Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Calamanº
Baron Samedi
Level 158
God Stats
3W - 1L
1,487 SR
Queue Stats
94W - 92L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gudsul
Cu Chulainn
Level 85
God Stats
35W - 29L
1,579 SR
Queue Stats
276W - 269L
1,570 Elo+
Solo
Loki
Loki
Nicoleamon
Loki
Level 141
God Stats
19W - 20L
1,635 SR
Queue Stats
395W - 360L
1,573 Elo+
Solo
Ullr
Ullr
florianthefool
Ullr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 75L
1,522 Elo+
Party 1
Team Averages
Level 137
1,540 SR
1,531 Elo+

VS

Team Averages
Level 137
1,493 SR
1,549 Elo+
Amaterasu
Amaterasu
Gil4Fab
Amaterasu
Level 157
God Stats
0W - 1L
1,573 SR
Queue Stats
37W - 35L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 123
God Stats
431W - 391L
1,589 SR
Queue Stats
457W - 414L
1,547 Elo+
Solo
Artemis
Artemis
MACACOUMADELICIA
Artemis
Level 116
God Stats
0W - 2L
1,179 SR
Queue Stats
410W - 418L
1,499 Elo+
Solo
Arachne
Arachne
indijei
Arachne
Level 145
God Stats
4W - 2L
1,660 SR
Queue Stats
74W - 52L
1,585 Elo+
Solo
Nox
Nox
nagel121
Nox
Level 145
God Stats
34W - 45L
1,466 SR
Queue Stats
461W - 406L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 0
3,812
762
1,558
1,944
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
Calamanº
Baron Samedi
6
0 / 0 / 1
3,757
751
760
3,184
1,578
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Gudsul
Cu Chulainn
7
1 / 1 / 0
4,328
866
2,133
2,867
1,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

5
3 / 3 / 0
3,580
716
3,573
4,670
1,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
1 / 0 / 1
3,631
726
1,770
2,335
456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gil4Fab
Amaterasu
7
1 / 1 / 0
3,749
750
801
3,891
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Jerx07
Kuzenbo
1
0 / 0 / 0
2,473
495
0
95
27
6
0 / 2 / 1
2,861
572
567
4,366
1,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
indijei
Arachne
6
1 / 1 / 1
3,340
668
2,222
5,157
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
2 / 1 / 1
3,764
753
1,465
2,466
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
4
5
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
0
0
W
Baron Samedi
Calamanº
Baron Samedi
0
0
1
0.5
L
Amaterasu
Gil4Fab
Amaterasu
1
1
0
1
W
Cu Chulainn
Gudsul
Cu Chulainn
1
1
0
1
L
Kuzenbo
Jerx07
Kuzenbo
0
0
0
0
L
0
2
1
0.25
W
3
3
0
1
W
1
0
1
1.5
L
Arachne
indijei
Arachne
1
1
1
1.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,794
Damage
5,055
15,000
Taken
15,975
5,304
Mitigated
4,607
4,588
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,558
516
0
821
1,944
406
0
686
1,171
19,293
0
W
Baron Samedi
Calamanº
Baron Samedi
760
0
131
1,101
3,184
1,578
0
0
3,184
8,818
0
L
Amaterasu
Gil4Fab
Amaterasu
801
333
0
1,735
3,891
1,588
0
540
3,147
0
15,691
W
Cu Chulainn
Gudsul
Cu Chulainn
2,133
731
0
1,097
2,867
1,514
0
0
2,867
3,144
16,992
L
Kuzenbo
Jerx07
Kuzenbo
0
0
0
0
95
27
0
95
0
0
0
L
567
134
0
1,476
4,366
1,076
0
853
3,513
0
10,205
W
3,573
1,219
0
713
4,670
1,350
0
600
3,978
0
15,228
W
1,770
624
0
725
2,335
456
81
0
2,335
0
18,307
L
Arachne
indijei
Arachne
2,222
1,697
0
2,295
5,157
1,263
0
410
4,747
0
11,345
L
1,465
196
0
495
2,466
653
0
868
1,598
14,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,108
Gold Earned
16,187
162
Minions Killed
103
0
Camps Cleared
0
520,138
Distance Traveled
434,597
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,812
762
32
6
0
95,075
2
W
Baron Samedi
3,757
751
10
2
0
88,048
0
L
Amaterasu
3,749
750
38
8
0
96,381
1
W
Cu Chulainn
4,328
866
47
9
0
107,807
0
L
Kuzenbo
2,473
495
0
0
0
0
0
L
Artemis
2,861
572
6
1
0
96,042
0
W
Loki
3,580
716
30
6
0
124,225
0
W
Ullr
3,631
726
43
9
0
104,983
0
L
Arachne
3,340
668
26
5
0
123,377
1
L
Nox
3,764
753
33
7
0
118,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role