Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
German_228
Yemoja
Level 109
God Stats
1W - 1L
1,623 SR
Queue Stats
26W - 26L
1,497 Elo+
Solo
Arachne
Arachne
Hoi1296
Arachne
Level 85
God Stats
1W - 1L
1,275 SR
Queue Stats
91W - 69L
1,549 Elo+
Solo
Artemis
Artemis
LadyAeval
Artemis
Level 153
God Stats
11W - 3L
1,779 SR
Queue Stats
442W - 455L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
chaz2501
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,158 Elo+
Solo
Team Averages
Level 112
1,535 SR
1,432 Elo+

VS

Team Averages
Level 70
1,413 SR
1,420 Elo+
Baba Yaga
Baba Yaga
APE FERGIE
Baba Yaga
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,137 Elo+
Solo
Anhur
Anhur
Ella_MacSunshine
Anhur
Level 103
God Stats
7W - 13L
1,385 SR
Queue Stats
638W - 693L
1,547 Elo+
Solo
Mercury
Mercury
Ingeniro
Mercury
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,515 Elo+
Solo
Yemoja
Yemoja
LongDonSilvr829
Yemoja
Level 67
God Stats
0W - 3L
1,184 SR
Queue Stats
85W - 102L
1,433 Elo+
Solo
Da Ji
Da Ji
Tbear17Forrest
Da Ji
Level 105
God Stats
8W - 9L
1,498 SR
Queue Stats
773W - 805L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
4 / 3 / 14
9,661
878
11,316
12,142
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
German_228
Yemoja
16
2 / 1 / 15
9,189
835
7,117
5,896
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
Hoi1296
Arachne
16
16 / 1 / 9
10,998
1,000
17,343
10,999
11,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
LadyAeval
Artemis
15
2 / 1 / 12
8,937
812
10,450
7,777
3,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
chaz2501
Kuzenbo
13
1 / 3 / 15
9,168
833
5,025
16,175
15,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
APE FERGIE
Baba Yaga
12
0 / 9 / 7
7,330
666
6,535
11,818
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 4
7,447
677
9,086
11,316
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Ingeniro
Mercury
11
2 / 5 / 2
7,185
653
5,049
8,184
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
1 / 4 / 3
7,220
656
5,199
10,622
5,491
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 1
7,805
710
9,002
13,598
16,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
25
Kills
7
9
Deaths
25
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
3
14
3.67
L
Baba Yaga
APE FERGIE
Baba Yaga
0
9
7
0.39
L
1
4
4
0.75
W
Yemoja
German_228
Yemoja
2
1
15
9.5
W
Arachne
Hoi1296
Arachne
16
1
9
20.5
L
Mercury
Ingeniro
Mercury
2
5
2
0.6
W
Artemis
LadyAeval
Artemis
2
1
12
8
L
1
4
3
0.63
L
3
3
1
1.17
W
Kuzenbo
chaz2501
Kuzenbo
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,251
Damage
34,871
52,989
Taken
55,538
38,578
Mitigated
32,654
26,529
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,316
986
786
2,386
12,142
5,131
2,047
2,002
10,007
0
29,814
L
Baba Yaga
APE FERGIE
Baba Yaga
6,535
946
0
1,110
11,818
4,101
0
2,028
9,358
14,456
364
L
9,086
2,552
489
1,652
11,316
3,784
0
1,799
9,030
0
26,449
W
Yemoja
German_228
Yemoja
7,117
883
7,493
1,020
5,896
2,766
1,231
1,278
4,528
16,686
642
W
Arachne
Hoi1296
Arachne
17,343
11,900
567
3,559
10,999
11,550
648
2,535
8,228
0
20,092
L
Mercury
Ingeniro
Mercury
5,049
1,942
128
152
8,184
2,853
0
2,169
5,672
0
10,656
W
Artemis
LadyAeval
Artemis
10,450
4,296
1,383
1,998
7,777
3,140
3,191
1,386
6,196
0
21,708
L
5,199
935
7,462
960
10,622
5,491
0
2,648
7,554
14,137
0
L
9,002
536
951
1,613
13,598
16,425
0
2,167
10,967
0
21,385
W
Kuzenbo
chaz2501
Kuzenbo
5,025
1,586
2,645
4,692
16,175
15,991
1,087
4,488
11,547
7,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
36,987
103
Minions Killed
103
0
Camps Cleared
0
975,672
Distance Traveled
854,216
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,661
878
32
3
0
191,553
0
L
Baba Yaga
7,330
666
18
2
0
169,196
0
L
Anhur
7,447
677
38
3
0
165,399
0
W
Yemoja
9,189
835
30
3
0
161,197
0
W
Arachne
10,998
1,000
9
1
0
224,480
0
L
Mercury
7,185
653
13
1
0
181,680
0
W
Artemis
8,937
812
20
2
0
185,415
0
L
Yemoja
7,220
656
19
2
0
157,204
0
L
Da Ji
7,805
710
15
1
0
180,737
0
W
Kuzenbo
9,168
833
12
1
0
213,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role