Player Matchup

Chang'e
Chang'e
Based-_Dt
Chang'e
Level 39
God Stats
0W - 2L
1,336 SR
Queue Stats
13W - 37L
1,307 Elo+
Solo
Ao Kuang
Ao Kuang
Pinkie878
Ao Kuang
Level 67
God Stats
13W - 7L
1,538 SR
Queue Stats
117W - 117L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
haito_gamecord
Tsukuyomi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,148 Elo+
Party 1
Odin
Odin
knot1852
Odin
Level 29
God Stats
0W - 7L
1,102 SR
Queue Stats
6W - 23L
1,130 Elo+
Party 1
Ullr
Ullr
tdnmomo-ARIA
Ullr
Level 38
God Stats
3W - 9L
1,112 SR
Queue Stats
20W - 37L
1,336 Elo+
Party 1
Team Averages
Level 39
1,318 SR
1,292 Elo+

VS

Team Averages
Level 87
1,537 SR
1,451 Elo+
Janus
Janus
BrunoKelfs
Janus
Level 124
God Stats
5W - 5L
1,532 SR
Queue Stats
305W - 285L
1,471 Elo+
Solo
Fenrir
Fenrir
FoxyMiriAri11
Fenrir
Level 61
God Stats
5W - 4L
1,680 SR
Queue Stats
49W - 41L
1,484 Elo+
Solo
Neith
Neith
MorePerfectKing
Neith
Level 78
God Stats
3W - 2L
1,463 SR
Queue Stats
52W - 54L
1,401 Elo+
Solo
Chaac
Chaac
moonsend2210
Chaac
Level 85
God Stats
6W - 0L
1,608 SR
Queue Stats
66W - 70L
1,409 Elo+
Solo
Hel
Hel
mänkki
Hel
Level 86
God Stats
3W - 5L
1,403 SR
Queue Stats
256W - 247L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Based-_Dt
Chang'e
12
0 / 1 / 0
6,219
444
2,059
8,437
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Pinkie878
Ao Kuang
10
2 / 4 / 0
6,610
472
6,041
14,654
8,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
haito_gamecord
Tsukuyomi
10
0 / 5 / 1
5,869
419
3,901
11,402
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
10
0 / 4 / 0
6,011
429
2,247
11,097
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 0 / 2
6,541
467
6,030
7,745
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 1 / 3
8,131
581
4,923
4,410
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 5
8,146
582
5,100
6,942
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 4
7,278
520
8,253
7,597
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
5 / 0 / 3
8,807
629
10,976
11,155
9,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hel
12
3 / 2 / 3
7,825
559
5,353
10,486
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
14
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Based-_Dt
Chang'e
0
1
0
0
W
Janus
0
1
3
1.5
W
4
0
5
6.5
W
2
0
4
4
L
Ao Kuang
Pinkie878
Ao Kuang
2
4
0
0.5
L
Tsukuyomi
haito_gamecord
Tsukuyomi
0
5
1
0.1
L
Odin
0
4
0
0
W
5
0
3
6.5
W
Hel
3
2
3
2.25
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,278
Damage
34,605
53,335
Taken
40,590
24,499
Mitigated
21,012
17,424
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Based-_Dt
Chang'e
2,059
74
1,061
3,540
8,437
2,369
0
2,071
6,150
37,386
0
W
Janus
4,923
122
0
238
4,410
1,521
0
940
3,470
61,350
642
W
5,100
756
0
1,414
6,942
2,956
61
1,334
5,608
0
57,953
W
8,253
1,582
0
2,582
7,597
2,267
669
1,920
5,677
0
47,350
L
Ao Kuang
Pinkie878
Ao Kuang
6,041
1,847
80
4,504
14,654
8,345
0
4,195
10,319
27,704
0
L
Tsukuyomi
haito_gamecord
Tsukuyomi
3,901
862
0
3,550
11,402
3,441
0
1,596
9,654
0
22,666
L
Odin
2,247
602
0
2,721
11,097
7,736
0
0
11,097
0
31,369
W
10,976
1,857
0
4,335
11,155
9,091
36
854
10,301
0
59,611
W
Hel
5,353
755
2,302
5,107
10,486
5,177
136
3,052
7,434
31,396
581
L
6,030
1,197
0
1,968
7,745
2,608
0
1,716
6,029
0
43,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
40,187
283
Minions Killed
423
0
Camps Cleared
0
1,386,185
Distance Traveled
1,551,924
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,219
444
83
6
0
263,837
0
W
Janus
8,131
581
114
8
0
321,708
2
W
Fenrir
8,146
582
81
6
0
368,016
4
W
Neith
7,278
520
81
6
0
286,768
0
L
Ao Kuang
6,610
472
38
3
0
283,969
2
L
Tsukuyomi
5,869
419
40
3
0
304,364
0
L
Odin
6,011
429
48
3
0
277,256
2
W
Chaac
8,807
629
96
7
0
302,155
1
W
Hel
7,825
559
51
4
0
273,277
4
L
Ullr
6,541
467
74
5
0
256,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role