Player Matchup

Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KilkennyCobbler
Baron Samedi
Level 124
God Stats
21W - 29L
1,538 SR
Queue Stats
244W - 239L
1,565 Elo+
Party 2
Sol
Sol
Qroooow
Sol
Level 68
God Stats
9W - 0L
1,721 SR
Queue Stats
13W - 7L
1,633 Elo+
Solo
Cu Chulainn
Cu Chulainn
Turtarian
Cu Chulainn
Level 141
God Stats
11W - 6L
1,632 SR
Queue Stats
279W - 272L
1,572 Elo+
Party 2
Sobek
Sobek
bortjorn
Sobek
Level 44
God Stats
5W - 7L
1,418 SR
Queue Stats
103W - 110L
1,476 Elo+
Party 1
Team Averages
Level 99
1,562 SR
1,549 Elo+

VS

Team Averages
Level 133
1,502 SR
1,532 Elo+
Nut
Nut
 
Nut
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
JustRanga
Sun Wukong
Level 102
God Stats
1W - 2L
1,683 SR
Queue Stats
59W - 31L
1,640 Elo+
Solo
Anubis
Anubis
OBOSRISS
Anubis
Level 126
God Stats
7W - 8L
1,458 SR
Queue Stats
108W - 117L
1,504 Elo+
Party 3
Surtr
Surtr
SwagScavver
Surtr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 149L
1,506 Elo+
Solo
Nu Wa
Nu Wa
ZzRaiZzPainz
Nu Wa
Level 154
God Stats
14W - 10L
1,371 SR
Queue Stats
1,120W - 1,057L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 0 / 2
5,824
728
4,992
4,708
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
KilkennyCobbler
Baron Samedi
10
0 / 1 / 1
5,524
691
1,579
4,213
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
10
1 / 0 / 0
6,309
789
3,571
4,345
936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cu Chulainn
Turtarian
Cu Chulainn
11
3 / 0 / 0
5,510
689
1,442
4,973
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
bortjorn
Sobek
8
0 / 0 / 5
5,107
638
1,376
4,344
2,564
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
0 / 2 / 0
4,031
504
1,978
3,968
1,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
JustRanga
Sun Wukong
6
0 / 0 / 0
3,954
494
330
2,102
736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
OBOSRISS
Anubis
7
0 / 4 / 0
4,193
524
2,715
5,759
2,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 1 / 0
4,068
509
1,248
5,461
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 0
5,559
695
4,109
4,590
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
L
Nut
 
Nut
0
2
0
0
L
Sun Wukong
JustRanga
Sun Wukong
0
0
0
0
W
Baron Samedi
KilkennyCobbler
Baron Samedi
0
1
1
0.5
L
Anubis
OBOSRISS
Anubis
0
4
0
0
W
Sol
1
0
0
1
L
0
1
0
0
W
Cu Chulainn
Turtarian
Cu Chulainn
3
0
0
3
L
1
1
0
1
W
Sobek
bortjorn
Sobek
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,960
Damage
10,380
22,583
Taken
21,880
8,317
Mitigated
8,661
10,351
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,992
1,598
0
1,773
4,708
1,179
0
1,619
3,039
0
41,814
L
Nut
 
Nut
1,978
579
0
652
3,968
1,070
0
544
3,424
0
18,783
L
Sun Wukong
JustRanga
Sun Wukong
330
0
0
250
2,102
736
0
253
1,849
0
15,684
W
Baron Samedi
KilkennyCobbler
Baron Samedi
1,579
332
0
1,696
4,213
1,733
0
2,368
1,593
33,387
0
L
Anubis
OBOSRISS
Anubis
2,715
303
171
1,163
5,759
2,629
0
734
5,025
18,227
540
W
Sol
3,571
1,984
0
3,407
4,345
936
2,971
438
3,673
38,469
6,749
L
1,248
518
0
2,465
5,461
2,922
0
2,980
2,481
600
14,740
W
Cu Chulainn
Turtarian
Cu Chulainn
1,442
189
0
1,111
4,973
1,905
0
374
4,509
0
36,844
L
4,109
1,113
0
1,402
4,590
1,304
0
1,579
3,011
38,322
1,028
W
Sobek
bortjorn
Sobek
1,376
108
0
2,364
4,344
2,564
362
1,579
2,715
5,383
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,274
Gold Earned
21,805
322
Minions Killed
230
0
Camps Cleared
0
844,711
Distance Traveled
657,518
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,824
728
84
11
0
156,366
0
L
Nut
4,031
504
45
6
0
158,611
0
L
Sun Wukong
3,954
494
27
3
0
86,874
0
W
Baron Samedi
5,524
691
64
8
0
162,906
0
L
Anubis
4,193
524
27
3
0
143,013
5
W
Sol
6,309
789
90
11
0
143,707
1
L
Surtr
4,068
509
36
5
0
106,229
0
W
Cu Chulainn
5,510
689
71
9
0
197,649
0
L
Nu Wa
5,559
695
95
12
0
162,791
0
W
Sobek
5,107
638
13
2
0
184,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role