Player Matchup

Cliodhna
Cliodhna
Crofty1221
Cliodhna
Level 77
God Stats
10W - 15L
1,373 SR
Queue Stats
67W - 67L
1,424 Elo+
Solo
Hera
Hera
General_Shinobie
Hera
Level 101
God Stats
2W - 4L
1,479 SR
Queue Stats
291W - 290L
1,523 Elo+
Party 1
Izanami
Izanami
Jimbo95
Izanami
Level 18
God Stats
4W - 7L
1,457 SR
Queue Stats
29W - 34L
1,504 Elo+
Party 2
Anubis
Anubis
SleepyIndividual
Anubis
Level 58
God Stats
2W - 1L
1,754 SR
Queue Stats
42W - 47L
1,497 Elo+
Party 2
Fenrir
Fenrir
ZzRaiZzPainz
Fenrir
Level 154
God Stats
5W - 7L
1,483 SR
Queue Stats
922W - 880L
1,523 Elo+
Party 1
Team Averages
Level 82
1,509 SR
1,494 Elo+

VS

Team Averages
Level 82
1,574 SR
1,439 Elo+
Nemesis
Nemesis
Breadmaster64
Nemesis
Level 88
God Stats
4W - 1L
1,563 SR
Queue Stats
163W - 182L
1,451 Elo+
Party 3
Mulan
Mulan
ImAWindowPane
Mulan
Level 98
God Stats
10W - 8L
1,482 SR
Queue Stats
229W - 271L
1,454 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PoenSlapper
Kumbhakarna
Level 76
God Stats
11W - 7L
1,519 SR
Queue Stats
235W - 272L
1,426 Elo+
Party 3
Hou Yi
Hou Yi
SnappiBadger
Hou Yi
Level 66
God Stats
6W - 1L
1,896 SR
Queue Stats
176W - 226L
1,414 Elo+
Party 3
Hera
Hera
Solar070
Hera
Level 83
God Stats
8W - 8L
1,411 SR
Queue Stats
306W - 339L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Crofty1221
Cliodhna
8
1 / 3 / 2
5,028
457
2,807
7,936
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 1
4,766
433
5,702
5,264
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Jimbo95
Izanami
10
0 / 0 / 0
5,514
501
4,572
4,863
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 0
6,288
572
2,569
4,545
1,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
13
6 / 1 / 0
7,315
665
10,271
11,990
9,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 1 / 0
5,601
509
2,673
7,528
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 1
5,600
509
4,919
11,730
7,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
PoenSlapper
Kumbhakarna
10
2 / 0 / 4
6,193
563
2,301
9,478
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
10
5 / 0 / 2
6,077
552
6,043
5,251
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
11
1 / 3 / 0
6,288
572
4,453
5,017
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
10
Kills
9
9
Deaths
10
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
1
0
1
L
Cliodhna
Crofty1221
Cliodhna
1
3
2
0.67
L
0
5
1
0.1
W
0
6
1
0.08
L
Izanami
Jimbo95
Izanami
0
0
0
0
W
Kumbhakarna
PoenSlapper
Kumbhakarna
2
0
4
4
L
3
0
0
3
W
Hou Yi
5
0
2
6
W
Hera
1
3
0
0.33
L
Fenrir
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,921
Damage
20,389
34,598
Taken
39,004
16,351
Mitigated
18,359
12,850
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
2,673
579
0
883
7,528
2,397
0
1,581
5,899
0
37,449
L
Cliodhna
Crofty1221
Cliodhna
2,807
339
0
3,108
7,936
2,049
0
2,755
5,181
0
17,037
L
5,702
703
0
0
5,264
1,251
0
725
4,539
19,881
590
W
4,919
732
0
1,502
11,730
7,436
0
335
11,395
0
29,804
L
Izanami
Jimbo95
Izanami
4,572
3,064
0
3,028
4,863
1,493
0
833
4,030
0
43,393
W
Kumbhakarna
PoenSlapper
Kumbhakarna
2,301
465
0
3,401
9,478
5,879
49
1,895
7,165
24,827
0
L
2,569
300
0
1,934
4,545
1,586
0
2,313
2,232
35,782
0
W
Hou Yi
6,043
2,403
0
1,777
5,251
1,466
576
2,111
2,793
0
32,598
W
Hera
4,453
513
0
703
5,017
1,181
0
1,585
3,386
43,246
1,750
L
Fenrir
10,271
3,104
0
4,780
11,990
9,972
0
0
11,990
1,440
48,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,911
Gold Earned
29,759
307
Minions Killed
284
0
Camps Cleared
0
1,065,901
Distance Traveled
1,068,629
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,601
509
55
5
0
275,292
2
L
Cliodhna
5,028
457
33
3
0
238,295
2
L
Hera
4,766
433
30
3
0
214,769
0
W
Mulan
5,600
509
46
4
0
171,127
0
L
Izanami
5,514
501
77
7
0
182,976
0
W
Kumbhakarna
6,193
563
29
3
0
226,282
4
L
Anubis
6,288
572
84
8
0
200,956
2
W
Hou Yi
6,077
552
63
6
0
186,964
0
W
Hera
6,288
572
91
8
0
208,964
0
L
Fenrir
7,315
665
83
8
0
228,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role