Player Matchup

Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CaptainBoat6954
Thor
Level 125
God Stats
2W - 3L
1,458 SR
Queue Stats
278W - 413L
1,429 Elo+
Party 1
Neith
Neith
HurtBoyKMS
Neith
Level 112
God Stats
241W - 238L
1,502 SR
Queue Stats
473W - 489L
1,475 Elo+
Solo
Sol
Sol
ZelDUUUUUH
Sol
Level 174
God Stats
4W - 8L
1,439 SR
Queue Stats
221W - 255L
1,479 Elo+
Party 1
Aphrodite
Aphrodite
akiraing
Aphrodite
Level 155
God Stats
6W - 7L
1,466 SR
Queue Stats
325W - 355L
1,512 Elo+
Solo
Team Averages
Level 143
1,473 SR
1,479 Elo+

VS

Team Averages
Level 98
1,494 SR
1,456 Elo+
Sun Wukong
Sun Wukong
DonnyTheDeaIer
Sun Wukong
Level 105
God Stats
29W - 21L
1,637 SR
Queue Stats
184W - 166L
1,587 Elo+
Solo
Shiva
Shiva
KHN DaVinci
Shiva
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
Zz Kojack zZ
Nu Wa
Level 147
God Stats
24W - 17L
1,529 SR
Queue Stats
161W - 162L
1,443 Elo+
Solo
Xbalanque
Xbalanque
myhtickxhn
Xbalanque
Level 17
God Stats
3W - 5L
1,268 SR
Queue Stats
3W - 8L
1,262 Elo+
Party 2
Loki
Loki
shadowkxhn
Loki
Level 102
God Stats
8W - 6L
1,537 SR
Queue Stats
31W - 36L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 4 / 1
5,036
504
4,792
9,409
6,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
4,796
480
1,716
7,388
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
0 / 1 / 0
5,171
517
3,478
5,227
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
5,910
591
1,958
6,460
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
akiraing
Aphrodite
10
0 / 1 / 0
5,513
551
2,299
10,317
3,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DonnyTheDeaIer
Sun Wukong
12
1 / 0 / 0
7,020
702
9,125
7,888
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

7
3 / 2 / 3
5,142
514
4,695
8,151
4,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 1
6,286
629
5,514
3,068
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
myhtickxhn
Xbalanque
9
0 / 2 / 5
5,222
522
2,375
5,795
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
5 / 1 / 2
6,125
613
4,171
8,114
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
10
10
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
1
0.63
L
0
3
0
0
W
Sun Wukong
DonnyTheDeaIer
Sun Wukong
1
0
0
1
L
Neith
0
1
0
0
W
3
2
3
2.25
L
0
1
0
0
W
1
0
1
1.5
L
Aphrodite
akiraing
Aphrodite
0
1
0
0
W
Xbalanque
myhtickxhn
Xbalanque
0
2
5
1.25
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,243
Damage
25,880
38,801
Taken
33,016
15,454
Mitigated
12,655
17,825
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,792
38
23
3,142
9,409
6,729
0
381
8,974
14,280
0
L
1,716
81
0
2,544
7,388
2,298
0
650
6,652
0
28,233
W
Sun Wukong
DonnyTheDeaIer
Sun Wukong
9,125
1,359
0
3,463
7,888
3,819
0
2,299
5,589
0
59,950
L
Neith
3,478
605
0
939
5,227
1,482
0
693
4,447
0
42,778
W
4,695
782
213
1,625
8,151
4,016
0
2,080
6,071
0
18,504
L
1,958
546
0
3,747
6,460
1,521
0
2,758
3,526
44,173
9,143
W
5,514
1,154
0
500
3,068
957
0
1,256
1,812
41,673
945
L
Aphrodite
akiraing
Aphrodite
2,299
287
1,781
5,649
10,317
3,424
0
468
9,771
25,249
0
W
Xbalanque
myhtickxhn
Xbalanque
2,375
1,856
0
1,988
5,795
1,553
716
1,851
3,944
0
21,220
W
4,171
1,098
0
4,783
8,114
2,310
0
1,450
6,664
0
32,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
29,795
299
Minions Killed
317
0
Camps Cleared
0
1,022,157
Distance Traveled
1,040,669
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,036
504
20
2
0
211,340
4
L
Thor
4,796
480
48
5
0
214,886
0
W
Sun Wukong
7,020
702
104
10
0
198,731
0
L
Neith
5,171
517
81
8
0
198,363
2
W
Shiva
5,142
514
20
2
0
216,895
0
L
Sol
5,910
591
99
10
0
215,054
0
W
Nu Wa
6,286
629
96
10
0
204,333
3
L
Aphrodite
5,513
551
51
5
0
182,514
0
W
Xbalanque
5,222
522
36
4
0
190,994
0
W
Loki
6,125
613
61
6
0
229,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role