Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
AWOOOOOOOOORA
Ravana
Level 176
God Stats
1W - 0L
2,000 SR
Queue Stats
50W - 19L
1,739 Elo+
Party 1
Khepri
Khepri
Elorza97
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 86L
1,476 Elo+
Solo
The Morrigan
The Morrigan
Havivi
The Morrigan
Level 160
God Stats
2W - 0L
1,894 SR
Queue Stats
33W - 17L
1,721 Elo+
Party 1
Nut
Nut
TheLednak
Nut
Level 107
God Stats
7W - 8L
1,527 SR
Queue Stats
113W - 98L
1,484 Elo+
Solo
Team Averages
Level 134
1,684 SR
1,584 Elo+

VS

Team Averages
Level 158
1,596 SR
1,501 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
itsCTR
Poseidon
Level 107
God Stats
30W - 22L
1,615 SR
Queue Stats
558W - 524L
1,485 Elo+
Solo
Scylla
Scylla
ziqun
Scylla
Level 182
God Stats
25W - 24L
1,552 SR
Queue Stats
538W - 513L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
碰到包皮鸡儿会硬
Tsukuyomi
Level 156
God Stats
0W - 1L
1,621 SR
Queue Stats
340W - 331L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
衾寒茶暖
Cthulhu
Level 222
God Stats
34W - 20L
1,690 SR
Queue Stats
717W - 740L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
4 / 1 / 0
3,905
781
2,386
3,573
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 1
4,124
825
1,711
632
324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Elorza97
Khepri
4
1 / 1 / 0
3,351
670
1,348
3,814
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Havivi
The Morrigan
7
0 / 0 / 1
3,713
743
1,019
1,381
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 1
3,170
634
1,460
2,687
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
3
0 / 1 / 0
2,767
553
136
2,429
862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
itsCTR
Poseidon
6
1 / 2 / 2
3,532
706
2,468
2,425
480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
ziqun
Scylla
7
0 / 0 / 0
3,598
720
868
1,120
273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 2 / 0
3,391
678
1,011
3,441
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
衾寒茶暖
Cthulhu
6
1 / 1 / 2
3,671
734
2,576
3,891
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
3
3
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
0
4
L
Tyr
 
Tyr
0
1
0
0
W
1
0
1
1.5
W
Khepri
Elorza97
Khepri
1
1
0
1
W
The Morrigan
Havivi
The Morrigan
0
0
1
0.5
W
0
1
1
0.5
L
Poseidon
itsCTR
Poseidon
1
2
2
1
L
Scylla
ziqun
Scylla
0
0
0
0
L
1
2
0
0.5
L
Cthulhu
衾寒茶暖
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,924
Damage
7,059
12,087
Taken
13,306
4,729
Mitigated
4,511
4,631
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,386
1,202
0
773
3,573
1,055
0
1,211
2,362
0
16,806
L
Tyr
 
Tyr
136
0
0
1,060
2,429
862
0
0
2,429
0
6,404
W
1,711
671
0
350
632
324
0
0
632
0
20,251
W
Khepri
Elorza97
Khepri
1,348
323
0
1,642
3,814
2,193
0
2,276
1,538
5,564
0
W
The Morrigan
Havivi
The Morrigan
1,019
498
0
865
1,381
364
0
413
968
17,888
287
W
1,460
916
0
1,001
2,687
793
0
1,598
1,089
0
13,837
L
Poseidon
itsCTR
Poseidon
2,468
1,382
0
852
2,425
480
0
564
1,861
11,330
2,835
L
Scylla
ziqun
Scylla
868
304
0
500
1,120
273
0
644
388
21,088
651
L
1,011
320
0
1,236
3,441
845
0
364
3,037
0
10,690
L
Cthulhu
衾寒茶暖
Cthulhu
2,576
402
71
1,928
3,891
2,051
0
667
3,224
10,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,263
Gold Earned
16,959
153
Minions Killed
126
0
Camps Cleared
0
530,818
Distance Traveled
458,015
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,905
781
32
6
0
118,433
0
L
Tyr
2,767
553
12
2
0
49,617
0
W
Ravana
4,124
825
46
9
0
113,787
0
W
Khepri
3,351
670
10
2
0
104,834
3
W
The Morrigan
3,713
743
43
9
0
95,310
0
W
Nut
3,170
634
22
4
0
98,454
1
L
Poseidon
3,532
706
26
5
0
98,993
0
L
Scylla
3,598
720
47
9
0
94,896
0
L
Tsukuyomi
3,391
678
28
6
0
114,851
0
L
Cthulhu
3,671
734
13
3
0
99,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role