Player Matchup

Pele
Pele
IpAxl420
Pele
Level 146
God Stats
2W - 5L
1,384 SR
Queue Stats
27W - 24L
1,517 Elo+
Solo
Xing Tian
Xing Tian
Paulo_Rossi_N
Xing Tian
Level 86
God Stats
1W - 3L
1,448 SR
Queue Stats
75W - 78L
1,420 Elo+
Solo
Heimdallr
Heimdallr
Tommy4yaMommy
Heimdallr
Level 127
God Stats
2W - 3L
1,525 SR
Queue Stats
99W - 87L
1,536 Elo+
Solo
Fafnir
Fafnir
nightmarenjestr
Fafnir
Level 88
God Stats
23W - 27L
1,504 SR
Queue Stats
159W - 155L
1,468 Elo+
Solo
Charybdis
Charybdis
wltrpayton134
Charybdis
Level 131
God Stats
11W - 8L
1,683 SR
Queue Stats
239W - 235L
1,472 Elo+
Solo
Team Averages
Level 116
1,509 SR
1,482 Elo+

VS

Team Averages
Level 92
1,420 SR
1,452 Elo+
Fenrir
Fenrir
Bust2Qik
Fenrir
Level 73
God Stats
6W - 8L
1,464 SR
Queue Stats
51W - 51L
1,475 Elo+
Party 1
King Arthur
King Arthur
FlamingDragon643
King Arthur
Level 68
God Stats
9W - 16L
1,432 SR
Queue Stats
40W - 52L
1,376 Elo+
Party 1
Ao Kuang
Ao Kuang
ForfeitDaisy552
Ao Kuang
Level 146
God Stats
10W - 13L
1,520 SR
Queue Stats
354W - 327L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
YozoraKami-
Baron Samedi
Level 76
God Stats
6W - 7L
1,460 SR
Queue Stats
182W - 174L
1,473 Elo+
Party 1
Apollo
Apollo
vDevolo
Apollo
Level 99
God Stats
1W - 2L
1,223 SR
Queue Stats
20W - 27L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 1 / 1
8,031
535
6,631
14,015
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xing Tian
Paulo_Rossi_N
Xing Tian
12
0 / 1 / 0
7,002
467
3,092
12,187
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Tommy4yaMommy
Heimdallr
13
1 / 2 / 0
7,311
487
8,051
9,847
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 5 / 1
8,536
569
10,369
14,949
13,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
wltrpayton134
Charybdis
15
1 / 1 / 0
8,669
578
4,174
7,037
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bust2Qik
Fenrir
14
2 / 0 / 4
7,705
514
4,931
8,120
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
FlamingDragon643
King Arthur
12
2 / 1 / 2
7,263
484
6,767
10,455
7,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
15
3 / 4 / 2
9,015
601
14,178
20,145
9,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
YozoraKami-
Baron Samedi
16
1 / 0 / 0
8,582
572
4,233
7,423
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
vDevolo
Apollo
14
2 / 1 / 0
8,443
563
6,591
8,990
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
10
10
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bust2Qik
Fenrir
2
0
4
4
W
King Arthur
FlamingDragon643
King Arthur
2
1
2
3
W
Ao Kuang
3
4
2
1
L
Pele
2
1
1
2.5
L
Xing Tian
Paulo_Rossi_N
Xing Tian
0
1
0
0
L
Heimdallr
Tommy4yaMommy
Heimdallr
1
2
0
0.5
W
Baron Samedi
YozoraKami-
Baron Samedi
1
0
0
1
L
2
5
1
0.5
W
Apollo
vDevolo
Apollo
2
1
0
2
L
Charybdis
wltrpayton134
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
36,700
58,035
Taken
55,133
34,315
Mitigated
27,694
13,544
Healing
20,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bust2Qik
Fenrir
4,931
1,050
0
2,546
8,120
3,060
0
663
7,399
0
50,910
W
King Arthur
FlamingDragon643
King Arthur
6,767
1,058
0
1,120
10,455
7,886
0
1,295
9,160
0
36,327
W
Ao Kuang
14,178
3,362
75
10,495
20,145
9,722
0
8,659
10,551
71,748
1,533
L
Pele
6,631
1,826
0
3,928
14,015
5,652
0
2,554
11,461
0
73,675
L
Xing Tian
Paulo_Rossi_N
Xing Tian
3,092
388
0
1,375
12,187
9,467
0
1,981
10,206
24,314
0
L
Heimdallr
Tommy4yaMommy
Heimdallr
8,051
4,506
0
3,019
9,847
3,959
0
141
9,706
0
53,251
W
Baron Samedi
YozoraKami-
Baron Samedi
4,233
146
0
1,940
7,423
3,384
0
0
7,423
72,215
2,314
L
10,369
2,546
0
4,572
14,949
13,346
0
9,663
5,286
40,907
1,911
W
Apollo
vDevolo
Apollo
6,591
3,669
0
4,125
8,990
3,642
837
906
8,084
0
62,705
L
Charybdis
wltrpayton134
Charybdis
4,174
375
0
650
7,037
1,891
72
3,853
3,184
0
76,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,549
Gold Earned
41,008
472
Minions Killed
503
0
Camps Cleared
0
1,532,233
Distance Traveled
1,671,126
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,705
514
77
5
0
363,120
0
W
King Arthur
7,263
484
54
4
0
388,616
0
W
Ao Kuang
9,015
601
108
7
0
263,284
0
L
Pele
8,031
535
103
7
0
365,725
5
L
Xing Tian
7,002
467
34
2
0
312,327
5
L
Heimdallr
7,311
487
88
6
0
297,749
0
W
Baron Samedi
8,582
572
151
10
0
306,276
2
L
Fafnir
8,536
569
84
6
0
261,263
0
W
Apollo
8,443
563
113
8
0
349,830
0
L
Charybdis
8,669
578
163
11
0
295,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role