Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Johnori21
Fafnir
Level 124
God Stats
2W - 4L
1,383 SR
Queue Stats
832W - 830L
1,495 Elo+
Solo
Kali
Kali
RODZII__
Kali
Level 68
God Stats
14W - 12L
1,523 SR
Queue Stats
217W - 224L
1,414 Elo+
Party 1
Zeus
Zeus
joyous_zombie
Zeus
Level 63
God Stats
41W - 38L
1,433 SR
Queue Stats
188W - 198L
1,384 Elo+
Party 1
Neith
Neith
mAd1s0n4er
Neith
Level 122
God Stats
7W - 5L
1,505 SR
Queue Stats
216W - 218L
1,454 Elo+
Solo
Team Averages
Level 107
1,469 SR
1,449 Elo+

VS

Team Averages
Level 125
1,377 SR
1,456 Elo+
Discordia
Discordia
 
Discordia
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DracXaH
Sylvanus
Level 69
God Stats
35W - 29L
1,501 SR
Queue Stats
373W - 401L
1,456 Elo+
Solo
Mercury
Mercury
GazaManTings
Mercury
Level 159
God Stats
1W - 2L
1,170 SR
Queue Stats
123W - 127L
1,383 Elo+
Solo
Neith
Neith
Scarfac_Ghost_EX
Neith
Level 105
God Stats
1W - 6L
1,213 SR
Queue Stats
104W - 113L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 3 / 0
3,285
657
1,960
5,238
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Johnori21
Fafnir
5
0 / 3 / 0
3,083
617
200
3,796
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
6
0 / 0 / 1
3,363
673
1,147
3,302
802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
1 / 3 / 0
3,496
699
1,072
2,891
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
1
0 / 0 / 0
2,573
515
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
3 / 0 / 0
4,538
908
1,879
1,937
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
 
Morgan Le Fay
8
3 / 0 / 0
4,409
882
3,051
2,597
933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
DracXaH
Sylvanus
6
2 / 0 / 1
3,948
790
1,098
951
346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
GazaManTings
Mercury
7
1 / 1 / 0
3,821
764
591
3,636
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 0 / 3
3,732
746
1,212
2,039
454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
9
9
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Discordia
 
Discordia
3
0
0
3
W
Morgan Le Fay
 
Morgan Le Fay
3
0
0
3
W
Sylvanus
DracXaH
Sylvanus
2
0
1
2.5
W
Mercury
GazaManTings
Mercury
1
1
0
1
L
Fafnir
Johnori21
Fafnir
0
3
0
0
L
Kali
0
0
1
0.5
W
0
0
3
1.5
L
1
3
0
0.33
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,379
Damage
7,831
15,227
Taken
11,160
5,035
Mitigated
3,250
3,663
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,960
200
0
1,570
5,238
1,510
0
2,648
2,206
0
13,773
W
Discordia
 
Discordia
1,879
0
0
730
1,937
470
0
755
1,182
14,182
1,502
W
Morgan Le Fay
 
Morgan Le Fay
3,051
887
0
875
2,597
933
26
0
2,597
22,089
600
W
Sylvanus
DracXaH
Sylvanus
1,098
404
388
463
951
346
360
0
951
10,195
5,833
W
Mercury
GazaManTings
Mercury
591
371
0
468
3,636
1,047
0
317
3,319
0
23,161
L
Fafnir
Johnori21
Fafnir
200
61
0
230
3,796
2,100
0
673
3,123
5,411
0
L
Kali
1,147
536
0
1,863
3,302
802
0
417
2,845
0
15,662
W
1,212
394
0
582
2,039
454
0
200
1,839
0
19,601
L
1,072
43
0
0
2,891
623
0
1,403
1,278
11,647
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,800
Gold Earned
20,448
83
Minions Killed
188
0
Camps Cleared
0
469,923
Distance Traveled
555,653
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,285
657
20
4
0
111,567
0
W
Discordia
4,538
908
39
8
0
122,293
0
W
Morgan Le Fay
4,409
882
30
6
0
101,859
0
W
Sylvanus
3,948
790
40
8
0
91,352
0
W
Mercury
3,821
764
47
9
0
134,496
0
L
Fafnir
3,083
617
6
1
0
94,987
2
L
Kali
3,363
673
35
7
0
142,056
0
W
Neith
3,732
746
32
6
0
105,653
0
L
Zeus
3,496
699
22
4
0
121,313
2
L
Neith
2,573
515
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role