Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NáhBruv
Anubis
Level 157
God Stats
3W - 7L
1,386 SR
Queue Stats
682W - 689L
1,542 Elo+
Solo
Cerberus
Cerberus
SenneHannes
Cerberus
Level 86
God Stats
3W - 1L
1,672 SR
Queue Stats
123W - 105L
1,515 Elo+
Party 1
Shiva
Shiva
grodpopo
Shiva
Level 78
God Stats
0W - 2L
1,298 SR
Queue Stats
24W - 36L
1,452 Elo+
Solo
Chiron
Chiron
wardjecamus
Chiron
Level 67
God Stats
2W - 3L
1,532 SR
Queue Stats
133W - 131L
1,486 Elo+
Party 1
Team Averages
Level 102
1,478 SR
1,499 Elo+

VS

Team Averages
Level 111
1,519 SR
1,526 Elo+
Discordia
Discordia
Archhhon
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,601 Elo+
Solo
Ne Zha
Ne Zha
DoHk0
Ne Zha
Level 125
God Stats
26W - 14L
1,624 SR
Queue Stats
447W - 431L
1,480 Elo+
Solo
Sol
Sol
Goliath9401
Sol
Level 146
God Stats
5W - 4L
1,548 SR
Queue Stats
387W - 354L
1,571 Elo+
Solo
Xing Tian
Xing Tian
PanaSon1K
Xing Tian
Level 122
God Stats
1W - 1L
1,302 SR
Queue Stats
134W - 129L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Rilrein
Danzaburou
Level 147
God Stats
5W - 2L
1,620 SR
Queue Stats
247W - 259L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 5 / 4
6,445
645
4,174
9,669
9,558
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
NáhBruv
Anubis
14
2 / 3 / 2
7,648
765
5,697
6,832
2,905
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
SenneHannes
Cerberus
12
1 / 5 / 1
7,101
710
7,925
15,160
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shiva
grodpopo
Shiva
14
2 / 5 / 2
7,036
704
6,913
13,129
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
14
1 / 3 / 1
7,435
744
8,547
8,245
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Archhhon
Discordia
16
3 / 1 / 17
9,134
913
8,494
4,729
1,749
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
DoHk0
Ne Zha
15
7 / 2 / 12
9,153
915
13,767
8,078
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 13
8,444
844
8,323
8,240
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
PanaSon1K
Xing Tian
14
3 / 1 / 15
9,249
925
7,373
14,167
14,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Rilrein
Danzaburou
16
6 / 0 / 13
9,637
964
11,467
6,538
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
91
6
Kills
21
21
Deaths
6
10
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
4
0.4
W
Discordia
Archhhon
Discordia
3
1
17
11.5
W
Ne Zha
DoHk0
Ne Zha
7
2
12
6.5
W
2
2
13
4.25
L
Anubis
NáhBruv
Anubis
2
3
2
1
W
Xing Tian
PanaSon1K
Xing Tian
3
1
15
10.5
W
Danzaburou
Rilrein
Danzaburou
6
0
13
12.5
L
Cerberus
SenneHannes
Cerberus
1
5
1
0.3
L
Shiva
grodpopo
Shiva
2
5
2
0.6
L
Chiron
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,256
Damage
49,424
53,035
Taken
41,752
40,541
Mitigated
25,981
17,610
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,174
435
470
2,182
9,669
9,558
0
4,439
5,230
0
6,998
W
Discordia
Archhhon
Discordia
8,494
827
0
561
4,729
1,749
543
1,632
3,002
28,010
0
W
Ne Zha
DoHk0
Ne Zha
13,767
1,558
1,192
1,866
8,078
3,808
0
2,551
5,440
0
30,435
W
8,323
2,158
589
2,942
8,240
2,873
1,969
3,252
4,949
15,744
0
L
Anubis
NáhBruv
Anubis
5,697
168
20
1,811
6,832
2,905
0
2,313
4,519
25,614
0
W
Xing Tian
PanaSon1K
Xing Tian
7,373
544
4,935
4,043
14,167
14,727
0
3,658
10,154
9,637
2,161
W
Danzaburou
Rilrein
Danzaburou
11,467
3,353
416
2,124
6,538
2,824
1,085
2,215
4,289
0
18,626
L
Cerberus
SenneHannes
Cerberus
7,925
185
291
4,824
15,160
15,193
0
6,227
8,933
8,969
832
L
Shiva
grodpopo
Shiva
6,913
659
1,622
3,084
13,129
9,821
0
7,198
5,931
434
11,894
L
Chiron
8,547
1,953
1,223
2,083
8,245
3,064
0
3,348
4,897
0
19,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
45,617
100
Minions Killed
131
0
Camps Cleared
0
841,774
Distance Traveled
986,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,445
645
8
1
0
159,946
0
W
Discordia
9,134
913
49
5
0
203,226
0
W
Ne Zha
9,153
915
24
2
0
206,719
0
W
Sol
8,444
844
24
2
0
174,125
0
L
Anubis
7,648
765
30
3
0
160,569
0
W
Xing Tian
9,249
925
4
0
0
201,250
0
W
Danzaburou
9,637
964
30
3
0
200,935
0
L
Cerberus
7,101
710
8
1
0
168,878
0
L
Shiva
7,036
704
15
2
0
181,060
0
L
Chiron
7,435
744
39
4
0
171,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role