Player Matchup

Achilles
Achilles
 
Achilles
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Hli0s
Thoth
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Optimus2050
Kuzenbo
Level 147
God Stats
2W - 0L
1,872 SR
Queue Stats
9W - 8L
1,451 Elo+
Solo
Ymir
Ymir
heneedsmilka
Ymir
Level 89
God Stats
37W - 33L
1,562 SR
Queue Stats
53W - 52L
1,521 Elo+
Solo
Neith
Neith
weldon77
Neith
Level 46
God Stats
3W - 0L
1,630 SR
Queue Stats
63W - 84L
1,428 Elo+
Solo
Team Averages
Level 108
1,613 SR
1,480 Elo+

VS

Team Averages
Level 161
1,479 SR
1,462 Elo+
Rama
Rama
Herzhammer1
Rama
Level 318
God Stats
3W - 5L
1,472 SR
Queue Stats
283W - 319L
1,416 Elo+
Party 1
Mercury
Mercury
Illussion666
Mercury
Level 125
God Stats
7W - 15L
1,388 SR
Queue Stats
238W - 274L
1,452 Elo+
Party 1
Discordia
Discordia
InoXaviElli
Discordia
Level 128
God Stats
0W - 1L
1,588 SR
Queue Stats
129W - 169L
1,474 Elo+
Party 1
Bacchus
Bacchus
Konfetich
Bacchus
Level 125
God Stats
23W - 17L
1,613 SR
Queue Stats
413W - 454L
1,478 Elo+
Party 1
Osiris
Osiris
alejox188
Osiris
Level 107
God Stats
0W - 3L
1,332 SR
Queue Stats
331W - 318L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 3 / 6
7,432
531
8,844
13,760
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thoth
Hli0s
Thoth
14
4 / 2 / 8
8,266
590
4,504
5,040
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Optimus2050
Kuzenbo
11
1 / 1 / 10
7,349
525
4,294
8,192
9,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
12 / 0 / 6
9,182
656
11,257
9,561
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
weldon77
Neith
14
2 / 1 / 5
8,204
586
3,795
4,713
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,413
530
1,775
5,764
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Illussion666
Mercury
14
5 / 6 / 0
7,829
559
7,500
13,199
4,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
InoXaviElli
Discordia
12
2 / 5 / 2
7,129
509
5,786
8,152
2,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Konfetich
Bacchus
11
0 / 4 / 4
6,928
495
2,635
9,905
9,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
alejox188
Osiris
12
0 / 5 / 4
7,444
532
4,938
15,031
13,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
22
Kills
7
7
Deaths
22
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
3
6
2
L
0
2
2
0.5
W
Thoth
Hli0s
Thoth
4
2
8
4
L
Mercury
Illussion666
Mercury
5
6
0
0.83
L
Discordia
InoXaviElli
Discordia
2
5
2
0.6
L
Bacchus
Konfetich
Bacchus
0
4
4
0.5
W
Kuzenbo
Optimus2050
Kuzenbo
1
1
10
6
L
Osiris
alejox188
Osiris
0
5
4
0.4
W
12
0
6
15
W
Neith
weldon77
Neith
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,694
Damage
22,634
41,266
Taken
52,051
29,208
Mitigated
31,576
9,688
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,844
2,135
0
4,955
13,760
11,082
0
1,490
12,270
0
33,388
L
1,775
1,344
0
2,001
5,764
2,073
663
1,517
4,247
0
52,876
W
Thoth
Hli0s
Thoth
4,504
138
0
875
5,040
1,586
0
2,988
2,052
44,907
0
L
Mercury
Illussion666
Mercury
7,500
3,402
0
1,663
13,199
4,276
0
6,322
6,724
0
50,856
L
Discordia
InoXaviElli
Discordia
5,786
244
90
1,886
8,152
2,030
0
4,970
3,139
42,690
285
L
Bacchus
Konfetich
Bacchus
2,635
157
0
2,337
9,905
9,218
0
4,601
5,304
24,389
812
W
Kuzenbo
Optimus2050
Kuzenbo
4,294
1,527
0
1,028
8,192
9,236
81
1,893
6,299
17,228
0
L
Osiris
alejox188
Osiris
4,938
2,146
0
3,299
15,031
13,979
0
2,645
11,504
0
48,087
W
11,257
3,191
0
1,617
9,561
5,439
0
878
8,683
72,277
0
W
Neith
weldon77
Neith
3,795
1,062
0
1,213
4,713
1,865
385
1,244
3,469
0
63,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
36,743
384
Minions Killed
390
0
Camps Cleared
0
1,422,194
Distance Traveled
1,422,698
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,432
531
45
3
0
242,625
4
L
Rama
7,413
530
107
8
0
259,528
0
W
Thoth
8,266
590
93
7
0
304,226
5
L
Mercury
7,829
559
91
7
0
330,708
0
L
Discordia
7,129
509
68
5
0
288,357
2
L
Bacchus
6,928
495
37
3
0
294,590
4
W
Kuzenbo
7,349
525
21
2
0
298,143
6
L
Osiris
7,444
532
87
6
0
249,515
4
W
Ymir
9,182
656
108
8
0
331,361
2
W
Neith
8,204
586
117
8
0
245,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role