Player Matchup

Shiva
Shiva
Kingwerewolf9191
Shiva
Level 155
God Stats
3W - 2L
1,311 SR
Queue Stats
297W - 292L
1,416 Elo+
Solo
Zeus
Zeus
PikchuPR2770
Zeus
Level 108
God Stats
7W - 4L
1,511 SR
Queue Stats
175W - 167L
1,518 Elo+
Solo
Artemis
Artemis
Rock5tar84
Artemis
Level 159
God Stats
21W - 1L
1,558 SR
Queue Stats
425W - 425L
1,454 Elo+
Solo
Scylla
Scylla
WitchyBunnyTTV
Scylla
Level 89
God Stats
6W - 6L
1,456 SR
Queue Stats
336W - 381L
1,505 Elo+
Solo
Cthulhu
Cthulhu
guardia_silente5
Cthulhu
Level 127
God Stats
26W - 25L
1,510 SR
Queue Stats
1,036W - 1,093L
1,469 Elo+
Solo
Team Averages
Level 128
1,469 SR
1,473 Elo+

VS

Team Averages
Level 130
1,447 SR
1,415 Elo+
Charybdis
Charybdis
Alidex
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 106L
1,403 Elo+
Party 1
He Bo
He Bo
CristianSlim
He Bo
Level 240
God Stats
1W - 2L
1,529 SR
Queue Stats
342W - 374L
1,494 Elo+
Solo
Raijin
Raijin
HarleyDH
Raijin
Level 99
God Stats
1W - 2L
1,305 SR
Queue Stats
74W - 90L
1,328 Elo+
Solo
Nut
Nut
Tünde
Nut
Level 145
God Stats
6W - 8L
1,404 SR
Queue Stats
252W - 239L
1,441 Elo+
Party 1
Thor
Thor
stag_king2012
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 91L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 17
9,750
975
9,481
14,046
17,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
8 / 2 / 9
8,982
898
8,828
6,678
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Rock5tar84
Artemis
15
6 / 2 / 14
9,269
927
11,338
8,910
3,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 16
8,503
850
6,494
9,056
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
3 / 2 / 19
9,254
925
9,628
12,142
10,460
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alidex
Charybdis
16
2 / 4 / 3
8,454
845
5,920
9,385
3,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 6 / 2
6,695
670
2,593
7,585
1,830
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
HarleyDH
Raijin
12
1 / 6 / 4
7,217
722
9,770
9,543
4,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nut
Tünde
Nut
17
6 / 4 / 3
9,167
917
9,935
10,322
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 7 / 2
7,278
728
3,756
11,571
5,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
27
Kills
10
10
Deaths
27
75
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alidex
Charybdis
2
4
3
0.88
L
0
6
2
0.17
L
Raijin
HarleyDH
Raijin
1
6
4
0.5
W
7
2
17
7.75
W
8
2
9
6.25
W
Artemis
Rock5tar84
Artemis
6
2
14
6.5
L
Nut
Tünde
Nut
6
4
3
1.88
W
3
2
16
5.5
W
3
2
19
6.25
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,769
Damage
31,974
50,832
Taken
48,406
37,592
Mitigated
19,009
20,329
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alidex
Charybdis
5,920
2,140
988
2,614
9,385
3,084
513
4,100
5,159
0
21,618
L
2,593
0
462
723
7,585
1,830
0
4,173
3,245
6,174
141
L
Raijin
HarleyDH
Raijin
9,770
709
190
1,455
9,543
4,635
0
4,797
4,576
14,567
0
W
9,481
1,401
3,173
3,012
14,046
17,290
49
3,335
10,501
709
13,941
W
8,828
1,732
1,176
417
6,678
2,487
1,124
1,044
5,555
18,812
504
W
Artemis
Rock5tar84
Artemis
11,338
1,363
2,101
1,341
8,910
3,983
2,574
1,662
7,119
0
19,290
L
Nut
Tünde
Nut
9,935
3,254
334
2,347
10,322
4,078
585
5,156
5,041
0
23,438
W
6,494
1,376
2,116
2,113
9,056
3,372
1,305
1,786
7,118
14,440
0
W
9,628
295
3,572
1,308
12,142
10,460
0
3,715
8,251
23,563
521
L
3,756
363
1,369
1,613
11,571
5,382
62
6,622
4,635
0
8,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,758
Gold Earned
38,811
114
Minions Killed
90
0
Camps Cleared
0
916,728
Distance Traveled
756,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,454
845
31
3
0
152,781
0
L
He Bo
6,695
670
9
1
0
131,683
0
L
Raijin
7,217
722
17
2
0
136,348
0
W
Shiva
9,750
975
13
1
0
204,244
0
W
Zeus
8,982
898
21
2
0
167,243
0
W
Artemis
9,269
927
17
2
0
185,853
0
L
Nut
9,167
917
26
3
0
188,396
0
W
Scylla
8,503
850
20
2
0
166,373
0
W
Cthulhu
9,254
925
43
4
0
193,015
0
L
Thor
7,278
728
7
1
0
146,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role