Player Matchup

He Bo
He Bo
Ari0n
He Bo
Level 147
God Stats
3W - 3L
1,632 SR
Queue Stats
130W - 92L
1,560 Elo+
Solo
Camazotz
Camazotz
GodOfSn0re
Camazotz
Level 139
God Stats
1W - 4L
1,353 SR
Queue Stats
150W - 145L
1,545 Elo+
Solo
Pele
Pele
Mendilivh
Pele
Level 129
God Stats
6W - 3L
1,770 SR
Queue Stats
392W - 392L
1,525 Elo+
Solo
Hachiman
Hachiman
fourshadows
Hachiman
Level 221
God Stats
2W - 3L
1,777 SR
Queue Stats
404W - 390L
1,578 Elo+
Solo
Shiva
Shiva
pétère
Shiva
Level 159
God Stats
1W - 3L
1,617 SR
Queue Stats
106W - 83L
1,596 Elo+
Solo
Team Averages
Level 159
1,630 SR
1,561 Elo+

VS

Team Averages
Level 195
1,508 SR
1,507 Elo+
Neith
Neith
 
Neith
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 291
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ArcanumAquilae
Ah Muzen Cab
Level 156
God Stats
7W - 4L
1,541 SR
Queue Stats
484W - 488L
1,468 Elo+
Party 1
Bacchus
Bacchus
ll4aKHoPPuCll
Bacchus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 171L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ari0n
He Bo
14
1 / 7 / 4
7,947
662
9,497
10,914
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
GodOfSn0re
Camazotz
15
2 / 2 / 3
8,105
675
8,381
12,021
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Pele
15
1 / 5 / 3
8,206
684
8,655
12,538
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hachiman
fourshadows
Hachiman
17
3 / 4 / 3
9,183
765
15,519
12,327
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
pétère
Shiva
15
1 / 4 / 6
8,311
693
10,927
14,991
15,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 0 / 14
10,553
879
18,153
14,963
7,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Amaterasu
 
Amaterasu
17
6 / 4 / 10
10,081
840
7,889
19,496
23,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
 
Chronos
16
2 / 1 / 14
9,744
812
9,304
11,085
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
ArcanumAquilae
Ah Muzen Cab
17
4 / 2 / 13
10,110
843
15,776
12,925
6,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
16
3 / 1 / 12
10,271
856
7,952
16,823
24,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
8
Kills
22
22
Deaths
8
19
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
14
14
W
Amaterasu
 
Amaterasu
6
4
10
2.75
W
Chronos
 
Chronos
2
1
14
9
W
Ah Muzen Cab
ArcanumAquilae
Ah Muzen Cab
4
2
13
5.25
L
He Bo
Ari0n
He Bo
1
7
4
0.43
L
Camazotz
GodOfSn0re
Camazotz
2
2
3
1.75
L
Pele
1
5
3
0.5
L
Hachiman
fourshadows
Hachiman
3
4
3
1.13
W
Bacchus
3
1
12
9
L
Shiva
pétère
Shiva
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,979
Damage
59,074
62,791
Taken
75,292
34,476
Mitigated
67,452
17,026
Healing
26,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,153
3,115
2,901
5,193
14,963
7,657
1,829
1,882
13,002
0
35,176
W
Amaterasu
 
Amaterasu
7,889
1,898
1,457
6,275
19,496
23,071
995
2,009
16,999
0
14,054
W
Chronos
 
Chronos
9,304
2,885
1,791
843
11,085
5,406
2,173
1,848
9,198
25,822
198
W
Ah Muzen Cab
ArcanumAquilae
Ah Muzen Cab
15,776
5,761
1,063
2,222
12,925
6,833
3,835
805
12,078
0
46,129
L
He Bo
Ari0n
He Bo
9,497
169
0
0
10,914
3,359
0
2,072
8,711
14,382
114
L
Camazotz
GodOfSn0re
Camazotz
8,381
55
1,034
5,543
12,021
6,460
0
2,962
9,059
0
11,124
L
Pele
8,655
889
1,061
2,460
12,538
4,659
0
5,003
7,438
0
23,014
L
Hachiman
fourshadows
Hachiman
15,519
8,670
377
2,515
12,327
4,359
0
1,432
10,722
0
38,041
W
Bacchus
7,952
32
745
3,815
16,823
24,485
34
2,920
13,316
12,639
917
L
Shiva
pétère
Shiva
10,927
779
1,553
2,483
14,991
15,639
0
5,308
9,435
0
17,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,752
Gold Earned
50,759
127
Minions Killed
154
0
Camps Cleared
0
1,036,716
Distance Traveled
1,173,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,553
879
51
4
0
228,251
0
W
Amaterasu
10,081
840
11
1
0
197,843
0
W
Chronos
9,744
812
38
3
0
211,804
0
W
Ah Muzen Cab
10,110
843
45
4
0
249,334
0
L
He Bo
7,947
662
7
1
0
198,983
0
L
Camazotz
8,105
675
13
1
0
234,799
0
L
Pele
8,206
684
28
2
0
199,696
0
L
Hachiman
9,183
765
69
6
0
185,608
0
W
Bacchus
10,271
856
9
1
0
286,739
0
L
Shiva
8,311
693
10
1
0
217,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role