Player Matchup

Anubis
Anubis
BigBoo667
Anubis
Level 28
God Stats
1W - 2L
1,262 SR
Queue Stats
30W - 26L
1,474 Elo+
Party 1
Tyr
Tyr
KronicWeezin
Tyr
Level 63
God Stats
4W - 8L
1,349 SR
Queue Stats
210W - 235L
1,420 Elo+
Solo
Athena
Athena
RockyUriah
Athena
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,272 Elo+
Solo
Fenrir
Fenrir
The Cash C0w
Fenrir
Level 72
God Stats
2W - 1L
1,763 SR
Queue Stats
153W - 166L
1,368 Elo+
Solo
Jormungandr
Jormungandr
bils936
Jormungandr
Level 91
God Stats
1W - 2L
1,460 SR
Queue Stats
63W - 59L
1,451 Elo+
Party 1
Team Averages
Level 60
1,467 SR
1,397 Elo+

VS

Team Averages
Level 119
1,533 SR
1,440 Elo+
Thor
Thor
AlchemyWytch
Thor
Level 86
God Stats
6W - 7L
1,421 SR
Queue Stats
380W - 400L
1,436 Elo+
Solo
Rama
Rama
Flufferkins
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
ParksandWreck666
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,427 Elo+
Party 2
Thoth
Thoth
qwazisgotahunch3
Thoth
Level 109
God Stats
3W - 1L
1,743 SR
Queue Stats
30W - 26L
1,491 Elo+
Party 2
Fenrir
Fenrir
zyjacyaend
Fenrir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigBoo667
Anubis
16
2 / 3 / 4
7,982
887
6,203
6,575
2,841
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 3 / 5
7,373
819
8,760
9,747
7,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Athena
RockyUriah
Athena
7
0 / 2 / 1
5,633
626
231
3,407
2,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
9
3 / 4 / 2
6,489
721
2,741
5,493
4,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
bils936
Jormungandr
14
2 / 2 / 6
7,561
840
8,316
8,803
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,388
821
3,187
5,956
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 8
7,586
843
5,036
6,612
2,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
15
5 / 1 / 8
8,574
953
9,784
7,030
5,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 9
8,162
907
5,278
4,302
1,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
zyjacyaend
Fenrir
13
6 / 1 / 8
8,744
972
5,819
7,817
7,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
10
Kills
14
14
Deaths
10
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Anubis
BigBoo667
Anubis
2
3
4
1.33
W
1
3
8
1.67
L
3
3
5
1.83
W
Zhong Kui
5
1
8
9
L
Athena
RockyUriah
Athena
0
2
1
0.25
L
Fenrir
3
4
2
1
L
Jormungandr
bils936
Jormungandr
2
2
6
2.5
W
1
2
9
2.75
W
Fenrir
zyjacyaend
Fenrir
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,251
Damage
29,104
34,025
Taken
31,717
25,217
Mitigated
19,364
7,129
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,187
234
158
74
5,956
2,044
376
2,840
2,848
0
11,639
L
Anubis
BigBoo667
Anubis
6,203
199
1,263
1,717
6,575
2,841
0
3,300
3,275
23,281
1,846
W
5,036
2,319
587
1,178
6,612
2,470
1,039
3,380
2,986
0
11,824
L
8,760
268
75
474
9,747
7,674
0
4,413
5,334
0
13,390
W
Zhong Kui
9,784
1,142
745
3,549
7,030
5,508
472
2,272
4,640
16,776
0
L
Athena
RockyUriah
Athena
231
41
102
160
3,407
2,205
0
844
2,563
1,260
0
L
Fenrir
2,741
653
213
585
5,493
4,183
0
2,693
2,800
0
3,289
L
Jormungandr
bils936
Jormungandr
8,316
1,126
587
1,953
8,803
8,314
0
3,625
5,178
14,485
149
W
5,278
268
237
546
4,302
1,663
287
2,058
2,043
20,211
295
W
Fenrir
zyjacyaend
Fenrir
5,819
1,207
1,448
1,980
7,817
7,679
49
2,993
4,767
0
8,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,038
Gold Earned
40,454
74
Minions Killed
94
0
Camps Cleared
0
696,029
Distance Traveled
903,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,388
821
11
1
0
179,379
0
L
Anubis
7,982
887
38
4
0
161,698
0
W
Rama
7,586
843
18
2
0
157,248
0
L
Tyr
7,373
819
16
2
0
184,680
0
W
Zhong Kui
8,574
953
21
2
0
195,319
0
L
Athena
5,633
626
3
0
0
63,291
0
L
Fenrir
6,489
721
3
0
0
107,340
0
L
Jormungandr
7,561
840
14
2
0
179,020
0
W
Thoth
8,162
907
33
4
0
184,919
0
W
Fenrir
8,744
972
11
1
0
186,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role