Player Matchup

Xing Tian
Xing Tian
Adebauou
Xing Tian
Level 120
God Stats
8W - 2L
1,661 SR
Queue Stats
170W - 153L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
MiguelElGato
Nu Wa
Level 63
God Stats
2W - 2L
1,389 SR
Queue Stats
150W - 161L
1,490 Elo+
Party 1
Ymir
Ymir
PapaBoowoo
Ymir
Level 64
God Stats
6W - 7L
1,432 SR
Queue Stats
124W - 116L
1,519 Elo+
Party 1
Cupid
Cupid
Tuthpastebandit
Cupid
Level 142
God Stats
2W - 0L
1,663 SR
Queue Stats
119W - 96L
1,517 Elo+
Party 1
Artemis
Artemis
VexedMate
Artemis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,467 Elo+
Party 1
Team Averages
Level 103
1,529 SR
1,500 Elo+

VS

Team Averages
Level 124
1,560 SR
1,483 Elo+
Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Arghôs
Ah Puch
Level 67
God Stats
1W - 2L
1,518 SR
Queue Stats
217W - 228L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
REMEN69
Baba Yaga
Level 155
God Stats
1W - 3L
1,472 SR
Queue Stats
37W - 60L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
UrbanStrike
Sun Wukong
Level 127
God Stats
5W - 2L
1,809 SR
Queue Stats
181W - 194L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adebauou
Xing Tian
17
8 / 1 / 18
9,975
907
15,468
24,215
19,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 2 / 18
9,072
825
9,780
10,280
3,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 14
9,077
825
6,971
15,409
14,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

17
11 / 1 / 15
10,464
951
17,064
11,622
4,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
VexedMate
Artemis
15
5 / 4 / 18
9,218
838
15,049
12,517
4,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 6 / 5
8,096
736
12,039
18,767
19,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artio
 
Artio
15
0 / 6 / 7
7,579
689
8,811
17,679
20,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Arghôs
Ah Puch
13
3 / 5 / 5
8,272
752
12,940
9,309
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
REMEN69
Baba Yaga
13
0 / 5 / 5
7,211
656
14,850
9,848
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
UrbanStrike
Sun Wukong
15
4 / 6 / 2
8,296
754
10,403
14,704
11,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
33
28
Kills
9
10
Deaths
28
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
6
5
0.75
L
Artio
 
Artio
0
6
7
0.58
W
Xing Tian
Adebauou
Xing Tian
8
1
18
17
L
Ah Puch
Arghôs
Ah Puch
3
5
5
1.1
W
2
2
18
5.5
W
2
2
14
4.5
L
Baba Yaga
REMEN69
Baba Yaga
0
5
5
0.5
W
11
1
15
18.5
L
Sun Wukong
UrbanStrike
Sun Wukong
4
6
2
0.83
W
Artemis
VexedMate
Artemis
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,332
Damage
59,043
74,043
Taken
70,307
46,939
Mitigated
58,447
38,579
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,039
594
1,282
2,663
18,767
19,852
0
6,668
11,841
0
21,211
L
Artio
 
Artio
8,811
251
2,065
3,825
17,679
20,354
0
9,588
7,643
13,965
0
W
Xing Tian
Adebauou
Xing Tian
15,468
1,047
2,280
8,402
24,215
19,233
392
11,207
12,570
21,348
0
L
Ah Puch
Arghôs
Ah Puch
12,940
665
0
1,808
9,309
3,181
0
4,738
4,405
30,348
0
W
9,780
2,010
2,553
1,217
10,280
3,766
1,493
5,784
4,188
16,782
0
W
6,971
964
2,209
4,023
15,409
14,399
205
7,724
7,040
11,372
755
L
Baba Yaga
REMEN69
Baba Yaga
14,850
152
338
1,157
9,848
3,930
0
3,623
6,014
29,197
0
W
17,064
9,773
7,144
7,185
11,622
4,827
3,724
4,937
6,323
0
36,395
L
Sun Wukong
UrbanStrike
Sun Wukong
10,403
895
749
2,133
14,704
11,130
0
5,434
8,882
0
19,700
W
Artemis
VexedMate
Artemis
15,049
6,994
1,073
2,493
12,517
4,714
1,294
5,943
6,381
0
28,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,806
Gold Earned
39,454
127
Minions Killed
113
0
Camps Cleared
0
1,053,647
Distance Traveled
868,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,096
736
22
2
0
170,877
0
L
Artio
7,579
689
8
1
0
179,739
0
W
Xing Tian
9,975
907
20
2
0
244,421
0
L
Ah Puch
8,272
752
43
4
0
146,511
0
W
Nu Wa
9,072
825
23
2
0
209,692
0
W
Ymir
9,077
825
13
1
0
199,305
0
L
Baba Yaga
7,211
656
22
2
0
184,752
0
W
Cupid
10,464
951
45
4
0
211,544
0
L
Sun Wukong
8,296
754
18
2
0
186,884
0
W
Artemis
9,218
838
26
2
0
188,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role