Player Matchup

Achilles
Achilles
BROWNS ELF
Achilles
Level 156
God Stats
3W - 5L
1,368 SR
Queue Stats
224W - 245L
1,463 Elo+
Solo
Thoth
Thoth
Joshferatu
Thoth
Level 119
God Stats
1W - 2L
1,385 SR
Queue Stats
382W - 399L
1,456 Elo+
Solo
Tiamat
Tiamat
ToxicLamia
Tiamat
Level 149
God Stats
3W - 5L
1,453 SR
Queue Stats
153W - 231L
1,411 Elo+
Solo
Hera
Hera
badcreditlad
Hera
Level 140
God Stats
5W - 4L
1,617 SR
Queue Stats
381W - 393L
1,502 Elo+
Solo
Nut
Nut
ll Niiick ll
Nut
Level 68
God Stats
3W - 2L
1,663 SR
Queue Stats
65W - 54L
1,497 Elo+
Solo
Team Averages
Level 126
1,497 SR
1,466 Elo+

VS

Team Averages
Level 110
1,611 SR
1,460 Elo+
Surtr
Surtr
Eagles11
Surtr
Level 87
God Stats
1W - 0L
1,721 SR
Queue Stats
109W - 106L
1,441 Elo+
Solo
Skadi
Skadi
FulcrumElite
Skadi
Level 105
God Stats
2W - 3L
1,286 SR
Queue Stats
271W - 290L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
Tytastic
Sun Wukong
Level 141
God Stats
16W - 9L
1,620 SR
Queue Stats
380W - 409L
1,490 Elo+
Solo
Hera
Hera
bigPapa90
Hera
Level 117
God Stats
3W - 2L
1,515 SR
Queue Stats
77W - 72L
1,510 Elo+
Solo
Ganesha
Ganesha
chuqnorris_XD
Ganesha
Level 101
God Stats
5W - 0L
1,913 SR
Queue Stats
287W - 286L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BROWNS ELF
Achilles
12
3 / 6 / 1
6,446
1,289
4,573
10,761
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thoth
8
1 / 5 / 2
5,377
1,075
3,044
5,338
1,532
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
ToxicLamia
Tiamat
10
1 / 4 / 2
5,560
1,112
2,454
4,802
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 1
4,706
941
1,074
1,554
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 2
5,508
1,102
4,689
6,189
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Eagles11
Surtr
10
2 / 2 / 9
6,285
1,257
5,140
8,585
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 1 / 8
7,480
1,496
4,058
4,235
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
Tytastic
Sun Wukong
12
4 / 1 / 10
7,023
1,405
4,457
8,343
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
13
9 / 2 / 10
8,057
1,611
9,614
4,853
2,547
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
12
0 / 0 / 16
6,985
1,397
2,834
5,672
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
6
Kills
21
21
Deaths
6
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Achilles
BROWNS ELF
Achilles
3
6
1
0.58
W
Surtr
Eagles11
Surtr
2
2
9
3.25
W
6
1
8
10
L
Thoth
1
5
2
0.4
L
Tiamat
ToxicLamia
Tiamat
1
4
2
0.5
W
Sun Wukong
Tytastic
Sun Wukong
4
1
10
9
L
0
2
1
0.25
W
Hera
9
2
10
7
W
Ganesha
0
0
16
8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,834
Damage
26,103
28,644
Taken
31,688
16,437
Mitigated
17,209
3,461
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BROWNS ELF
Achilles
4,573
813
0
520
10,761
9,483
0
2,840
7,921
0
9,063
W
Surtr
Eagles11
Surtr
5,140
1,715
366
3,163
8,585
4,473
1,361
904
7,503
273
9,786
W
4,058
1,003
1,084
875
4,235
1,498
249
892
3,304
0
11,907
L
Thoth
3,044
354
97
198
5,338
1,532
0
3,011
2,327
5,425
0
L
Tiamat
ToxicLamia
Tiamat
2,454
38
951
446
4,802
2,911
0
2,377
2,425
7,332
0
W
Sun Wukong
Tytastic
Sun Wukong
4,457
180
720
2,532
8,343
4,528
1,479
2,144
6,199
0
11,813
L
1,074
323
0
76
1,554
418
0
729
825
1,074
0
W
Hera
9,614
1,771
397
960
4,853
2,547
134
879
3,904
12,710
2,207
W
Ganesha
2,834
264
641
3,305
5,672
4,163
517
1,753
3,842
6,695
0
L
4,689
2,719
134
1,039
6,189
2,093
0
3,049
3,140
0
10,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
35,830
44
Minions Killed
59
0
Camps Cleared
0
410,105
Distance Traveled
616,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,446
1,289
11
2
0
87,734
0
W
Surtr
6,285
1,257
14
3
0
119,160
0
W
Skadi
7,480
1,496
28
6
0
114,081
0
L
Thoth
5,377
1,075
4
1
0
104,945
0
L
Tiamat
5,560
1,112
11
2
0
93,796
0
W
Sun Wukong
7,023
1,405
8
2
0
118,899
0
L
Hera
4,706
941
0
0
0
34,937
0
W
Hera
8,057
1,611
8
2
0
122,294
0
W
Ganesha
6,985
1,397
1
0
0
141,989
0
L
Nut
5,508
1,102
18
4
0
88,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role