Player Matchup

Pele
Pele
Fontss48
Pele
Level 154
God Stats
1W - 1L
1,530 SR
Queue Stats
489W - 471L
1,460 Elo+
Solo
Janus
Janus
GUNAARM01
Janus
Level 156
God Stats
6W - 6L
1,729 SR
Queue Stats
96W - 63L
1,678 Elo+
Party 1
Freya
Freya
Solutiоn
Freya
Level 158
God Stats
1W - 3L
1,439 SR
Queue Stats
225W - 210L
1,543 Elo+
Solo
Shiva
Shiva
axkl
Shiva
Level 152
God Stats
0W - 1L
1,770 SR
Queue Stats
304W - 263L
1,611 Elo+
Party 1
Chaac
Chaac
davidsesmap
Chaac
Level 157
God Stats
3W - 5L
1,337 SR
Queue Stats
211W - 170L
1,561 Elo+
Party 1
Team Averages
Level 155
1,561 SR
1,570 Elo+

VS

Team Averages
Level 139
1,591 SR
1,569 Elo+
Ne Zha
Ne Zha
Alcon845
Ne Zha
Level 137
God Stats
21W - 20L
1,502 SR
Queue Stats
183W - 160L
1,493 Elo+
Solo
Chronos
Chronos
Tyrrxllz
Chronos
Level 158
God Stats
4W - 3L
1,523 SR
Queue Stats
84W - 58L
1,629 Elo+
Party 2
Agni
Agni
WillxXx
Agni
Level 144
God Stats
2W - 1L
1,585 SR
Queue Stats
77W - 58L
1,602 Elo+
Party 2
Horus
Horus
wollis53
Horus
Level 114
God Stats
140W - 116L
1,572 SR
Queue Stats
316W - 292L
1,515 Elo+
Solo
Shiva
Shiva
xTheGodOfNoobsx
Shiva
Level 142
God Stats
20W - 6L
1,773 SR
Queue Stats
147W - 103L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
1 / 1 / 0
3,608
722
1,730
3,897
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
GUNAARM01
Janus
7
0 / 1 / 1
3,811
762
1,169
1,899
500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Solutiоn
Freya
4
1 / 2 / 0
2,972
594
619
2,401
525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Shiva
axkl
Shiva
6
0 / 1 / 1
3,558
712
750
3,464
1,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
3,421
684
2,801
5,153
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alcon845
Ne Zha
7
2 / 0 / 1
3,671
734
1,362
3,997
876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
Tyrrxllz
Chronos
7
3 / 0 / 0
3,989
798
1,485
1,190
300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Agni
WillxXx
Agni
7
0 / 1 / 1
3,625
725
1,139
2,127
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
wollis53
Horus
6
0 / 1 / 3
3,396
679
1,254
2,829
1,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

8
2 / 0 / 1
4,160
832
4,218
5,661
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Alcon845
Ne Zha
2
0
1
2.5
L
Pele
1
1
0
1
L
Janus
GUNAARM01
Janus
0
1
1
0.5
L
Freya
Solutiоn
Freya
1
2
0
0.5
W
Chronos
Tyrrxllz
Chronos
3
0
0
3
W
Agni
WillxXx
Agni
0
1
1
0.5
L
Shiva
axkl
Shiva
0
1
1
0.5
L
0
2
0
0
W
Horus
wollis53
Horus
0
1
3
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,069
Damage
9,458
16,814
Taken
15,804
6,485
Mitigated
4,497
6,519
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Alcon845
Ne Zha
1,362
517
0
1,895
3,997
876
0
602
3,321
0
15,158
L
Pele
1,730
402
0
2,200
3,897
896
0
335
3,470
0
13,231
L
Janus
GUNAARM01
Janus
1,169
301
0
634
1,899
500
0
656
1,187
18,050
0
L
Freya
Solutiоn
Freya
619
358
0
469
2,401
525
0
771
1,602
6,724
0
W
Chronos
Tyrrxllz
Chronos
1,485
627
0
859
1,190
300
0
98
1,092
20,110
2,034
W
Agni
WillxXx
Agni
1,139
121
0
511
2,127
464
0
443
1,634
17,796
0
L
Shiva
axkl
Shiva
750
122
0
1,435
3,464
1,600
0
699
2,680
0
11,715
L
2,801
515
0
1,781
5,153
2,964
0
0
5,153
0
17,995
W
Horus
wollis53
Horus
1,254
739
56
945
2,829
1,111
0
521
2,308
0
8,118
W
4,218
1,086
0
1,840
5,661
1,746
0
0
5,661
0
22,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,370
Gold Earned
18,841
134
Minions Killed
171
0
Camps Cleared
0
531,644
Distance Traveled
572,874
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,671
734
24
5
0
124,804
0
L
Pele
3,608
722
31
6
0
125,853
0
L
Janus
3,811
762
45
9
0
122,026
0
L
Freya
2,972
594
13
3
0
71,573
0
W
Chronos
3,989
798
45
9
0
105,646
0
W
Agni
3,625
725
50
10
0
117,125
0
L
Shiva
3,558
712
17
3
0
100,351
2
L
Chaac
3,421
684
28
6
0
111,841
0
W
Horus
3,396
679
18
4
0
112,021
0
W
Shiva
4,160
832
34
7
0
113,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role