Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CanitosValkyre
Chang'e
Level 159
God Stats
13W - 3L
1,777 SR
Queue Stats
266W - 208L
1,558 Elo+
Solo
Medusa
Medusa
DrButtMeat
Medusa
Level 101
God Stats
10W - 6L
1,515 SR
Queue Stats
277W - 260L
1,371 Elo+
Solo
Maui
Maui
GrrStorm
Maui
Level 158
God Stats
59W - 71L
1,439 SR
Queue Stats
1,331W - 1,274L
1,519 Elo+
Solo
Hercules
Hercules
Zalkarn
Hercules
Level 154
God Stats
2W - 3L
1,377 SR
Queue Stats
133W - 131L
1,473 Elo+
Solo
Team Averages
Level 143
1,522 SR
1,484 Elo+

VS

Team Averages
Level 131
1,521 SR
1,514 Elo+
Tiamat
Tiamat
 
Tiamat
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Pignata
Thor
Level 66
God Stats
5W - 7L
1,388 SR
Queue Stats
248W - 251L
1,489 Elo+
Solo
King Arthur
King Arthur
StillNoMercy4U
King Arthur
Level 156
God Stats
0W - 1L
1,417 SR
Queue Stats
59W - 59L
1,510 Elo+
Solo
Hachiman
Hachiman
TakedaShingen
Hachiman
Level 140
God Stats
62W - 46L
1,703 SR
Queue Stats
155W - 137L
1,596 Elo+
Solo
Khepri
Khepri
XxTAURENxX
Khepri
Level 120
God Stats
20W - 9L
1,595 SR
Queue Stats
348W - 306L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
2 / 1 / 3
9,063
504
6,668
10,031
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 0 / 3
11,425
635
8,657
8,888
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DrButtMeat
Medusa
14
3 / 1 / 2
9,182
510
8,217
10,435
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Maui
14
0 / 1 / 3
9,181
510
2,140
14,269
15,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Zalkarn
Hercules
18
6 / 1 / 3
11,587
644
14,971
17,983
19,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
0 / 2 / 1
8,932
496
7,897
10,532
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Pignata
Thor
15
1 / 4 / 1
8,180
454
5,290
16,466
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
StillNoMercy4U
King Arthur
15
1 / 5 / 0
9,307
517
11,302
19,943
16,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
TakedaShingen
Hachiman
16
1 / 2 / 1
8,831
491
10,900
9,589
3,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
XxTAURENxX
Khepri
6
1 / 1 / 0
6,270
348
1,061
3,519
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
4
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
3
3.5
L
Tiamat
 
Tiamat
0
2
1
0.25
W
3
0
3
4.5
W
Medusa
DrButtMeat
Medusa
3
1
2
4
W
Maui
0
1
3
1.5
L
Thor
Pignata
Thor
1
4
1
0.38
L
King Arthur
StillNoMercy4U
King Arthur
1
5
0
0.2
L
Hachiman
TakedaShingen
Hachiman
1
2
1
0.75
L
Khepri
XxTAURENxX
Khepri
1
1
0
1
W
Hercules
Zalkarn
Hercules
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,653
Damage
36,450
61,606
Taken
60,049
45,624
Mitigated
32,181
27,365
Healing
25,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,668
1,616
0
5,307
10,031
3,370
0
565
9,217
0
70,508
L
Tiamat
 
Tiamat
7,897
619
0
2,835
10,532
5,186
0
4,762
5,671
69,717
0
W
8,657
1,138
2,942
6,088
8,888
3,322
500
3,387
4,806
101,840
2,582
W
Medusa
DrButtMeat
Medusa
8,217
1,740
0
1,178
10,435
3,803
730
780
9,599
0
69,052
W
Maui
2,140
608
0
3,455
14,269
15,865
205
3,253
10,617
28,170
1,376
L
Thor
Pignata
Thor
5,290
642
0
8,086
16,466
5,537
0
2,157
14,218
0
62,486
L
King Arthur
StillNoMercy4U
King Arthur
11,302
1,531
0
8,028
19,943
16,234
0
1,718
17,481
1,350
69,614
L
Hachiman
TakedaShingen
Hachiman
10,900
7,171
0
4,899
9,589
3,464
0
1,397
8,098
0
78,521
L
Khepri
XxTAURENxX
Khepri
1,061
152
0
1,569
3,519
1,760
0
615
2,904
7,070
257
W
Hercules
Zalkarn
Hercules
14,971
3,995
0
8,395
17,983
19,264
656
956
16,027
0
82,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,438
Gold Earned
41,520
591
Minions Killed
515
0
Camps Cleared
0
1,794,266
Distance Traveled
1,527,397
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,063
504
111
6
0
316,783
2
L
Tiamat
8,932
496
146
8
0
346,141
0
W
Chang'e
11,425
635
200
11
0
406,749
0
W
Medusa
9,182
510
88
5
0
368,202
0
W
Maui
9,181
510
50
3
0
340,340
0
L
Thor
8,180
454
99
6
0
402,167
6
L
King Arthur
9,307
517
122
7
0
339,973
3
L
Hachiman
8,831
491
135
8
0
340,992
0
L
Khepri
6,270
348
13
1
0
98,124
0
W
Hercules
11,587
644
142
8
0
362,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role