Player Matchup

Scylla
Scylla
Distrax_x_xtion
Scylla
Level 159
God Stats
1W - 2L
1,367 SR
Queue Stats
75W - 103L
1,417 Elo+
Party 1
Osiris
Osiris
FlapjackLegend
Osiris
Level 218
God Stats
3W - 3L
1,512 SR
Queue Stats
105W - 101L
1,630 Elo+
Party 1
Jormungandr
Jormungandr
JustKaus
Jormungandr
Level 88
God Stats
2W - 0L
1,851 SR
Queue Stats
32W - 15L
1,588 Elo+
Party 1
Fenrir
Fenrir
WhiterRoyale
Fenrir
Level 68
God Stats
4W - 5L
1,457 SR
Queue Stats
132W - 141L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
llNxnjall
Danzaburou
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,472 Elo+
Party 1
Team Averages
Level 112
1,538 SR
1,517 Elo+

VS

Team Averages
Level 100
1,524 SR
1,504 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EverstillUchiha
Ymir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 141L
1,466 Elo+
Solo
Sol
Sol
XIIANTIIX7
Sol
Level 89
God Stats
5W - 9L
1,450 SR
Queue Stats
165W - 158L
1,495 Elo+
Solo
Bacchus
Bacchus
wtfisachucko
Bacchus
Level 155
God Stats
6W - 4L
1,689 SR
Queue Stats
379W - 366L
1,573 Elo+
Solo
Olorun
Olorun
zXBREUXz
Olorun
Level 48
God Stats
9W - 11L
1,484 SR
Queue Stats
66W - 76L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
6,111
764
2,604
3,413
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,616
702
4,044
6,493
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
JustKaus
Jormungandr
7
0 / 3 / 2
4,906
613
677
5,602
3,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
10
5 / 1 / 2
5,824
728
4,751
5,784
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
llNxnjall
Danzaburou
9
0 / 0 / 2
5,091
636
1,908
3,852
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 2 / 1
4,755
594
3,288
3,166
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 2 / 1
5,034
629
2,311
5,862
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 5 / 0
4,809
601
1,365
5,505
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
wtfisachucko
Bacchus
9
3 / 3 / 0
4,947
618
3,694
6,454
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
zXBREUXz
Olorun
1
0 / 0 / 0
1,759
220
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
12
Kills
6
6
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
5
1
0
5
L
2
2
1
1.25
W
2
1
0
2
W
Jormungandr
JustKaus
Jormungandr
0
3
2
0.33
W
Fenrir
5
1
2
6
L
1
5
0
0.2
W
Danzaburou
llNxnjall
Danzaburou
0
0
2
1
L
Bacchus
wtfisachucko
Bacchus
3
3
0
1
L
Olorun
zXBREUXz
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,984
Damage
10,658
25,144
Taken
20,987
11,095
Mitigated
9,640
6,439
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,288
1,284
0
521
3,166
548
0
56
3,110
27,312
0
W
2,604
392
0
861
3,413
836
34
1,758
1,655
28,901
1,274
L
2,311
519
0
980
5,862
2,461
0
848
4,933
22,326
0
W
4,044
1,037
0
1,426
6,493
4,300
0
2,454
3,695
1,305
30,678
W
Jormungandr
JustKaus
Jormungandr
677
253
0
1,171
5,602
3,220
0
1,860
3,554
24,109
451
W
Fenrir
4,751
1,253
0
669
5,784
1,816
309
2,077
3,707
0
30,156
L
1,365
132
0
769
5,505
1,222
0
1,819
3,560
25,884
0
W
Danzaburou
llNxnjall
Danzaburou
1,908
825
0
2,312
3,852
923
989
1,977
1,875
0
37,357
L
Bacchus
wtfisachucko
Bacchus
3,694
518
0
1,683
6,454
5,409
0
605
5,458
21,285
0
L
Olorun
zXBREUXz
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,548
Gold Earned
21,304
270
Minions Killed
180
0
Camps Cleared
0
843,953
Distance Traveled
654,744
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,755
594
42
5
0
149,316
0
W
Scylla
6,111
764
65
8
0
172,161
0
L
Ymir
5,034
629
41
5
0
156,903
0
W
Osiris
5,616
702
51
6
0
164,839
2
W
Jormungandr
4,906
613
44
6
0
142,106
0
W
Fenrir
5,824
728
50
6
0
212,944
0
L
Sol
4,809
601
55
7
0
169,787
0
W
Danzaburou
5,091
636
60
8
0
151,903
0
L
Bacchus
4,947
618
42
5
0
178,738
0
L
Olorun
1,759
220
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role