Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Shakolatie
Yu Huang
Level 114
God Stats
3W - 3L
1,540 SR
Queue Stats
123W - 176L
1,482 Elo+
Party 2
Chiron
Chiron
jamiman48
Chiron
Level 29
God Stats
2W - 1L
1,491 SR
Queue Stats
2W - 3L
1,430 Elo+
Party 1
Ymir
Ymir
kbtwirre
Ymir
Level 103
God Stats
33W - 67L
1,342 SR
Queue Stats
269W - 259L
1,497 Elo+
Solo
Kali
Kali
meimun
Kali
Level 128
God Stats
1W - 1L
1,720 SR
Queue Stats
300W - 415L
1,501 Elo+
Party 2
Team Averages
Level 99
1,519 SR
1,482 Elo+

VS

Team Averages
Level 139
1,560 SR
1,500 Elo+
Tyr
Tyr
Honsla
Tyr
Level 121
God Stats
7W - 6L
1,538 SR
Queue Stats
95W - 85L
1,532 Elo+
Solo
Arachne
Arachne
Lorreyn
Arachne
Level 226
God Stats
177W - 140L
1,619 SR
Queue Stats
515W - 495L
1,538 Elo+
Solo
Apollo
Apollo
Zlda
Apollo
Level 181
God Stats
16W - 7L
1,631 SR
Queue Stats
202W - 187L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Zunnox_06
Nu Wa
Level 103
God Stats
166W - 137L
1,554 SR
Queue Stats
445W - 411L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
chiqui_1984
Kumbhakarna
Level 66
God Stats
5W - 5L
1,458 SR
Queue Stats
190W - 217L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 4 / 0
4,370
486
1,191
5,095
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Shakolatie
Yu Huang
8
0 / 3 / 2
4,758
529
2,104
5,947
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
jamiman48
Chiron
7
2 / 3 / 2
4,694
522
4,195
4,504
1,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
9
1 / 1 / 3
4,853
539
4,413
5,263
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kali
meimun
Kali
8
2 / 2 / 1
4,816
535
1,239
7,135
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Honsla
Tyr
11
3 / 0 / 1
6,660
740
3,153
5,440
2,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
Lorreyn
Arachne
11
5 / 0 / 2
6,288
699
1,478
6,147
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Apollo
Zlda
Apollo
11
2 / 0 / 2
5,879
653
4,828
4,775
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Nu Wa
Zunnox_06
Nu Wa
10
3 / 2 / 4
6,048
672
5,915
4,451
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
chiqui_1984
Kumbhakarna
8
0 / 3 / 1
4,995
555
1,894
6,813
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
13
13
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
4
0
0
W
Tyr
Honsla
Tyr
3
0
1
3.5
W
Arachne
Lorreyn
Arachne
5
0
2
6
L
Yu Huang
Shakolatie
Yu Huang
0
3
2
0.33
W
Apollo
Zlda
Apollo
2
0
2
3
W
Nu Wa
Zunnox_06
Nu Wa
3
2
4
2.5
W
Kumbhakarna
chiqui_1984
Kumbhakarna
0
3
1
0.17
L
Chiron
jamiman48
Chiron
2
3
2
1
L
Ymir
1
1
3
2.5
L
Kali
meimun
Kali
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,142
Damage
17,268
27,944
Taken
27,626
8,001
Mitigated
9,966
8,406
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,191
211
0
1,127
5,095
1,536
0
285
4,718
13,421
2,395
W
Tyr
Honsla
Tyr
3,153
745
0
3,114
5,440
2,885
0
1,151
4,289
0
40,339
W
Arachne
Lorreyn
Arachne
1,478
1,115
0
2,948
6,147
1,702
72
1,421
4,644
0
34,629
L
Yu Huang
Shakolatie
Yu Huang
2,104
99
0
1,236
5,947
1,448
0
3,127
2,538
33,947
0
W
Apollo
Zlda
Apollo
4,828
2,227
0
2,760
4,775
1,329
757
507
4,208
0
45,084
W
Nu Wa
Zunnox_06
Nu Wa
5,915
2,071
0
385
4,451
1,191
0
2,081
2,324
27,917
559
W
Kumbhakarna
chiqui_1984
Kumbhakarna
1,894
159
55
1,113
6,813
2,859
180
2,128
4,493
10,579
1,216
L
Chiron
jamiman48
Chiron
4,195
2,239
207
1,280
4,504
1,055
0
346
4,132
0
19,295
L
Ymir
4,413
1,359
0
1,290
5,263
1,966
0
1,215
3,950
27,924
0
L
Kali
meimun
Kali
1,239
480
0
3,266
7,135
1,996
0
1,939
4,992
0
16,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,491
Gold Earned
29,870
226
Minions Killed
281
0
Camps Cleared
0
810,297
Distance Traveled
909,419
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,370
486
33
4
0
129,892
2
W
Tyr
6,660
740
71
8
0
184,292
0
W
Arachne
6,288
699
68
8
0
203,568
0
L
Yu Huang
4,758
529
65
7
0
157,801
4
W
Apollo
5,879
653
64
7
0
182,038
0
W
Nu Wa
6,048
672
51
6
0
167,767
4
W
Kumbhakarna
4,995
555
27
3
0
171,754
4
L
Chiron
4,694
522
33
4
0
143,920
2
L
Ymir
4,853
539
56
6
0
181,229
0
L
Kali
4,816
535
39
4
0
197,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role