Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DubsBunny_26
Lancelot
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,392 Elo+
Solo
Sylvanus
Sylvanus
LightningGod2
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,834 Elo+
Solo
Thoth
Thoth
MIBandR
Thoth
Level 35
God Stats
8W - 13L
1,518 SR
Queue Stats
207W - 218L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Slient23
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,565 Elo+
Solo
Team Averages
Level 99
1,504 SR
1,563 Elo+

VS

Team Averages
Level 122
1,517 SR
1,477 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Narrag
Guan Yu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,478 Elo+
Solo
Bastet
Bastet
Penguinmadman
Bastet
Level 159
God Stats
14W - 12L
1,595 SR
Queue Stats
426W - 425L
1,522 Elo+
Solo
Ne Zha
Ne Zha
YungMar
Ne Zha
Level 158
God Stats
6W - 4L
1,489 SR
Queue Stats
562W - 570L
1,530 Elo+
Solo
Camazotz
Camazotz
yuiuiyt
Camazotz
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 86L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
5
0 / 1 / 0
4,356
871
634
899
491
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lancelot
DubsBunny_26
Lancelot
8
0 / 2 / 0
4,642
928
1,990
5,182
4,350
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
LightningGod2
Sylvanus
10
1 / 2 / 0
5,436
1,087
2,375
6,145
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thoth
MIBandR
Thoth
11
0 / 1 / 1
5,219
1,044
5,978
2,194
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Slient23
Cthulhu
10
0 / 1 / 1
4,960
992
3,334
4,825
3,294
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 5
6,208
1,242
6,889
3,331
1,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
Narrag
Guan Yu
10
1 / 1 / 3
5,878
1,176
2,093
4,616
2,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 1 / 4
6,444
1,289
4,660
4,344
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ne Zha
YungMar
Ne Zha
11
1 / 0 / 5
5,898
1,180
2,873
3,518
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Camazotz
yuiuiyt
Camazotz
10
0 / 0 / 7
5,673
1,135
1,243
2,803
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
7
7
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
0
0
W
Medusa
 
Medusa
2
0
5
4.5
L
Lancelot
DubsBunny_26
Lancelot
0
2
0
0
L
Sylvanus
LightningGod2
Sylvanus
1
2
0
0.5
L
Thoth
MIBandR
Thoth
0
1
1
0.5
W
Guan Yu
Narrag
Guan Yu
1
1
3
2.5
W
3
1
4
5
L
Cthulhu
Slient23
Cthulhu
0
1
1
0.5
W
Ne Zha
YungMar
Ne Zha
1
0
5
3.5
W
Camazotz
yuiuiyt
Camazotz
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,311
Damage
17,758
19,245
Taken
18,612
12,401
Mitigated
6,954
6,481
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
634
183
0
34
899
491
0
0
899
50
747
W
Medusa
 
Medusa
6,889
2,602
0
465
3,331
1,081
604
1,838
1,493
0
24,084
L
Lancelot
DubsBunny_26
Lancelot
1,990
122
150
582
5,182
4,350
0
0
5,182
796
3,577
L
Sylvanus
LightningGod2
Sylvanus
2,375
391
2,383
2,438
6,145
3,544
0
0
6,145
3,806
0
L
Thoth
MIBandR
Thoth
5,978
91
0
0
2,194
722
0
0
2,194
17,611
0
W
Guan Yu
Narrag
Guan Yu
2,093
295
3,673
2,324
4,616
2,135
0
3,441
1,175
0
2,835
W
4,660
761
0
948
4,344
1,531
410
2,364
1,980
0
7,101
L
Cthulhu
Slient23
Cthulhu
3,334
242
513
381
4,825
3,294
0
0
4,825
7,039
439
W
Ne Zha
YungMar
Ne Zha
2,873
474
414
360
3,518
1,290
286
2,457
1,061
0
6,536
W
Camazotz
yuiuiyt
Camazotz
1,243
80
0
1,448
2,803
917
176
1,916
887
0
5,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
30,101
45
Minions Killed
65
0
Camps Cleared
0
406,966
Distance Traveled
540,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,356
871
0
0
0
18,144
0
W
Medusa
6,208
1,242
28
6
0
94,084
0
L
Lancelot
4,642
928
5
1
0
81,082
0
L
Sylvanus
5,436
1,087
6
1
0
99,681
0
L
Thoth
5,219
1,044
21
4
0
115,327
0
W
Guan Yu
5,878
1,176
3
1
0
109,164
0
W
Bastet
6,444
1,289
10
2
0
103,103
0
L
Cthulhu
4,960
992
13
3
0
92,732
0
W
Ne Zha
5,898
1,180
12
2
0
121,930
0
W
Camazotz
5,673
1,135
12
2
0
111,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role