Player Matchup

Kuzenbo
Kuzenbo
GusM570_
Kuzenbo
Level 128
God Stats
4W - 3L
1,594 SR
Queue Stats
227W - 196L
1,545 Elo+
Solo
Thoth
Thoth
Kilik SR
Thoth
Level 128
God Stats
3W - 5L
1,410 SR
Queue Stats
244W - 239L
1,480 Elo+
Party 1
Olorun
Olorun
Kuzis
Olorun
Level 129
God Stats
3W - 1L
1,831 SR
Queue Stats
155W - 144L
1,524 Elo+
Solo
Fenrir
Fenrir
Mr FUMBLO
Fenrir
Level 115
God Stats
4W - 12L
1,329 SR
Queue Stats
78W - 92L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
PalGround
Xbalanque
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 134L
1,524 Elo+
Solo
Team Averages
Level 129
1,533 SR
1,505 Elo+

VS

Team Averages
Level 125
1,511 SR
1,498 Elo+
Lancelot
Lancelot
 
Lancelot
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ChipWitDip
Ullr
Level 148
God Stats
70W - 40L
1,597 SR
Queue Stats
152W - 138L
1,547 Elo+
Party 2
Athena
Athena
ducc_on_quack
Athena
Level 126
God Stats
2W - 1L
1,388 SR
Queue Stats
162W - 155L
1,522 Elo+
Party 2
Shiva
Shiva
kihugkjvghj
Shiva
Level 97
God Stats
4W - 3L
1,480 SR
Queue Stats
158W - 148L
1,486 Elo+
Party 2
Zeus
Zeus
sniper_dcb
Zeus
Level 156
God Stats
21W - 16L
1,593 SR
Queue Stats
245W - 250L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GusM570_
Kuzenbo
11
1 / 0 / 3
6,823
569
4,696
8,351
6,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thoth
Kilik SR
Thoth
12
1 / 1 / 4
6,417
535
5,201
5,847
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Kuzis
Olorun
11
1 / 2 / 0
6,739
562
4,518
8,883
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Mr FUMBLO
Fenrir
12
5 / 3 / 1
6,662
555
5,633
8,431
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
PalGround
Xbalanque
11
1 / 3 / 1
5,711
476
4,521
8,437
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 1 / 2
6,196
516
5,781
9,595
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 1 / 1
7,076
590
5,342
6,139
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 2
6,489
541
5,419
12,119
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 0
7,556
630
6,015
10,078
7,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 4 / 0
5,663
472
3,978
7,046
1,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
8
9
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
1
2
1
W
3
1
1
3.5
L
Kuzenbo
GusM570_
Kuzenbo
1
0
3
2.5
L
Thoth
Kilik SR
Thoth
1
1
4
3
L
Olorun
Kuzis
Olorun
1
2
0
0.5
L
Fenrir
Mr FUMBLO
Fenrir
5
3
1
1.83
L
Xbalanque
PalGround
Xbalanque
1
3
1
0.5
W
3
2
2
2
W
2
1
0
2
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,569
Damage
26,535
39,949
Taken
44,977
17,414
Mitigated
24,559
10,609
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,781
666
0
5,192
9,595
3,884
0
1,582
8,013
0
55,379
W
5,342
2,078
0
1,668
6,139
2,142
611
1,455
4,684
0
55,603
L
Kuzenbo
GusM570_
Kuzenbo
4,696
1,794
0
2,624
8,351
6,424
0
1,505
6,783
23,806
1,290
L
Thoth
Kilik SR
Thoth
5,201
322
0
1,551
5,847
1,835
0
3,165
2,613
41,706
470
L
Olorun
Kuzis
Olorun
4,518
1,554
0
4,940
8,883
2,978
0
454
8,429
44,279
4,209
L
Fenrir
Mr FUMBLO
Fenrir
5,633
1,101
0
666
8,431
3,609
0
2,161
6,263
0
35,402
L
Xbalanque
PalGround
Xbalanque
4,521
1,594
0
828
8,437
2,568
0
1,495
6,942
0
41,225
W
5,419
1,209
0
2,612
12,119
9,365
0
2,521
9,598
22,475
1,636
W
6,015
712
0
1,226
10,078
7,279
0
3,766
6,312
0
60,187
W
3,978
131
0
1,480
7,046
1,889
0
4,588
2,458
36,890
1,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
32,980
323
Minions Killed
394
0
Camps Cleared
0
1,148,733
Distance Traveled
1,189,060
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,196
516
95
8
0
281,907
0
W
Ullr
7,076
590
96
8
0
231,591
2
L
Kuzenbo
6,823
569
28
2
0
221,771
0
L
Thoth
6,417
535
75
6
0
216,655
2
L
Olorun
6,739
562
85
7
0
216,434
0
L
Fenrir
6,662
555
59
5
0
261,549
1
L
Xbalanque
5,711
476
76
6
0
232,324
0
W
Athena
6,489
541
35
3
0
232,852
1
W
Shiva
7,556
630
108
9
0
231,560
2
W
Zeus
5,663
472
60
5
0
211,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role