Player Matchup

Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
StormierThrone8
Jormungandr
Level 180
God Stats
2W - 4L
1,676 SR
Queue Stats
325W - 336L
1,542 Elo+
Solo
Xbalanque
Xbalanque
Un4giveable_King
Xbalanque
Level 158
God Stats
1W - 2L
1,535 SR
Queue Stats
231W - 229L
1,602 Elo+
Solo
Team Averages
Level 127
1,542 SR
1,529 Elo+

VS

Team Averages
Level 145
1,511 SR
1,509 Elo+
Shiva
Shiva
Im1up
Shiva
Level 136
God Stats
4W - 5L
1,279 SR
Queue Stats
728W - 707L
1,491 Elo+
Solo
Awilix
Awilix
Riluho
Awilix
Level 147
God Stats
6W - 2L
1,691 SR
Queue Stats
105W - 85L
1,537 Elo+
Solo
Janus
Janus
THE WARLORD BOX
Janus
Level 157
God Stats
6W - 2L
1,712 SR
Queue Stats
246W - 249L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThickandQuickTTV
Ah Muzen Cab
Level 157
God Stats
2W - 1L
1,573 SR
Queue Stats
82W - 79L
1,510 Elo+
Solo
Hera
Hera
X50Drake
Hera
Level 126
God Stats
2W - 1L
1,300 SR
Queue Stats
208W - 213L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 0
5,671
567
3,036
3,792
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
 
Bastet
8
0 / 2 / 1
4,811
481
2,934
7,378
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ah Puch
 
Ah Puch
8
0 / 4 / 0
4,789
479
2,556
7,829
4,491
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
StormierThrone8
Jormungandr
11
1 / 2 / 2
6,121
612
5,178
6,332
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Xbalanque
8
0 / 3 / 0
4,510
451
4,217
5,760
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Im1up
Shiva
10
2 / 0 / 5
6,303
630
3,918
8,755
6,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Riluho
Awilix
11
5 / 1 / 1
5,901
590
5,806
7,497
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
5,671
567
1,122
3,415
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
ThickandQuickTTV
Ah Muzen Cab
10
3 / 0 / 4
6,076
608
5,443
3,501
1,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hera
11
2 / 3 / 0
6,182
618
3,083
6,924
2,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
0
3
L
Bastet
 
Bastet
0
2
1
0.25
L
Ah Puch
 
Ah Puch
0
4
0
0
W
Shiva
Im1up
Shiva
2
0
5
4.5
W
Awilix
Riluho
Awilix
5
1
1
5.5
L
Jormungandr
StormierThrone8
Jormungandr
1
2
2
1
W
0
0
1
0.5
W
Ah Muzen Cab
ThickandQuickTTV
Ah Muzen Cab
3
0
4
5
L
Xbalanque
0
3
0
0
W
Hera
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
19,372
31,091
Taken
30,092
12,314
Mitigated
13,407
7,423
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,036
389
0
1,275
3,792
1,015
0
470
3,244
0
35,455
L
Bastet
 
Bastet
2,934
531
0
1,483
7,378
2,550
0
399
6,957
0
29,790
L
Ah Puch
 
Ah Puch
2,556
381
0
2,429
7,829
4,491
0
477
7,315
21,073
0
W
Shiva
Im1up
Shiva
3,918
748
426
2,863
8,755
6,199
260
1,581
7,126
0
24,539
W
Awilix
Riluho
Awilix
5,806
2,517
0
1,304
7,497
2,773
0
263
7,234
0
34,496
L
Jormungandr
StormierThrone8
Jormungandr
5,178
1,989
0
996
6,332
2,678
0
2,413
3,919
41,142
345
W
1,122
43
0
1,445
3,415
903
0
0
3,415
39,593
0
W
Ah Muzen Cab
ThickandQuickTTV
Ah Muzen Cab
5,443
1,695
0
486
3,501
1,304
605
1,592
1,861
0
41,252
L
Xbalanque
4,217
1,102
0
1,240
5,760
1,580
0
0
5,760
0
26,255
W
Hera
3,083
752
0
2,077
6,924
2,228
0
4,001
2,753
40,293
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,902
Gold Earned
30,133
261
Minions Killed
351
0
Camps Cleared
0
915,590
Distance Traveled
1,038,174
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,671
567
46
5
0
192,094
1
L
Bastet
4,811
481
57
6
0
208,692
2
L
Ah Puch
4,789
479
24
2
0
182,751
0
W
Shiva
6,303
630
33
3
0
223,406
4
W
Awilix
5,901
590
50
5
0
236,355
0
L
Jormungandr
6,121
612
79
8
0
165,162
0
W
Janus
5,671
567
84
8
0
226,979
4
W
Ah Muzen Cab
6,076
608
95
10
0
198,367
2
L
Xbalanque
4,510
451
55
6
0
166,891
1
W
Hera
6,182
618
89
9
0
153,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role