Player Matchup

Nike
Nike
 
Nike
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KEPAJAMECHO23
Artemis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 31L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
broli89
Kukulkan
Level 158
God Stats
1W - 2L
1,682 SR
Queue Stats
241W - 249L
1,481 Elo+
Solo
Ymir
Ymir
mikiking2003
Ymir
Level 69
God Stats
1W - 3L
1,363 SR
Queue Stats
37W - 30L
1,543 Elo+
Party 1
Team Averages
Level 95
1,509 SR
1,519 Elo+

VS

Team Averages
Level 113
1,534 SR
1,506 Elo+
Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Marystark
Discordia
Level 106
God Stats
2W - 1L
1,496 SR
Queue Stats
30W - 29L
1,518 Elo+
Solo
Nike
Nike
RandomiusXVIII
Nike
Level 140
God Stats
6W - 5L
1,545 SR
Queue Stats
48W - 44L
1,522 Elo+
Solo
Neith
Neith
xXLiam2002Xx
Neith
Level 83
God Stats
7W - 2L
1,630 SR
Queue Stats
199W - 215L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
7 / 0 / 2
7,839
603
9,172
10,675
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
 
Skadi
11
0 / 1 / 1
5,705
439
2,918
4,823
1,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
9
0 / 3 / 2
5,466
420
8,414
7,917
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
broli89
Kukulkan
12
3 / 4 / 2
7,193
553
4,235
8,309
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
1 / 2 / 0
5,564
428
2,720
10,768
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 2 / 0
7,371
567
3,174
8,751
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 6
6,445
496
2,781
8,625
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Marystark
Discordia
12
1 / 4 / 2
6,200
477
5,120
7,147
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 3 / 1
6,961
535
6,176
9,854
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 3
6,869
528
10,797
7,916
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
11
Kills
10
10
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
7
0
2
8
L
Skadi
 
Skadi
0
1
1
0.5
W
Loki
 
Loki
0
2
0
0
W
Kumbhakarna
 
Kumbhakarna
0
1
6
3
L
Artemis
0
3
2
0.33
W
Discordia
Marystark
Discordia
1
4
2
0.5
W
7
3
1
2.5
L
Kukulkan
broli89
Kukulkan
3
4
2
1
L
1
2
0
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,459
Damage
28,048
42,492
Taken
42,293
19,752
Mitigated
19,085
12,137
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,172
1,698
0
4,208
10,675
3,714
0
1,744
8,931
0
61,758
L
Skadi
 
Skadi
2,918
458
0
1,393
4,823
1,295
28
456
4,367
0
32,511
W
Loki
 
Loki
3,174
280
0
1,246
8,751
5,571
0
0
8,751
932
51,515
W
Kumbhakarna
 
Kumbhakarna
2,781
851
0
2,131
8,625
5,565
0
1,696
6,929
11,202
0
L
Artemis
8,414
3,521
0
1,805
7,917
2,427
0
498
7,419
0
33,778
W
Discordia
Marystark
Discordia
5,120
153
0
2,333
7,147
1,987
0
3,209
3,938
36,874
0
W
6,176
408
0
2,084
9,854
3,487
0
1,529
8,325
0
44,983
L
Kukulkan
broli89
Kukulkan
4,235
176
0
2,471
8,309
2,582
123
4,550
3,759
46,685
204
L
2,720
744
97
2,163
10,768
9,734
0
1,252
9,516
16,423
0
W
10,797
3,782
0
2,984
7,916
2,475
0
373
7,543
0
65,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
33,846
319
Minions Killed
323
0
Camps Cleared
0
1,217,298
Distance Traveled
1,288,883
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,839
603
99
8
0
307,483
0
L
Skadi
5,705
439
61
5
0
207,185
0
W
Loki
7,371
567
90
7
0
234,924
0
W
Kumbhakarna
6,445
496
10
1
0
278,049
5
L
Artemis
5,466
420
57
4
0
243,511
0
W
Discordia
6,200
477
57
4
0
246,939
2
W
Nike
6,961
535
59
5
0
295,293
0
L
Kukulkan
7,193
553
79
6
0
227,867
1
L
Ymir
5,564
428
23
2
0
231,252
3
W
Neith
6,869
528
107
8
0
233,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role