Player Matchup

Kukulkan
Kukulkan
Brii_l-9
Kukulkan
Level 104
God Stats
254W - 270L
1,542 SR
Queue Stats
386W - 412L
1,542 Elo+
Solo
Ra
Ra
TRex Dynoshere
Ra
Level 158
God Stats
401W - 410L
1,513 SR
Queue Stats
575W - 600L
1,481 Elo+
Solo
Merlin
Merlin
TimoTheos TM
Merlin
Level 137
God Stats
41W - 32L
1,535 SR
Queue Stats
1,391W - 1,492L
1,405 Elo+
Solo
Fenrir
Fenrir
exacting_polka72
Fenrir
Level 75
God Stats
342W - 340L
1,478 SR
Queue Stats
699W - 738L
1,487 Elo+
Solo
Sol
Sol
smilezx
Sol
Level 81
God Stats
16W - 15L
1,520 SR
Queue Stats
88W - 91L
1,404 Elo+
Solo
Team Averages
Level 111
1,518 SR
1,464 Elo+

VS

Team Averages
Level 101
1,543 SR
1,469 Elo+
Mulan
Mulan
BrigBain-Solo
Mulan
Level 60
God Stats
12W - 11L
1,404 SR
Queue Stats
141W - 120L
1,492 Elo+
Solo
Cerberus
Cerberus
KiraOokami
Cerberus
Level 65
God Stats
10W - 6L
1,759 SR
Queue Stats
94W - 89L
1,433 Elo+
Solo
Medusa
Medusa
LordKrulcifer
Medusa
Level 161
God Stats
20W - 14L
1,553 SR
Queue Stats
978W - 553L
1,531 Elo+
Solo
Ah Puch
Ah Puch
NoHayPaNadie69
Ah Puch
Level 62
God Stats
168W - 140L
1,536 SR
Queue Stats
238W - 248L
1,474 Elo+
Solo
Hera
Hera
Sirmoejojo
Hera
Level 159
God Stats
118W - 129L
1,462 SR
Queue Stats
524W - 570L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brii_l-9
Kukulkan
12
0 / 2 / 4
6,739
1,123
1,976
4,447
1,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 3 / 5
6,648
1,108
4,147
4,752
1,267
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
12
2 / 0 / 2
7,467
1,245
2,302
3,065
1,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 3
7,765
1,294
6,807
3,647
1,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
12
4 / 1 / 4
7,689
1,282
6,656
3,570
1,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

356

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,530
1,088
1,468
1,718
672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
KiraOokami
Cerberus
12
0 / 1 / 5
7,151
1,192
3,703
7,101
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 1
7,503
1,251
6,363
5,773
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 2
6,638
1,106
2,488
5,750
1,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
0 / 4 / 5
6,459
1,077
3,945
4,759
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
6
6
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Kukulkan
Brii_l-9
Kukulkan
0
2
4
1
L
Cerberus
KiraOokami
Cerberus
0
1
5
2.5
L
4
2
1
2.25
L
0
3
2
0.33
L
0
4
5
0.63
W
0
3
5
0.83
W
Merlin
2
0
2
3
W
5
0
3
6.5
W
Sol
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
17,967
19,481
Taken
25,101
6,325
Mitigated
10,889
2,011
Healing
2,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,468
61
0
225
1,718
672
0
1,038
680
0
2,006
W
Kukulkan
Brii_l-9
Kukulkan
1,976
281
0
0
4,447
1,445
0
1,864
2,583
13,315
123
L
Cerberus
KiraOokami
Cerberus
3,703
154
0
1,433
7,101
5,045
0
4,952
1,889
11,976
0
L
6,363
1,869
0
0
5,773
1,842
0
3,303
2,390
0
21,485
L
2,488
42
63
792
5,750
1,912
0
2,773
2,859
22,270
0
L
3,945
346
0
220
4,759
1,418
0
2,182
2,467
11,081
0
W
4,147
0
214
758
4,752
1,267
0
3,082
1,605
11,789
1,300
W
Merlin
2,302
109
0
0
3,065
1,080
0
1,579
1,486
21,835
0
W
6,807
966
0
186
3,647
1,488
0
1,705
1,909
0
8,783
W
Sol
6,656
1,852
0
853
3,570
1,045
0
1,906
1,633
15,637
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
34,281
134
Minions Killed
119
6
Camps Cleared
6
585,800
Distance Traveled
531,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,530
1,088
1
0
0
41,071
0
W
Kukulkan
6,739
1,123
30
5
0
109,894
0
L
Cerberus
7,151
1,192
30
5
1
134,665
0
L
Medusa
7,503
1,251
30
5
3
128,416
0
L
Ah Puch
6,638
1,106
44
7
1
114,012
0
L
Hera
6,459
1,077
14
2
1
113,424
0
W
Ra
6,648
1,108
23
4
2
111,609
0
W
Merlin
7,467
1,245
43
7
2
121,566
0
W
Fenrir
7,765
1,294
4
1
2
131,974
0
W
Sol
7,689
1,282
34
6
0
110,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role