Player Matchup

Hachiman
Hachiman
Jonkur90
Hachiman
Level 108
God Stats
7W - 11L
1,413 SR
Queue Stats
48W - 59L
1,439 Elo+
Solo
Awilix
Awilix
vXC_r_Y_s_i_SXv
Awilix
Level 147
God Stats
86W - 61L
1,584 SR
Queue Stats
444W - 467L
1,498 Elo+
Party 1
Ra
Ra
xXB-u-R-n-ZXx
Ra
Level 188
God Stats
90W - 66L
1,639 SR
Queue Stats
478W - 488L
1,501 Elo+
Party 1
Bacchus
Bacchus
x_DiOnY_x
Bacchus
Level 149
God Stats
7W - 10L
1,435 SR
Queue Stats
119W - 127L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
x__iLeGaCy__x
Jormungandr
Level 159
God Stats
23W - 22L
1,578 SR
Queue Stats
344W - 352L
1,493 Elo+
Party 1
Team Averages
Level 150
1,530 SR
1,486 Elo+

VS

Team Averages
Level 120
1,453 SR
1,501 Elo+
Fafnir
Fafnir
 
Fafnir
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Demuirge
Olorun
Level 157
God Stats
2W - 4L
1,395 SR
Queue Stats
527W - 496L
1,526 Elo+
Solo
Loki
Loki
astol1
Loki
Level 89
God Stats
4W - 7L
1,372 SR
Queue Stats
48W - 39L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jonkur90
Hachiman
10
0 / 0 / 0
5,526
461
2,194
3,319
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 2
5,262
439
2,169
6,422
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 1
7,134
595
7,014
6,614
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
x_DiOnY_x
Bacchus
7
0 / 4 / 0
4,529
377
3,618
7,924
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
x__iLeGaCy__x
Jormungandr
13
5 / 0 / 0
7,182
599
5,883
7,691
4,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
2 / 0 / 5
7,683
640
3,171
6,391
6,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
 
Vulcan
11
1 / 3 / 3
6,644
554
6,416
6,234
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
 
Baron Samedi
11
3 / 2 / 3
6,626
552
3,473
5,224
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Demuirge
Olorun
14
3 / 0 / 2
7,611
634
6,255
5,596
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
astol1
Loki
11
1 / 4 / 2
5,958
497
2,831
9,020
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
9
Kills
10
10
Deaths
9
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
5
4.5
W
Vulcan
 
Vulcan
1
3
3
0.83
W
Baron Samedi
 
Baron Samedi
3
2
3
2.25
W
Olorun
Demuirge
Olorun
3
0
2
4
L
Hachiman
Jonkur90
Hachiman
0
0
0
0
W
Loki
astol1
Loki
1
4
2
0.5
L
1
4
2
0.5
L
3
2
1
1.75
L
Bacchus
x_DiOnY_x
Bacchus
0
4
0
0
L
Jormungandr
x__iLeGaCy__x
Jormungandr
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,878
Damage
22,146
31,970
Taken
32,465
16,870
Mitigated
16,065
10,106
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,171
546
0
2,410
6,391
6,516
30
2,298
3,668
15,132
1,937
W
Vulcan
 
Vulcan
6,416
152
0
1,859
6,234
1,976
250
4,766
1,378
37,299
0
W
Baron Samedi
 
Baron Samedi
3,473
38
116
1,040
5,224
3,044
0
2,455
2,472
32,779
1,338
W
Olorun
Demuirge
Olorun
6,255
2,137
680
3,343
5,596
2,029
3,061
2,602
2,598
63,528
4,614
L
Hachiman
Jonkur90
Hachiman
2,194
364
0
1,422
3,319
1,028
0
2,076
1,243
0
36,998
W
Loki
astol1
Loki
2,831
470
0
3,644
9,020
2,500
0
2,851
5,848
0
41,974
L
2,169
823
0
1,320
6,422
2,091
0
2,248
4,172
0
21,115
L
7,014
285
534
2,328
6,614
2,294
0
4,116
2,361
56,025
0
L
Bacchus
x_DiOnY_x
Bacchus
3,618
292
0
1,158
7,924
6,492
0
5,955
1,924
13,225
0
L
Jormungandr
x__iLeGaCy__x
Jormungandr
5,883
401
0
3,344
7,691
4,965
0
4,060
3,346
48,969
1,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,633
Gold Earned
34,522
320
Minions Killed
365
0
Camps Cleared
0
1,196,007
Distance Traveled
1,213,067
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,683
640
30
3
0
243,320
4
W
Vulcan
6,644
554
74
6
0
239,205
0
W
Baron Samedi
6,626
552
63
5
0
247,032
2
W
Olorun
7,611
634
131
11
0
228,681
1
L
Hachiman
5,526
461
67
6
0
244,928
0
W
Loki
5,958
497
67
6
0
254,829
0
L
Awilix
5,262
439
36
3
0
175,215
0
L
Ra
7,134
595
123
10
0
273,769
0
L
Bacchus
4,529
377
12
1
0
243,186
6
L
Jormungandr
7,182
599
82
7
0
258,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role