Player Matchup

Bacchus
Bacchus
HOLY_FIRE_4
Bacchus
Level 146
God Stats
3W - 7L
1,483 SR
Queue Stats
635W - 617L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Monkey65557
Baron Samedi
Level 130
God Stats
3W - 3L
1,589 SR
Queue Stats
158W - 156L
1,423 Elo+
Solo
Nut
Nut
XoxSabreWulfxoX
Nut
Level 153
God Stats
19W - 14L
1,578 SR
Queue Stats
404W - 384L
1,543 Elo+
Solo
Arachne
Arachne
joj54
Arachne
Level 129
God Stats
40W - 25L
1,611 SR
Queue Stats
146W - 149L
1,517 Elo+
Solo
Bellona
Bellona
leandrorosales
Bellona
Level 69
God Stats
0W - 2L
1,299 SR
Queue Stats
49W - 56L
1,440 Elo+
Solo
Team Averages
Level 125
1,512 SR
1,478 Elo+

VS

Team Averages
Level 151
1,480 SR
1,506 Elo+
Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Bickuriboox
Ravana
Level 233
God Stats
4W - 7L
1,460 SR
Queue Stats
185W - 191L
1,591 Elo+
Solo
Discordia
Discordia
LivingProof_23
Discordia
Level 154
God Stats
6W - 2L
1,581 SR
Queue Stats
38W - 30L
1,561 Elo+
Solo
Vulcan
Vulcan
Zen Zoso Solo
Vulcan
Level 159
God Stats
48W - 41L
1,577 SR
Queue Stats
744W - 736L
1,506 Elo+
Solo
Artemis
Artemis
winstova_di
Artemis
Level 89
God Stats
2W - 3L
1,282 SR
Queue Stats
16W - 27L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HOLY_FIRE_4
Bacchus
8
4 / 1 / 2
5,750
639
4,519
6,445
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Monkey65557
Baron Samedi
10
2 / 2 / 1
5,426
603
2,589
5,364
2,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
2 / 1 / 4
5,201
578
3,976
4,807
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
joj54
Arachne
8
0 / 1 / 0
4,193
466
283
5,367
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

7
0 / 4 / 0
4,002
445
903
7,627
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 2 / 0
4,908
545
3,134
5,724
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
12
6 / 0 / 0
7,366
818
6,082
2,861
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
LivingProof_23
Discordia
10
1 / 2 / 1
5,504
612
1,702
3,328
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,675
519
1,851
3,856
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
winstova_di
Artemis
8
0 / 2 / 1
4,393
488
3,209
4,814
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
9
9
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
0
1
W
Ravana
6
0
0
6
L
Bacchus
HOLY_FIRE_4
Bacchus
4
1
2
5
W
Discordia
LivingProof_23
Discordia
1
2
1
0.75
L
Baron Samedi
Monkey65557
Baron Samedi
2
2
1
1.25
L
2
1
4
4
W
0
2
0
0
L
Arachne
joj54
Arachne
0
1
0
0
L
0
4
0
0
W
Artemis
winstova_di
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,270
Damage
15,978
29,610
Taken
20,583
15,299
Mitigated
7,300
9,607
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,134
1,146
0
641
5,724
2,127
0
807
4,917
15,481
0
W
Ravana
6,082
2,916
0
1,060
2,861
1,634
624
37
2,824
0
48,908
L
Bacchus
HOLY_FIRE_4
Bacchus
4,519
703
0
2,566
6,445
4,767
29
2,353
3,935
18,052
866
W
Discordia
LivingProof_23
Discordia
1,702
120
0
370
3,328
956
371
2,134
1,194
25,515
0
L
Baron Samedi
Monkey65557
Baron Samedi
2,589
163
108
1,939
5,364
2,378
0
1,334
3,942
33,102
2,297
L
3,976
2,214
0
2,178
4,807
1,503
152
2,092
2,593
0
35,495
W
1,851
188
0
1,146
3,856
1,133
0
2,585
1,271
19,883
366
L
Arachne
joj54
Arachne
283
283
0
823
5,367
1,872
0
375
4,830
0
25,062
L
903
525
0
1,993
7,627
4,779
0
0
7,627
0
14,302
W
Artemis
winstova_di
Artemis
3,209
1,452
0
1,581
4,814
1,450
60
1,091
3,723
0
22,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,572
Gold Earned
26,846
240
Minions Killed
213
0
Camps Cleared
0
830,379
Distance Traveled
877,619
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,908
545
21
2
0
183,771
2
W
Ravana
7,366
818
76
8
0
184,085
0
L
Bacchus
5,750
639
12
1
0
191,619
2
W
Discordia
5,504
612
57
6
0
171,835
1
L
Baron Samedi
5,426
603
70
8
0
174,511
0
L
Nut
5,201
578
82
9
0
156,400
0
W
Vulcan
4,675
519
35
4
0
180,759
4
L
Arachne
4,193
466
49
5
0
162,298
0
L
Bellona
4,002
445
27
3
0
145,551
0
W
Artemis
4,393
488
24
3
0
157,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role