Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dinastx
Artemis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,334 Elo+
Solo
Merlin
Merlin
Punk_Esponja
Merlin
Level 149
God Stats
5W - 10L
1,351 SR
Queue Stats
229W - 228L
1,448 Elo+
Solo
Loki
Loki
kwends1010
Loki
Level 80
God Stats
14W - 9L
1,610 SR
Queue Stats
203W - 216L
1,408 Elo+
Solo
Surtr
Surtr
mzaquine
Surtr
Level 269
God Stats
1W - 2L
1,589 SR
Queue Stats
42W - 51L
1,424 Elo+
Solo
Team Averages
Level 149
1,510 SR
1,423 Elo+

VS

Team Averages
Level 75
1,529 SR
1,452 Elo+
Awilix
Awilix
 
Awilix
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FoxyMiriAri11
Cernunnos
Level 61
God Stats
1W - 2L
1,297 SR
Queue Stats
30W - 25L
1,474 Elo+
Solo
Chaac
Chaac
HanginDangle388
Chaac
Level 104
God Stats
3W - 3L
1,569 SR
Queue Stats
220W - 216L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
RadioRat04
Baron Samedi
Level 126
God Stats
4W - 2L
1,563 SR
Queue Stats
50W - 57L
1,435 Elo+
Solo
Cerberus
Cerberus
victorshadowBV06
Cerberus
Level 33
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 5L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 3 / 8
6,637
511
8,142
10,531
8,103
Artemis
Dinastx
Artemis
11
7 / 3 / 1
7,001
539
7,505
8,530
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
13
5 / 0 / 1
7,719
594
5,920
4,941
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

6
2 / 0 / 0
5,000
385
987
2,411
532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
mzaquine
Surtr
10
0 / 3 / 0
5,617
432
2,476
11,154
10,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 3 / 3
6,232
479
5,436
8,556
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
FoxyMiriAri11
Cernunnos
13
4 / 2 / 0
6,968
536
5,023
8,299
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 1
7,378
568
7,288
8,265
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
RadioRat04
Baron Samedi
11
0 / 5 / 1
6,367
490
2,333
8,174
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 3
5,818
448
3,703
10,254
6,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
15
Kills
9
9
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
8
1.67
W
Awilix
 
Awilix
2
3
3
1.17
L
Artemis
Dinastx
Artemis
7
3
1
2.5
W
Cernunnos
FoxyMiriAri11
Cernunnos
4
2
0
2
W
3
0
1
3.5
L
Merlin
5
0
1
5.5
W
Baron Samedi
RadioRat04
Baron Samedi
0
5
1
0.1
L
2
0
0
2
L
Surtr
mzaquine
Surtr
0
3
0
0
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
23,783
37,567
Taken
43,548
23,459
Mitigated
22,905
9,551
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,142
623
60
1,563
10,531
8,103
30
2,598
7,933
41,524
1,979
W
Awilix
 
Awilix
5,436
2,619
0
364
8,556
2,897
645
1,288
7,180
0
30,147
L
Artemis
Dinastx
Artemis
7,505
4,015
0
1,963
8,530
2,747
587
1,511
6,897
0
35,414
W
Cernunnos
FoxyMiriAri11
Cernunnos
5,023
3,475
0
2,538
8,299
2,474
0
3,451
4,798
0
41,492
W
7,288
998
0
3,548
8,265
8,095
1,040
52
8,213
0
48,700
L
Merlin
5,920
49
0
1,579
4,941
1,643
225
1,793
3,148
38,994
536
W
Baron Samedi
RadioRat04
Baron Samedi
2,333
403
0
1,726
8,174
2,775
0
4,481
3,020
42,108
0
L
987
227
0
1,872
2,411
532
0
134
2,277
0
11,434
L
Surtr
mzaquine
Surtr
2,476
1,438
0
2,514
11,154
10,434
0
0
10,627
744
24,309
W
3,703
189
0
1,580
10,254
6,664
0
3,938
6,268
24,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
32,763
267
Minions Killed
333
0
Camps Cleared
0
948,047
Distance Traveled
1,220,193
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,637
511
63
5
0
217,135
6
W
Awilix
6,232
479
49
4
0
274,440
0
L
Artemis
7,001
539
56
4
0
203,263
0
W
Cernunnos
6,968
536
64
5
0
260,271
4
W
Chaac
7,378
568
80
6
0
236,009
2
L
Merlin
7,719
594
77
6
0
221,116
2
W
Baron Samedi
6,367
490
75
6
0
211,839
0
L
Loki
5,000
385
30
2
0
110,570
0
L
Surtr
5,617
432
41
3
0
195,963
2
W
Cerberus
5,818
448
65
5
0
237,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role