Player Matchup

Artemis
Artemis
ILikeMeChoppa
Artemis
Level 126
God Stats
27W - 15L
1,624 SR
Queue Stats
166W - 160L
1,604 Elo+
Solo
Cerberus
Cerberus
athielecke1
Cerberus
Level 111
God Stats
17W - 12L
1,627 SR
Queue Stats
473W - 466L
1,480 Elo+
Solo
Janus
Janus
mathuss062
Janus
Level 156
God Stats
270W - 306L
1,577 SR
Queue Stats
872W - 863L
1,555 Elo+
Solo
Team Averages
Level 131
1,609 SR
1,546 Elo+

VS

Team Averages
Level 160
1,458 SR
1,558 Elo+
Janus
Janus
Shamaster
Janus
Level 158
God Stats
1W - 3L
1,098 SR
Queue Stats
205W - 197L
1,634 Elo+
Solo
Neith
Neith
sweet_nisshoku
Neith
Level 141
God Stats
208W - 199L
1,543 SR
Queue Stats
250W - 257L
1,454 Elo+
Solo
Hercules
Hercules
我常常因为不够傻屌而感到自卑
Hercules
Level 182
God Stats
7W - 3L
1,733 SR
Queue Stats
154W - 150L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
4 / 3 / 2
8,564
856
10,656
7,238
2,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
athielecke1
Cerberus
13
2 / 1 / 5
8,213
821
5,104
12,540
8,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
15
1 / 3 / 6
8,309
831
5,778
8,605
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Shamaster
Janus
15
2 / 2 / 4
8,524
852
8,313
5,746
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 4
8,931
893
6,245
8,531
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
3 / 2 / 3
8,734
873
9,238
12,707
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
7
Kills
7
7
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
3
2
1.67
W
Janus
Shamaster
Janus
2
2
4
2
L
Cerberus
athielecke1
Cerberus
2
1
5
4.5
L
Janus
1
3
6
1.33
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,538
Damage
23,796
28,383
Taken
26,984
14,767
Mitigated
16,375
7,839
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
10,656
3,694
0
514
7,238
2,853
33
1,721
5,114
0
26,135
W
Janus
Shamaster
Janus
8,313
385
0
776
5,746
1,951
0
1,900
3,629
34,284
600
L
Cerberus
athielecke1
Cerberus
5,104
221
0
4,785
12,540
8,920
0
2,961
8,778
17,691
2,270
L
Janus
5,778
459
0
2,540
8,605
2,994
0
2,479
5,626
28,141
0
W
6,245
3,074
0
3,168
8,531
3,238
1,140
3,028
5,326
0
36,274
W
9,238
1,634
0
3,157
12,707
11,186
0
4,947
7,499
0
17,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,086
Gold Earned
26,189
140
Minions Killed
141
0
Camps Cleared
0
602,590
Distance Traveled
584,683
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,564
856
45
5
0
209,956
0
W
Janus
8,524
852
58
6
0
204,144
1
L
Cerberus
8,213
821
47
5
0
182,873
4
L
Janus
8,309
831
48
5
0
209,761
8
W
Neith
8,931
893
61
6
0
181,111
0
W
Hercules
8,734
873
22
2
0
199,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role