Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Aydahar
Chiron
Level 89
God Stats
0W - 2L
1,707 SR
Queue Stats
18W - 27L
1,458 Elo+
Solo
Charon
Charon
Hapaem163
Charon
Level 124
God Stats
1W - 4L
1,422 SR
Queue Stats
51W - 65L
1,447 Elo+
Party 2
Ra
Ra
Spoodyman163
Ra
Level 147
God Stats
21W - 25L
1,442 SR
Queue Stats
51W - 66L
1,447 Elo+
Party 2
Team Averages
Level 109
1,514 SR
1,471 Elo+

VS

Team Averages
Level 151
1,767 SR
1,777 Elo+
Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AWOOOOOOOOORA
Gilgamesh
Level 176
God Stats
3W - 0L
1,735 SR
Queue Stats
535W - 142L
1,888 Elo+
Party 1
Thoth
Thoth
Havivi
Thoth
Level 160
God Stats
11W - 2L
1,983 SR
Queue Stats
605W - 128L
1,928 Elo+
Party 1
Ra
Ra
ILuvEboys
Ra
Level 179
God Stats
27W - 5L
1,938 SR
Queue Stats
743W - 210L
1,881 Elo+
Party 1
Charybdis
Charybdis
Scherliharry
Charybdis
Level 136
God Stats
13W - 5L
1,680 SR
Queue Stats
80W - 37L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
4,889
978
2,288
587
199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
 
Odin
7
0 / 1 / 0
4,277
855
129
897
237
Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chiron
Aydahar
Chiron
9
0 / 3 / 0
4,742
948
1,853
4,490
1,118
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
Hapaem163
Charon
8
0 / 4 / 0
4,556
911
2,419
5,999
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 3 / 0
4,561
912
2,735
4,926
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 0 / 4
5,203
1,041
1,939
3,617
2,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
AWOOOOOOOOORA
Gilgamesh
10
4 / 0 / 6
5,713
1,143
5,474
4,010
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thoth
Havivi
Thoth
10
3 / 0 / 4
5,370
1,074
3,980
1,444
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 5
5,431
1,086
3,504
3,738
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Scherliharry
Charybdis
9
0 / 0 / 2
4,674
935
1,379
3,549
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Odin
 
Odin
0
1
0
0
W
Artio
 
Artio
1
0
4
3
W
Gilgamesh
AWOOOOOOOOORA
Gilgamesh
4
0
6
7
L
Chiron
Aydahar
Chiron
0
3
0
0
L
Charon
Hapaem163
Charon
0
4
0
0
W
Thoth
Havivi
Thoth
3
0
4
5
W
3
0
5
5.5
W
Charybdis
Scherliharry
Charybdis
0
0
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,424
Damage
16,276
16,899
Taken
16,358
5,755
Mitigated
6,828
2,029
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,288
368
0
44
587
199
26
138
449
11,663
0
L
Odin
 
Odin
129
0
0
0
897
237
0
749
55
0
129
W
Artio
 
Artio
1,939
221
455
1,444
3,617
2,365
0
1,069
2,410
6,812
1,102
W
Gilgamesh
AWOOOOOOOOORA
Gilgamesh
5,474
2,116
0
1,212
4,010
1,886
0
2,031
1,829
0
14,316
L
Chiron
Aydahar
Chiron
1,853
250
120
620
4,490
1,118
0
3,204
1,019
0
8,808
L
Charon
Hapaem163
Charon
2,419
351
0
320
5,999
2,896
0
2,413
3,188
5,476
0
W
Thoth
Havivi
Thoth
3,980
176
0
240
1,444
420
17
763
681
14,040
0
W
3,504
454
362
846
3,738
1,165
41
1,794
1,783
13,340
0
W
Charybdis
Scherliharry
Charybdis
1,379
672
0
1,264
3,549
992
626
1,282
2,213
0
10,746
L
2,735
256
120
805
4,926
1,305
0
2,178
2,516
11,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,025
Gold Earned
26,391
72
Minions Killed
122
0
Camps Cleared
0
396,834
Distance Traveled
562,149
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,889
978
24
5
0
100,578
4
L
Odin
4,277
855
0
0
0
13,910
0
W
Artio
5,203
1,041
20
4
0
114,920
0
W
Gilgamesh
5,713
1,143
31
6
0
127,298
0
L
Chiron
4,742
948
18
4
0
96,015
3
L
Charon
4,556
911
18
4
0
94,776
0
W
Thoth
5,370
1,074
21
4
0
111,526
0
W
Ra
5,431
1,086
33
7
0
119,498
0
W
Charybdis
4,674
935
17
3
0
88,907
0
L
Ra
4,561
912
12
2
0
91,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role