Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Breaksmoke
Vamana
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 204L
1,561 Elo+
Solo
Geb
Geb
Lockiavelli
Geb
Level 112
God Stats
20W - 12L
1,609 SR
Queue Stats
753W - 706L
1,577 Elo+
Solo
Izanami
Izanami
MeNoLikeFowkes
Izanami
Level 7
God Stats
2W - 2L
1,237 SR
Queue Stats
19W - 14L
1,571 Elo+
Party 3
Sol
Sol
SwagScavver
Sol
Level 158
God Stats
1W - 1L
1,232 SR
Queue Stats
136W - 153L
1,496 Elo+
Solo
Team Averages
Level 119
1,416 SR
1,541 Elo+

VS

Team Averages
Level 126
1,584 SR
1,500 Elo+
Chernobog
Chernobog
 
Chernobog
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Maekus95
Ne Zha
Level 139
God Stats
0W - 1L
1,826 SR
Queue Stats
22W - 33L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
MostVedic
Kuzenbo
Level 175
God Stats
24W - 34L
1,537 SR
Queue Stats
206W - 236L
1,536 Elo+
Party 2
Hera
Hera
ZzRaiZzPainz
Hera
Level 154
God Stats
4W - 7L
1,578 SR
Queue Stats
1,129W - 1,070L
1,521 Elo+
Solo
Sobek
Sobek
bortjorn
Sobek
Level 44
God Stats
5W - 7L
1,481 SR
Queue Stats
103W - 110L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
2 / 3 / 3
6,070
607
2,953
6,895
4,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Vamana
Breaksmoke
Vamana
13
4 / 1 / 0
7,545
755
4,884
7,033
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 0 / 5
5,800
580
3,405
7,238
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
5,889
589
4,953
4,791
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 2
7,180
718
5,205
6,311
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
2 / 2 / 1
5,148
515
3,336
5,538
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Maekus95
Ne Zha
9
0 / 2 / 3
4,928
493
2,228
5,931
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
MostVedic
Kuzenbo
9
0 / 4 / 1
4,811
481
3,627
6,823
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 4 / 0
5,615
562
6,489
6,630
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
bortjorn
Sobek
8
0 / 2 / 2
4,900
490
1,284
8,462
3,890
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
4
4
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
2
3
3
1.17
L
Chernobog
 
Chernobog
2
2
1
1.25
W
Vamana
Breaksmoke
Vamana
4
1
0
4
W
2
0
5
4.5
L
Ne Zha
Maekus95
Ne Zha
0
2
3
0.75
W
1
0
2
2
L
Kuzenbo
MostVedic
Kuzenbo
0
4
1
0.13
W
5
0
2
6
L
2
4
0
0.5
L
Sobek
bortjorn
Sobek
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,400
Damage
16,964
32,268
Taken
33,384
14,320
Mitigated
12,373
14,009
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
2,953
1,071
0
998
6,895
4,347
0
1,967
4,851
16,889
1,173
L
Chernobog
 
Chernobog
3,336
1,994
0
2,190
5,538
1,164
0
1,117
4,421
0
32,775
W
Vamana
Breaksmoke
Vamana
4,884
1,595
0
2,756
7,033
4,684
24
3,063
3,482
0
54,020
W
3,405
369
0
3,480
7,238
2,322
0
2,094
4,992
34,390
783
L
Ne Zha
Maekus95
Ne Zha
2,228
497
0
687
5,931
1,871
0
1,873
4,022
0
31,147
W
4,953
3,704
0
2,592
4,791
1,388
42
485
4,306
0
50,688
L
Kuzenbo
MostVedic
Kuzenbo
3,627
787
0
270
6,823
3,605
0
228
6,193
17,095
1,684
W
5,205
2,814
0
4,183
6,311
1,579
955
3,342
2,584
48,637
5,901
L
6,489
1,107
0
1,368
6,630
1,843
0
4,513
2,117
36,378
0
L
Sobek
bortjorn
Sobek
1,284
335
0
3,077
8,462
3,890
0
3,479
4,983
5,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
25,402
365
Minions Killed
243
0
Camps Cleared
0
1,041,282
Distance Traveled
1,047,701
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,070
607
49
5
0
212,783
6
L
Chernobog
5,148
515
63
6
0
197,488
2
W
Vamana
7,545
755
102
10
0
199,505
0
W
Geb
5,800
580
57
6
0
228,974
0
L
Ne Zha
4,928
493
67
7
0
242,530
0
W
Izanami
5,889
589
68
7
0
199,154
0
L
Kuzenbo
4,811
481
30
3
0
201,628
0
W
Sol
7,180
718
89
9
0
200,866
1
L
Hera
5,615
562
74
7
0
197,126
2
L
Sobek
4,900
490
9
1
0
208,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role