
58W - 66L
1,475 Elo+
Solo
Loki
Loki
Soyutmavi
Loki
Level 68
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Пупуся
Ix Chel
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 201L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
4 / 0 / 4
6,652
605
4,867
2,933
928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Gufft
Anhur
10
5 / 1 / 3
6,063
551
9,997
7,083
2,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 6
6,074
552
2,860
9,144
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
car798kind
Cabrakan
12
6 / 1 / 4
6,829
621
5,308
7,397
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
klaver2428
Guan Yu
12
1 / 1 / 1
6,776
616
7,420
11,168
7,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 4 / 1
4,792
436
5,492
8,122
1,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
MagicanLK
Chaac
11
1 / 2 / 0
6,336
576
6,692
11,098
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xing Tian
Nightmare8
Xing Tian
7
0 / 3 / 1
4,934
449
3,268
12,055
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
8
1 / 4 / 0
5,101
464
1,189
5,389
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
Пупуся
Ix Chel
9
1 / 4 / 1
5,483
498
2,458
6,492
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
4
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
1
0.13
W
Janus
4
0
4
6
W
Anhur
Gufft
Anhur
5
1
3
6.5
L
Chaac
MagicanLK
Chaac
1
2
0
0.5
W
1
1
6
4
L
Xing Tian
Nightmare8
Xing Tian
0
3
1
0.17
L
Loki
1
4
0
0.25
W
Cabrakan
car798kind
Cabrakan
6
1
4
8
W
Guan Yu
klaver2428
Guan Yu
1
1
1
1.5
L
Ix Chel
Пупуся
Ix Chel
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,452
Damage
19,099
37,725
Taken
43,156
21,640
Mitigated
13,043
15,868
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,492
3,224
0
2,384
8,122
1,463
0
2,466
5,656
0
27,960
W
Janus
4,867
148
0
1,438
2,933
928
0
772
2,161
41,528
0
W
Anhur
Gufft
Anhur
9,997
5,762
0
3,242
7,083
2,184
65
1,271
5,812
0
45,609
L
Chaac
MagicanLK
Chaac
6,692
2,859
0
4,102
11,098
4,524
0
308
10,790
0
44,521
W
2,860
599
0
2,794
9,144
6,504
0
2,398
6,746
12,754
0
L
Xing Tian
Nightmare8
Xing Tian
3,268
479
0
1,948
12,055
4,339
0
3,369
8,686
14,558
0
L
Loki
1,189
69
0
1,016
5,389
1,004
264
2,286
3,103
0
16,270
W
Cabrakan
car798kind
Cabrakan
5,308
743
0
3,427
7,397
4,502
0
1,255
6,142
51,927
645
W
Guan Yu
klaver2428
Guan Yu
7,420
1,193
0
4,967
11,168
7,522
0
0
11,168
0
46,362
L
Ix Chel
Пупуся
Ix Chel
2,458
669
0
671
6,492
1,713
0
4,587
1,905
27,702
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
26,646
320
Minions Killed
251
0
Camps Cleared
0
1,128,830
Distance Traveled
1,059,883
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,792
436
47
4
0
214,101
0
W
Janus
6,652
605
76
7
0
248,011
1
W
Anhur
6,063
551
60
5
0
202,769
0
L
Chaac
6,336
576
86
8
0
177,763
0
W
Sobek
6,074
552
24
2
0
226,772
2
L
Xing Tian
4,934
449
18
2
0
224,650
3
L
Loki
5,101
464
35
3
0
256,608
2
W
Cabrakan
6,829
621
85
8
0
237,646
4
W
Guan Yu
6,776
616
75
7
0
213,632
0
L
Ix Chel
5,483
498
65
6
0
186,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role