Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AlmightyDurr
Thor
Level 100
God Stats
0W - 4L
1,139 SR
Queue Stats
466W - 490L
1,465 Elo+
Solo
Danzaburou
Danzaburou
neonviln
Danzaburou
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 115L
1,460 Elo+
Solo
Chiron
Chiron
ohheck1
Chiron
Level 113
God Stats
0W - 2L
1,314 SR
Queue Stats
179W - 178L
1,474 Elo+
Solo
Team Averages
Level 105
1,391 SR
1,480 Elo+

VS

Team Averages
Level 157
1,388 SR
1,491 Elo+
Hou Yi
Hou Yi
BlueLxck
Hou Yi
Level 152
God Stats
1W - 0L
1,329 SR
Queue Stats
60W - 50L
1,544 Elo+
Party 1
Charon
Charon
GlitchyHippie93
Charon
Level 97
God Stats
7W - 5L
1,559 SR
Queue Stats
625W - 629L
1,481 Elo+
Solo
Geb
Geb
Sca_the
Geb
Level 157
God Stats
7W - 12L
1,421 SR
Queue Stats
779W - 802L
1,461 Elo+
Solo
Athena
Athena
XION617
Athena
Level 156
God Stats
1W - 1L
1,262 SR
Queue Stats
252W - 255L
1,438 Elo+
Party 1
Hel
Hel
xl SlMBA lx
Hel
Level 221
God Stats
4W - 2L
1,367 SR
Queue Stats
407W - 404L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 4 / 2
6,618
662
9,109
14,427
13,687
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
 
Yemoja
13
0 / 0 / 0
6,431
643
3,491
6,833
3,001
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
1 / 6 / 2
6,740
674
7,853
9,540
3,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
neonviln
Danzaburou
12
1 / 2 / 1
6,986
699
12,152
9,837
4,028
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chiron
ohheck1
Chiron
15
1 / 1 / 2
7,750
775
18,184
9,991
4,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BlueLxck
Hou Yi
15
10 / 1 / 3
9,352
935
15,086
11,027
6,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 10
7,831
783
11,018
12,856
15,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
13
0 / 1 / 13
8,197
820
11,506
15,055
16,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
XION617
Athena
14
0 / 0 / 13
7,585
759
3,961
18,483
15,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
2 / 0 / 11
7,728
773
4,650
5,731
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
3
Kills
13
13
Deaths
3
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
2
0.25
L
Yemoja
 
Yemoja
0
0
0
0
L
1
6
2
0.33
W
Hou Yi
BlueLxck
Hou Yi
10
1
3
11.5
W
1
1
10
6
W
Geb
0
1
13
6.5
W
Athena
XION617
Athena
0
0
13
6.5
L
Danzaburou
neonviln
Danzaburou
1
2
1
0.75
L
Chiron
ohheck1
Chiron
1
1
2
2
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,789
Damage
46,221
50,628
Taken
63,152
28,621
Mitigated
57,552
23,856
Healing
36,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,109
294
1,035
614
14,427
13,687
0
5,236
9,191
17,513
878
L
Yemoja
 
Yemoja
3,491
1,143
11,144
2,837
6,833
3,001
0
5,656
1,177
6,631
322
L
7,853
773
814
973
9,540
3,789
0
6,874
2,666
0
11,531
W
Hou Yi
BlueLxck
Hou Yi
15,086
7,801
1,703
1,094
11,027
6,254
2,090
2,562
8,465
0
37,770
W
11,018
1,556
802
2,050
12,856
15,909
116
2,750
10,106
21,805
0
W
Geb
11,506
535
716
1,892
15,055
16,216
0
2,703
12,352
19,051
628
W
Athena
XION617
Athena
3,961
1,062
1,622
5,841
18,483
15,223
330
3,234
15,249
6,897
0
L
Danzaburou
neonviln
Danzaburou
12,152
4,827
634
2,987
9,837
4,028
0
5,936
3,901
0
22,262
L
Chiron
ohheck1
Chiron
18,184
3,958
1,318
1,500
9,991
4,116
0
7,122
2,869
0
36,258
W
4,650
416
16,621
4,039
5,731
3,950
0
791
4,940
8,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
40,693
102
Minions Killed
120
0
Camps Cleared
0
799,419
Distance Traveled
938,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,618
662
17
2
0
163,599
0
L
Yemoja
6,431
643
11
1
0
160,028
0
L
Thor
6,740
674
7
1
0
163,192
0
W
Hou Yi
9,352
935
61
6
0
181,839
0
W
Charon
7,831
783
24
2
0
178,308
0
W
Geb
8,197
820
9
1
0
171,542
0
W
Athena
7,585
759
11
1
0
207,196
0
L
Danzaburou
6,986
699
28
3
0
142,928
0
L
Chiron
7,750
775
39
4
0
169,672
0
W
Hel
7,728
773
15
2
0
199,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role