Player Matchup

Kumbhakarna
Kumbhakarna
Gold I
Jo3way
Kumbhakarna
Gold I
Level 128
God Stats
3W - 2L
1,679 SR
Queue Stats
250W - 244L
1,542 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Sensaiii42
Sun Wukong
Gold IV
Level 125
God Stats
5W - 0L
1,674 SR
Queue Stats
269W - 281L
1,457 MMR
Solo
Nemesis
Nemesis
Gold III
deanmcmillan02
Nemesis
Gold III
Level 183
God Stats
12W - 12L
1,548 SR
Queue Stats
495W - 512L
1,471 MMR
Solo
Agni
Agni
Gold III
oldsk0oL
Agni
Gold III
Level 156
God Stats
24W - 15L
1,619 SR
Queue Stats
280W - 270L
1,457 MMR
Solo
Neith
Neith
Silver II
zonsol
Neith
Silver II
Level 173
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 53L
1,471 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,604 SR
1,480 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,532 SR
1,474 MMR
Artemis
Artemis
Bronze III
ILov3Razorback
Artemis
Bronze III
Level 126
God Stats
2W - 1L
1,295 SR
Queue Stats
3W - 4L
1,498 MMR
Solo
Horus
Horus
Gold III
Irisuk
Horus
Gold III
Level 151
God Stats
3W - 8L
1,454 SR
Queue Stats
217W - 217L
1,423 MMR
Solo
Aphrodite
Aphrodite
Silver II
SeccoBull
Aphrodite
Silver II
Level 155
God Stats
0W - 1L
1,510 SR
Queue Stats
18W - 27L
1,420 MMR
Solo
Chaac
Chaac
Gold V
Taipanns
Chaac
Gold V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,390 MMR
Solo
Anubis
Anubis
Gold I
春日部当红炸子鸡丶
Anubis
Gold I
Level 162
God Stats
2W - 1L
1,903 SR
Queue Stats
629W - 627L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jo3way
Kumbhakarna
12
0 / 0 / 7
7,741
516
5,866
15,281
11,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Sensaiii42
Sun Wukong
14
1 / 3 / 3
8,533
569
9,738
14,005
9,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
5 / 3 / 4
9,047
603
9,929
14,026
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
16
4 / 0 / 3
9,498
633
8,463
5,023
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
zonsol
Neith
17
7 / 0 / 2
9,830
655
10,969
8,815
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AthenaPoseidonGebHerculesZhong Kui

VS

Bans
LokiUllrSobekOlorunSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,699
447
5,657
11,004
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Irisuk
Horus
11
0 / 2 / 1
6,460
431
3,350
11,088
7,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
SeccoBull
Aphrodite
10
0 / 4 / 1
6,236
416
3,621
9,231
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Taipanns
Chaac
14
3 / 3 / 2
9,030
602
9,780
16,217
14,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 4 / 0
7,671
511
6,690
12,257
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
6
6
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Horus
Irisuk
Horus
0
2
1
0.25
W
Kumbhakarna
Jo3way
Kumbhakarna
0
0
7
3.5
L
Aphrodite
SeccoBull
Aphrodite
0
4
1
0.13
W
Sun Wukong
Sensaiii42
Sun Wukong
1
3
3
0.83
L
Chaac
Taipanns
Chaac
3
3
2
1.33
W
5
3
4
2.33
W
Agni
4
0
3
5.5
W
Neith
zonsol
Neith
7
0
2
8
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,965
Damage
29,098
57,150
Taken
59,797
30,544
Mitigated
33,407
17,462
Healing
19,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,657
2,104
0
2,245
11,004
3,207
0
1,390
9,614
0
46,238
L
Horus
Irisuk
Horus
3,350
1,613
936
3,447
11,088
7,938
0
3,439
7,649
0
16,004
W
Kumbhakarna
Jo3way
Kumbhakarna
5,866
663
0
2,813
15,281
11,088
13
2,616
12,665
18,367
0
L
Aphrodite
SeccoBull
Aphrodite
3,621
429
1,332
3,568
9,231
3,156
0
4,941
4,290
29,713
1,416
W
Sun Wukong
Sensaiii42
Sun Wukong
9,738
1,694
0
3,316
14,005
9,802
160
1,055
12,950
0
58,544
L
Chaac
Taipanns
Chaac
9,780
1,405
0
4,186
16,217
14,642
0
494
15,723
0
62,663
W
9,929
4,457
0
6,424
14,026
4,525
551
3,936
10,090
0
68,763
W
Agni
8,463
491
0
670
5,023
1,531
483
1,965
3,058
82,692
1,195
W
Neith
zonsol
Neith
10,969
3,045
0
4,239
8,815
3,598
1,498
388
8,427
0
90,668
L
6,690
351
0
3,847
12,257
4,464
0
3,787
8,470
63,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,649
Gold Earned
36,096
547
Minions Killed
374
0
Camps Cleared
0
1,547,832
Distance Traveled
1,351,486
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,699
447
77
5
0
246,173
3
L
Horus
6,460
431
22
1
0
301,559
3
W
Kumbhakarna
7,741
516
19
1
0
334,858
6
L
Aphrodite
6,236
416
70
5
0
237,798
5
W
Sun Wukong
8,533
569
109
7
0
274,602
0
L
Chaac
9,030
602
114
8
0
260,057
1
W
Nemesis
9,047
603
118
8
0
342,743
0
W
Agni
9,498
633
155
10
0
323,785
3
W
Neith
9,830
655
146
10
0
271,844
0
L
Anubis
7,671
511
91
6
0
305,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role